Item Tags offensive
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When playing as
Tainted Lost, only items that have this tag can appear. Note that not all items with the tag are purely offensive as per the definition of the word.
Activated Collectibles
| Name | ID | Icon | Quote | Description | Quality |
|---|---|---|---|---|---|
| A Pony | 5.100.130 | Passively grants flight and increases speed to 1.5. Upon use, Isaac charges in the direction the pony is facing, giving invulnerability during the charge and dealing damage to enemies hit. | |||
| Abyss | 5.100.706 | Destroys all item pedestals in the room and gives Isaac a unique locust familiar for each item destroyed. Locusts fly forwards in the direction Isaac shoots and damage enemies hit. Destroying certain items spawns special locusts with unique effects. | |||
| Alabaster Box | 5.100.585 | Upon use, spawns three |
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| Anarchist Cookbook | 5.100.65 | Spawns six |
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| Anima Sola | 5.100.722 | Chains down the nearest enemy for 5 seconds, preventing them from moving or attacking. | |||
| Bag of Crafting | 5.100.710 | Swipes a bag that collects and holds up to 8 pickups, which can then be used to craft an item. The power level of the item is based on the quality of pickups used. | |||
| Berserk! | 5.100.704 | Isaac goes berserk for 5 seconds, greatly increasing his speed, tears, and damage, but restricting him to using a melee weapon instead of his tears. This item charges by dealing damage to enemies instead of clearing rooms. | |||
| Best Friend | 5.100.136 | Spawns a decoy Isaac that explodes after 5 seconds. Enemies will always target the decoy and ignore Isaac. | |||
| Black Hole | 5.100.512 | Throws a black hole on the ground which sucks in and damages enemies and destroys nearby obstacles. | |||
| Blank Card | 5.100.286 | ||||
| Bob's Rotten Head | 5.100.42 | Isaac holds a poison |
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| Book of Secrets | 5.100.287 | Gives the effect of Treasure Map, The Compass, or Blue Map for the duration of the current floor. |
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| Book of the Dead | 5.100.545 | ||||
| Book of Virtues | 5.100.584 | Passively causes active items to spawn themed orbital wisp familiars on use, which fire tears and block shots. Can be activated to spawn a basic wisp if Isaac has no other active item. | |||
| Box of Friends | 5.100.357 | Duplicates all of Isaac's familiars for the current room. If Isaac has no familiars, spawns a Demon Baby for the room instead. | |||
| Box of Spiders | 5.100.288 | ||||
| Broken Shovel | 5.100.550 | While held, causes Mom to continuously attempt to stomp on Isaac. Activating makes her stop for the current room or wave. One of two parts necessary to create Mom's Shovel. | |||
| Brown Nugget | 5.100.504 | Spawns a stationary fly turret that lasts for the current room and fires tears at nearby enemies. | |||
| Butter Bean | 5.100.294 | Isaac farts and knocks back nearby enemies 10 + 2 * (floor - 1) damage.
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| Clear Rune | 5.100.263 | Copies the effect of the rune or soul stone currently held by Isaac. The recharge time is based on the power of the rune. Drops a random rune when first picked up. | |||
| Compost | 5.100.480 | Doubles Isaac's Blue Flies and Blue Spiders, or spawns one if Isaac has none. Converts pickups in the current room into Blue Flies or Blue Spiders. | |||
| Coupon | 5.100.521 | While held, guarantees one item in every |
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| Crack the Sky | 5.100.160 | Creates five beams of light around the room, dealing high damage to any enemies that touch them. | |||
| Crooked Penny | 5.100.485 | Has a 50% chance to double all items, |
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| Crystal Ball | 5.100.158 | Reveals the map (except the |
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| D infinity | 5.100.489 | ||||
| D1 | 5.100.476 | Duplicates a random pickup in the room. |
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| D10 | 5.100.285 | ||||
| D100 | 5.100.283 | ||||
| D12 | 5.100.386 | ||||
| D20 | 5.100.166 | Re-rolls all pickups, chests, and trinkets in the current room. | |||
| D4 | 5.100.284 | Re-rolls all of Isaac's passive items. | |||
| D7 | 5.100.437 | Restarts the current room and respawns all monsters, allowing more rewards to be acquired by completing the room. | |||
| D8 | 5.100.406 | Re-rolls Isaac's damage, tears, range, and speed. | |||
| Dad's Key | 5.100.175 | Opens all doors in the current room in almost all circumstances, including doors which require a |
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| Damocles | 5.100.577 | Spawns a sword above Isaac's head, which doubles all item pedestals. After Isaac takes damage, the sword can randomly fall at any point, instantly killing him. | |||
| Dark Arts | 5.100.705 | Briefly grants +1 speed and makes Isaac invulnerable and intangible. When the effect ends, destroys all projectiles and damages all enemies Isaac passed through. | |||
| Dataminer | 5.100.481 | Displaces enemy sprites for the current room and randomly increases one of Isaac's stats while decreasing another. |
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| Dead Sea Scrolls | 5.100.124 | Triggers the effect of a random activated item from a list of possible options (not every activated item is included). | |||
| Death Certificate | 5.100.628 | Transports Isaac to an abandoned and expanded version of |
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| Decap Attack | 5.100.729 | Throws Isaac's head, which is still able to fire tears at the spot it lands. Reactivating the item or stepping on the head reattaches it. | |||
| Deck of Cards | 5.100.85 | Gives Isaac a random card. | |||
| Delirious | 5.100.510 | Spawns |
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| Diplopia | 5.100.347 | Duplicates all pickups and item pedestals in the current room. | |||
| Doctor's Remote | 5.100.47 | Creates a crosshair on the ground that can be aimed with tear controls. A missile strikes the spot after 2 seconds, creating a heavy damage explosion. | |||
| Eden's Soul | 5.100.490 | Spawns two random items from the current room's Item Pool and then disappears. Starts with no charges. | |||
| Eraser | 5.100.638 | Throws an eraser that instantly kills the first monster it hits, and prevents that enemy from spawning for the rest of the run. Deals 15 damage to bosses, erasing the boss from the rest of the run if damage is fatal. Can only be used once per floor. | |||
| Esau Jr. | 5.100.703 | Swaps between the current character and Esau Jr., who has +2 flat damage and flight. Characters have independent items and health. Dying as either character ends the run. | |||
| Eternal D6 | 5.100.609 | Re-rolls all items in the room. Each item has a 25% chance to disappear instead. | |||
| Everything Jar | 5.100.720 | Spawns certain pickups based on how many charges it has. If fully charged, instead has one of many unique effects. | |||
| Flip | 5.100.711 | Item pedestals have a second un-interactable "ghostly" item behind them. Activating will flip the real and ghostly items around. If playing as |
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| Flush! | 5.100.291 | Turns all non-boss monsters in the room into |
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| Forget Me Now | 5.100.127 | Restarts the current floor with a new layout. Any items and pickups from the original floor are kept. | |||
| Fortune Cookie | 5.100.557 | Gives Isaac a fortune, |
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| Free Lemonade | 5.100.578 | Creates a large pool of yellow creep beneath Isaac. | |||
| Friend Finder | 5.100.687 | Spawns a random friendly monster that mimics Isaac's movements and attacks. | |||
| Friendly Ball | 5.100.382 | Throwing the ball at a monster instantly kills and captures it. The captured enemy can later be released and will be friendly, fighting for Isaac and persisting between rooms. | |||
| Gello | 5.100.728 | Spawns a demon familiar for the current room attached to Isaac that moves and fires in the direction Isaac shoots, using Isaac's damage, tears, range, shot speed, and special tear effects. | |||
| Genesis | 5.100.622 | Removes all of Isaac's items and pickups and takes him to a unique |
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| Glass Cannon | 5.100.352 | ||||
| Golden Razor | 5.100.555 | Spends 5 |
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| Guppy's Head | 5.100.145 | Spawns 2-4 friendly Blue Flies that damage enemies. | |||
| Head of Krampus | 5.100.293 | Fires a powerful Brimstone beam in four cardinal directions. |
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| Isaac's Tears | 5.100.323 | Fires 8 tears around Isaac, which use his damage, range, shot speed, and tear effects. Shooting charges this item. |
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| Jar of Flies | 5.100.434 | Killing an enemy adds a fly to the jar, up to a maximum of 20. On use, releases Blue Flies equal to the number of flies in the jar. | |||
| Jar of Wisps | 5.100.685 | Spawns random wisps that shoot various tears, block shots, and deal contact damage. The number of wisps spawned increases every time the jar is used. | |||
| Keeper's Box | 5.100.719 | Spawns a random |
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| Kidney Bean | 5.100.421 | Isaac farts, charming all nearby enemies. | |||
| Larynx | 5.100.611 | Isaac shouts, damaging and pushing away nearby enemies. The shout gets stronger the more charges the item has. Larynx gains 1 charge whenever Isaac takes damage, in addition to charging normally. | |||
| Lemegeton | 5.100.712 | Spawns a destructible orbital familiar representing a random passive item, which blocks shots and deals contact damage. While the wisp is alive, Isaac gains that item's effects. | |||
| Lemon Mishap | 5.100.56 | Creates a small pool of yellow creep, damaging enemies that cross it. |
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| Magic Fingers | 5.100.295 | Consumes one |
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| Magic Skin | 5.100.642 | Consumes one heart container or two |
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| Mama Mega! | 5.100.483 | Deals immense damage to all enemies, opens all bombable doors, and destroys all obstacles in the room. The effect occurs every time a new room is entered for the rest of the floor. | |||
| Meat Cleaver | 5.100.631 | Splits all enemies in the room into two smaller versions of themselves with much less health. | |||
| Mega Bean | 5.100.351 | Petrifies all enemies in the current room for about 1.5 seconds, poisons any enemies near Isaac. |
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| Mega Blast | 5.100.441 | Isaac fires a giant blood laser for approximately 15 seconds. This laser deals massive damage, pushes Isaac backwards, and persists between rooms and floors. | |||
| Mega Mush | 5.100.625 | Gigantifies Isaac for 30 seconds, increasing damage and range while lowering tears, granting invulnerability, and allowing Isaac to crush enemies and obstacles he walks on. The effect persists between rooms. | |||
| Metronome | 5.100.488 | Grants a random item effect for the current room. | |||
| Mine Crafter | 5.100.427 | Places a |
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| Mom's Bottle of Pills | 5.100.102 | Gives Isaac a random pill. | |||
| Mom's Box | 5.100.439 | Increases luck by 1 and doubles the effects of trinkets while held. When used, drops a random trinket on the ground. | |||
| Mom's Bra | 5.100.39 | Petrifies all enemies in the current room for 4 seconds. | |||
| Mom's Bracelet | 5.100.604 | Lets Isaac pick up and throw rocks, |
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| Mom's Pad | 5.100.41 | Inflicts fear to all enemies in the room for 4 seconds. |
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| Mom's Shovel | 5.100.552 | Creates a trapdoor that leads to the next floor. Unlocks |
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| Monster Manual | 5.100.123 | ||||
| Monstro's Tooth | 5.100.86 | A friendly |
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| Moving Box | 5.100.523 | If the box is empty, picks up items and pickups in a room and stores them. If the box is not empty, places all stored items and pickups in the current room. |
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| Mr. Boom | 5.100.37 | ||||
| Mr. ME! | 5.100.527 | Summons a controllable ghost that can perform various tasks depending on what it targets. | |||
| My Little Unicorn | 5.100.77 | Grants invulnerability and +0.28 speed for six seconds, removing the ability to shoot tears and replacing it with the ability to deal contact damage to enemies. | |||
| Mystery Gift | 5.100.515 | Spawns a random item from the current room's item pool, with a chance to spawn A Lump of Coal or The Poop instead. | |||
| Notched Axe | 5.100.147 | ||||
| Pandora's Box | 5.100.297 | Spawns specific pickups or items depending on the floor it is used on. Disappears after use. | |||
| Pause | 5.100.478 | Freezes all enemies until a fire button is pressed. | |||
| Placebo | 5.100.348 | Copies the effect of the pill currently held by Isaac. |
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| Plan C | 5.100.475 | Kills all enemies in the room, then kills Isaac three seconds later. | |||
| Plum Flute | 5.100.650 | Summons |
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| Portable Slot | 5.100.177 | Consumes one |
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| R Key | 5.100.636 | Returns Isaac back to the first floor of a new run, retaining all of his stats and items. | |||
| Red Candle | 5.100.289 | Throws out a flame that damages everything in its path, diminishing in size as it hits enemies or blocks shots. | |||
| Red Key | 5.100.580 | Creates a |
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| Remote Detonator | 5.100.137 | ||||
| Sacrificial Altar | 5.100.536 | Sacrifices up to two familiars and spawns an item pedestal for each familiar sacrificed. Converts all friendly spiders and flies into coins. | |||
| Scissors | 5.100.325 | Turns Isaac's head into a stationary familiar for the current room which fires tears automatically. |
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| Sharp Key | 5.100.623 | Adds 5 |
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| Sharp Straw | 5.100.507 | ||||
| Shoop da Whoop! | 5.100.49 | Fires a laser from Isaac's mouth that deals twice Isaac's tear damage. | |||
| Smelter | 5.100.479 | Consumes Isaac's currently held trinket and applies its effects permanently. | |||
| Spider Butt | 5.100.171 | Deals 10 damage to all enemies in the room and slows them for 4 seconds. |
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| Spindown Dice | 5.100.723 | Reduces the internal ID number of all items in the room by one, turning them into the item with that number. | |||
| Sprinkler | 5.100.516 | Creates a stationary sprinkler for the current room that rotates and fires tears in 8 directions. The tears copy Isaac's stats and most tear effects. | |||
| Stitches | 5.100.635 | Passively spawns a familiar that moves in the direction Isaac shoots. On use, Isaac swaps places with the familiar. | |||
| Sulfur | 5.100.556 | Grants Brimstone for the current room. | |||
| Suplex! | 5.100.709 | Isaac dashes forward and picks up the first enemy hit. After a moment, he jumps and slams them into the ground to deal damage and create a circular rock wave. | |||
| Tammy's Head | 5.100.38 | Shoots 10 tears in a circle around Isaac, which retain the damage, range, shot speed, and special effects (such as poison) of Isaac's tears. Tears from this item have a +25 flat damage bonus. | |||
| Tear Detonator | 5.100.383 | Splits all of Isaac's tears that are currently in the air into 6 tears that fire in all directions, which retain their damage and shot speed. | |||
| Telekinesis | 5.100.522 | Any enemy shots that come near Isaac for the next three seconds are held in place then fired back. | |||
| Telepathy For Dummies | 5.100.192 | Gives homing tears for the current room. |
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| Teleport 2.0 | 5.100.419 | Teleports Isaac to a room that has not been explored yet. Normal rooms are prioritized over special rooms, and common special rooms take priority over rarer ones. | |||
| Teleport! | 5.100.44 | Teleports Isaac to a random room on the current floor. | |||
| The Bean | 5.100.111 | Isaac farts, damaging and poisoning any enemy in close range. | |||
| The Book of Belial | 5.100.34 | ||||
| The Book of Sin | 5.100.97 | Spawns a random coin, heart, bomb, key, battery, pill or card near Isaac. | |||
| The Boomerang | 5.100.338 | Throws a boomerang which retrieves pickups, as well as damages and petrifies enemies hit for 2 seconds. |
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| The Candle | 5.100.164 | Throws out a blue flame that damages everything in its path, diminishing in size as it travels. | |||
| The D6 | 5.100.105 | Re-rolls all items in the current room into other items, depending on the current room's item pool. | |||
| The Gamekid | 5.100.93 | Transforms Isaac into a rainbow-colored chomping creature for 6.5 seconds. Grants invulnerability, inflicts fear on all enemies, and has a chance of replenishing a |
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| The Hourglass | 5.100.66 | All enemies in the room are slowed for 8 seconds. | |||
| The Necronomicon | 5.100.35 | Deals 40 damage to every enemy in the room. | |||
| The Pinking Shears | 5.100.107 | Separates Isaac's head from his body for the current room, granting flight and turning the body into a familiar that chases enemies. | |||
| The Scooper | 5.100.605 | Summons The Peeper for the current room, which leaves a trail of red creep. | |||
| Undefined | 5.100.324 | Teleports Isaac to the |
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| Urn of Souls | 5.100.640 | Isaac pulls out or puts away an urn that fires a stream of damaging blue flames. It gains Soul Charges each time an enemy dies, which are used to fuel the urn. | |||
| Vade Retro | 5.100.653 | While held, enemies leave behind ghosts on death. Stronger enemies leave bigger ghosts. Using the item causes the ghosts to explode and damage nearby enemies, and instantly kills all ghost enemies with less than 50% HP. | |||
| Ventricle Razor | 5.100.396 | Creates up to two portals that remain even if Isaac leaves the room. Upon entering a portal, Isaac is teleported to the other portal. | |||
| Void | 5.100.477 | Consumes all pedestal items in the room. Activated items will have their effects added to Void, and passive items will grant random stat upgrades. | |||
| Wait What? | 5.100.484 | Isaac farts, sending out a circular rock wave that destroys obstacles and hurts enemies. | |||
| Wavy Cap | 5.100.582 | Increases tears, decreases speed, and distorts the screen. All effects become more pronounced with repeated use, and wear off by clearing rooms. | |||
| We Need To Go Deeper! | 5.100.84 | Creates a trapdoor to go to the next floor. |
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| White Pony | 5.100.181 | Passively grants flight and increases speed to 1.5. Upon use, Isaac charges in the direction the pony is facing, giving invulnerability during the charge while also creating damaging beams of light. | |||
| Wooden Nickel | 5.100.349 | Has a roughly 50% chance to drop a |
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| 5.100.292 | Grants one |
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| 5.100.58 | Creates a protective shield, nullifying all types of damage in the current room for 10 seconds. | ||||
| 5.100.422 | Rewinds time, putting Isaac back in the previous room and undoing anything that happened in the current room. |
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| 5.100.33 | Grants flight for the current room. Instantly kills |
Passive Collectibles
| Name | ID | Icon | Quote | Description | Quality |
|---|---|---|---|---|---|
| ???'s Only Friend | 5.100.320 | Spawns a controllable familiar that deals 37.5 damage per second on touch. It can be moved using the shooting directional keys | |||
| 120 Volt | 5.100.559 | Repeatedly zaps enemies that are close to Isaac. | |||
| 20/20 | 5.100.245 | Isaac fires two tears at once, one from each eye. |
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| 3 Dollar Bill | 5.100.191 | ||||
| 4.5 Volt | 5.100.647 | Active items don't charge when clearing rooms. Instead, they're charged by dealing damage to enemies. | |||
| 7 Seals | 5.100.526 | Spawns a random Harbinger familiar that changes every 10 seconds. Harbingers have different behaviors and spawn themed Locusts. | |||
| 8 Inch Nails | 5.100.359 | +1.5 damage. Replaces Isaac's tears with nails, which have increased knockback. | |||
| 9 Volt | 5.100.116 | Reduces the charge of any activated item by 1. Any 1 charge items instead have timed recharges. | |||
| A Bar of Soap | 5.100.564 | +0.5 Tears, +0.2 Shot Speed. | |||
| A Dollar | 5.100.18 | Gives Isaac 100 |
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| A Lump of Coal | 5.100.132 | The more distance tears travel, the more damage they will do. | |||
| A Quarter | 5.100.74 | Gives Isaac 25 |
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| Abaddon | 5.100.230 | ||||
| Abel | 5.100.188 | ||||
| Acid Baby | 5.100.491 | Spawns a familiar that drops a random pill every 3 rooms. Upon using a pill, all enemies in the room are poisoned. | |||
| Act of Contrition | 5.100.601 | +0.7 tears, grants an |
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| Akeldama | 5.100.641 | While in an uncleared room, Isaac forms a trail of bloody tears that drags behind him, bursting and dealing damage upon contact with enemies. | |||
| Almond Milk | 5.100.561 | Quadruples fire rate, with ×0.3 damage multiplier. Each tear is given a random effect that alters its movement. | |||
| Analog Stick | 5.100.465 | +0.35 tears up. Allows Isaac to fire tears diagonally. | |||
| Angelic Prism | 5.100.528 | Spawns an orbital familiar with a large orbital radius. Tears that pass through the prism split into four multi-colored tears. | |||
| Angry Fly | 5.100.511 | Spawns a fly familiar that orbits around a random enemy and deals 30 damage per second to enemies it comes in contact with. | |||
| Anti-Gravity | 5.100.222 | Tears float in position until firing ceases, after which they will fly off in the direction they were shot in. |
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| Apple! | 5.100.443 | +0.3 tears. Adds a chance to fire a razor blade that deals 4× Isaac's damage. | |||
| Aquarius | 5.100.308 | A trail of blue creep is left behind Isaac, which damages enemies. |
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| Aries | 5.100.300 | +0.25 Speed. Running into enemies while at a high speed will deal damage. |
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| Athame | 5.100.408 | ||||
| Azazel's Rage | 5.100.699 | Isaac builds rage every time a room is cleared. After four rooms, fires a large Brimstone laser when entering the next room. | |||
| Backstabber | 5.100.506 | Isaac's tears deal double damage and inflict bleeding on enemies if they're facing away from Isaac. | |||
| Ball of Tar | 5.100.231 | Adds a chance to shoot slowing tears. Isaac leaves a trail of slowing creep behind as he moves, impeding enemies' speed. | |||
| Battery Pack | 5.100.603 | Recharges Isaac's currently held active item and drops 2-4 batteries. | |||
| BBF | 5.100.272 | Spawns a familiar that flies around the room in a zig-zag pattern and explodes on contact with an enemy. Respawns after ten seconds. | |||
| Belly Button | 5.100.458 | Drops a random trinket. Grants a second trinket slot. | |||
| Betrayal | 5.100.391 | ||||
| BFFS! | 5.100.247 | Increases the size and effectiveness of most familiars. | |||
| Big Chubby | 5.100.473 | Spawns a familiar that follows Isaac and charges across the room when Isaac fires, blocking shots and dealing 40.5 damage per second on contact. | |||
| Binky | 5.100.438 | Grants one |
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| Bird's Eye | 5.100.616 | Gives a chance to shoot fires alongside tears that block enemy shots and deal damage to enemies that touch them. | |||
| Birthright | 5.100.619 | Grants a character-specific effect that enhances their special abilities. | |||
| Black Candle | 5.100.260 | Prevents curses. Grants one |
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| Black Powder | 5.100.420 | Isaac leaves a trail of black powder on the floor. Walking in a circle will spawn a pentagram symbol on the floor, which deals 10 damage per tick to any enemies inside it. | |||
| Blood Clot | 5.100.254 | ||||
| Blood of the Martyr | 5.100.7 | +1 damage. Isaac shoots blood tears. | |||
| Blood Puppy | 5.100.565 | Spawns a familiar that chases enemies. After killing enough enemies, it becomes more powerful but will also try to hurt Isaac. Dealing enough damage to it returns it to normal. | |||
| Blue Cap | 5.100.342 | Gives one full Red Heart container, +0.7 tears, and -0.16 shot speed. |
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| Blue Map | 5.100.246 | Reveals the locations of |
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| Bob's Brain | 5.100.273 | Spawns a familiar that charges forward when shooting tears and explodes upon contact with an enemy, damaging and poisoning them. The familiar respawns after a few seconds. | |||
| Bob's Curse | 5.100.140 | +5 |
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| Bobby-Bomb | 5.100.125 | +5 |
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| BOGO Bombs | 5.100.250 | All normal |
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| Boiled Baby | 5.100.607 | Gives Isaac a familiar that fires chaotic bursts of tears in all directions. | |||
| Bomb Bag | 5.100.131 | Spawns a familiar that drops a |
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| Bomber Boy | 5.100.353 | +5 |
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| Bone Spurs | 5.100.683 | Enemies spawn floating bones on death, which block shots and damage/repel enemies that touch them. | |||
| Boom! | 5.100.19 | Grants 10 |
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| Booster Pack | 5.100.624 | Drops 5 random cards. | |||
| Box | 5.100.198 | Spawns various pickups: 1 |
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| Brimstone | 5.100.118 | Tears are replaced with a blood laser beam that pierces through all enemies and obstacles in its path and deals high damage. Can only be fired after a short charge-up period. | |||
| Brimstone Bombs | 5.100.646 | +5 |
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| Broken Shovel | 5.100.551 | One of two parts necessary to create Mom's Shovel. No effect if somehow obtained on its own. | |||
| Brother Bobby | 5.100.8 | Spawns a familiar that follows Isaac around shooting tears that deal 3.5 damage. |
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| Buddy in a Box | 5.100.518 | Spawns a familiar with a random tear effect. The familiar is randomized at the start of each floor. | |||
| Bum Friend | 5.100.144 | Spawns a familiar that picks up |
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| Bumbo | 5.100.385 | Spawns a beggar familiar which picks up any nearby coins, leveling up after collecting several coins. At level 2, Bumbo gains a body. At level 3, it begins to fire tears. At level 4, Bumbo follows enemies and gains contact damage. | |||
| Bursting Sack | 5.100.377 | Spider enemies no longer target or deal contact damage to Isaac. | |||
| Butt Bombs | 5.100.209 | +5 |
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| C Section | 5.100.678 | Replaces tears with fetuses that chase down enemies and deal contact damage. Each shot requires a brief charge up. | |||
| Caffeine Pill | 5.100.340 | Grants +0.3 speed, reduces Isaac's size, and gives a random pill. | |||
| Cain's Other Eye | 5.100.319 | ||||
| Camo Undies | 5.100.497 | Isaac becomes camouflaged at the beginning of each room. Until he shoots, all non-boss enemies will be confused. |
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| Capricorn | 5.100.307 | ||||
| Car Battery | 5.100.356 | Causes Isaac's activated item to activate twice on each use. | |||
| Card Reading | 5.100.660 | Spawns two portals at the beginning of each floor that each lead to either the |
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| Cat-o-nine-tails | 5.100.165 | +1 damage, +0.23 shot speed. | |||
| Ceremonial Robes | 5.100.216 | Grants 3 |
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| Champion Belt | 5.100.208 | +1 damage. Increases the chance of champion enemies appearing by 15%. | |||
| Chaos | 5.100.402 | Drops 1-6 random pickups on the floor. Causes items to be chosen from random item pools. | |||
| Charged Baby | 5.100.372 | Spawns a familiar that occasionally drops a |
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| Chemical Peel | 5.100.154 | Tears fired from the left eye have +2 flat damage. | |||
| Chocolate Milk | 5.100.69 | Grants charged tears that deal greater damage when fully charged. | |||
| Compound Fracture | 5.100.453 | Increases Range. Tears turn into bones, which shatter into 1-3 bone shards upon hitting an enemy or obstacle. | |||
| Consolation Prize | 5.100.644 | Increases Isaac's lowest stat and drops either 3 |
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| Contagion | 5.100.466 | The first enemy killed in a room releases a gas cloud that poisons nearby enemies. Affected enemies will also release gas upon death, spreading the effect. | |||
| Continuum | 5.100.369 | Grants spectral tears and increases range. Tears travel through walls and appear at the opposite side of the room. | |||
| Contract From Below | 5.100.241 | Doubles the number of most room clear awards, but reduces the overall chance of getting one by 1/3. | |||
| Cricket's Body | 5.100.224 | When tears hit an object or deplete their range, they spawn 4 smaller tears, whose range and damage scale with Isaac's. |
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| Cricket's Head | 5.100.4 | Increases Damage by 0.5, and increases damage multiplier by ×1.5. | |||
| Crown Of Light | 5.100.415 | +2 |
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| Cupid's Arrow | 5.100.48 | Grants Isaac triangular piercing tears that travel through enemies (but not obstacles) instead of breaking on impact with them. | |||
| Cursed Eye | 5.100.316 | Grants charged tears that can be fired in a tight burst. Getting hit while charging will teleport Isaac to another room. | |||
| Dad's Lost Coin | 5.100.455 | ||||
| Daddy Longlegs | 5.100.170 | Daddy Long Legs' shadow follows Isaac and occasionally stomps enemies for 40 damage total. | |||
| Dark Matter | 5.100.259 | +1 damage, adds a chance to shoot fear tears. | |||
| Dead Eye | 5.100.373 | Isaac's damage increases each time an enemy is hit. Damage is reset upon missing a shot. | |||
| Dead Onion | 5.100.336 | Grants piercing and spectral tears. Increases tear size (without increasing damage) while greatly reducing range and shot speed. | |||
| Dead Tooth | 5.100.446 | While firing, Isaac gains a green aura that poisons nearby enemies. | |||
| Death's List | 5.100.530 | Grants a pickup or stat upgrade if all enemies in a room are killed in the order they are marked. | |||
| Death's Touch | 5.100.237 | +1.5 damage, -0.3 tears. Tears are replaced with large piercing scythes. | |||
| Deep Pockets | 5.100.416 | ||||
| Demon Baby | 5.100.113 | Spawns a familiar that follows Isaac and automatically fires at enemies in its reach. | |||
| Depression | 5.100.469 | Spawns a familiar that leaves a trail of creep that damages enemies at 6 damage per second. Has a chance to spawn damaging beams of light onto enemies that touch the cloud. | |||
| Dirty Mind | 5.100.576 | Destroying poop spawns Dip Familiars that follow Isaac and damage enemies. Destroying different types of poop spawns different Dips with special effects. | |||
| Distant Admiration | 5.100.57 | Spawns an attack fly that circles further out than Halo of Flies, but closer than Forever alone, dealing 75 damage per second. | |||
| Divorce Papers | 5.100.547 | Grants one |
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| Dog Tooth | 5.100.445 | +0.3 damage, +0.1 speed. Plays a howl or bark sound when entering a room with undiscovered |
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| Dr. Fetus | 5.100.52 | Tears are replaced by |
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| Dream Catcher | 5.100.566 | During the transition between floors, Isaac's nightmare shows the contents of the upcoming floor's |
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| Duality | 5.100.498 | Whenever a |
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| Echo Chamber | 5.100.700 | When Isaac uses a Card, Pill, or Rune, he also uses a copy of the previous three Cards/Pills/Runes he used after picking up Echo Chamber. | |||
| Eden's Blessing | 5.100.381 | +0.7 tears up. Grants a random item at the start of the next run. | |||
| Epic Fetus | 5.100.168 | Instead of tears, firing creates a crosshair which can be moved freely. A missile is dropped in the location after 1.5 seconds, exploding for high damage. | |||
| Epiphora | 5.100.368 | Shooting in one direction increases Isaac's rate of fire until the cap is reached. As soon as Isaac changes direction or stops shooting, rate of fire is reset to its normal amount. | |||
| Eucharist | 5.100.499 | An |
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| Euthanasia | 5.100.496 | Adds a luck-based chance to fire needles that instantly kill basic enemies and deal triple damage to bosses. If a needle kills an enemy, it bursts into more tears/needles. | |||
| Eve's Mascara | 5.100.310 | ||||
| Evil Charm | 5.100.632 | +2 luck. Provides immunity to burn, confusion, fear, and poison. |
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| Evil Eye | 5.100.410 | Adds a chance to fire a slow-moving eye that fires tears in the same direction as Isaac. The eye is destroyed when it hits an enemy or obstacle. | |||
| Experimental Treatment | 5.100.240 | ||||
| Explosivo | 5.100.401 | Isaac's tears have a chance to stick to enemies and explode. | |||
| Eye Drops | 5.100.600 | Increases the fire rate in Isaac's left eye, causing his eyes to fire at different rates. | |||
| Eye of Belial | 5.100.462 | Grants piercing tears. After piercing one enemy, tears start homing and deal double damage. | |||
| Eye of Greed | 5.100.450 | Every 20 tears, Isaac loses 1 |
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| Eye of the Occult | 5.100.572 | +1 damage, +2 range, -0.16 shot speed. Isaac's tears can be controlled mid-flight with tear controls. | |||
| Eye Sore | 5.100.558 | Causes Isaac to occasionally fire extra tears in random directions while shooting. | |||
| False PHD | 5.100.654 | Converts good pills into bad pills and identifies all pills. Bad pills now have secondary positive effects. Grants one |
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| Fast Bombs | 5.100.517 | +7 |
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| Fate's Reward | 5.100.361 | A blue head familiar that will follow Isaac and fire tears copying his tear effects and damage. | |||
| Finger! | 5.100.467 | Spawns a finger familiar that faces in the same direction as Isaac, rapidly damaging enemies it points at for 10% of Isaac's damage. | |||
| Fire Mind | 5.100.257 | Grants flaming tears that deal burning damage over time. Tears have a chance to explode on impact with an enemy, which creates a fire at the location of the explosion. | |||
| Flat Stone | 5.100.540 | Tears bounce off the floor, creating splashes. Splashes deal 25% of Isaac's tear damage to all enemies in a small area. | |||
| Forever alone | 5.100.128 | Spawns an attack fly that orbits a long distance from Isaac, dealing 30 damage per second. | |||
| Freezer Baby | 5.100.608 | Spawns a shooting familiar that has a chance to petrify enemies, and freezes monsters upon killing them. | |||
| Friend Zone | 5.100.364 | Spawns a white attack fly that orbits somewhere between Distant Admiration and Forever alone, dealing 45 damage per second. | |||
| Fruit Cake | 5.100.418 | Isaac's tears gain a random effect that changes every shot. | |||
| Fruity Plum | 5.100.649 | Gives Isaac a miniature |
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| GB Bug | 5.100.405 | ||||
| Gemini | 5.100.318 | Spawns a conjoined familiar which chases enemies close to Isaac, dealing ~6.43 damage per second. | |||
| Ghost Baby | 5.100.163 | Spawns a familiar that follows Isaac around and fires spectral tears. | |||
| Ghost Bombs | 5.100.727 | +5 |
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| Ghost Pepper | 5.100.495 | ||||
| Glass Eye | 5.100.730 | +0.75 damage, +1 luck. | |||
| Glaucoma | 5.100.460 | Adds a chance to shoot tears that confuse enemies for an extremely long time. | |||
| Glitched Crown | 5.100.689 | Item pedestals cycle between 5 random items before being picked up. | |||
| Glitter Bombs | 5.100.432 | +5 |
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| Glyph of Balance | 5.100.464 | Grants 2 |
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| Goat Head | 5.100.215 | A |
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| God's Flesh | 5.100.398 | Tears have a chance to shrink enemies, making them run away from Isaac. Shrunk enemies can be crushed and killed by walking over them. | |||
| Godhead | 5.100.331 | ||||
| Growth Hormones | 5.100.70 | ||||
| Guillotine | 5.100.206 | Isaac's head becomes an orbital familiar that blocks shots and deals contact damage. Tears are still fired from the rotating head. |
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| Guppy's Eye | 5.100.665 | Shows the contents of |
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| Guppy's Hairball | 5.100.187 | Spawns a familiar that loosely follows behind Isaac, which blocks shots and can be swung like a flail to damage enemies. Grows bigger by killing enemies. | |||
| Guppy's Tail | 5.100.134 | Room Clear Awards have a 1/3 chance of being replaced with a |
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| Haemolacria | 5.100.531 | Turns Isaac's tears into large blood tears fired in an arc. Upon hitting the floor, an obstacle, or an enemy, they burst into many smaller tears in all directions. Increases tear delay. | |||
| Harlequin Baby | 5.100.167 | Spawns a familiar that follows Isaac around and fires two tears at once in a V-pattern. | |||
| Head of the Keeper | 5.100.429 | Isaac's tears become coins. Hitting an enemy has a 5% chance to drop a |
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| Headless Baby | 5.100.269 | Spawns a familiar that follows Isaac, leaving blood creep on the ground. | |||
| Hemoptysis | 5.100.726 | Double-tapping a fire button causes Isaac to sneeze blood, dealing damage to enemies in front of him. Affected enemies are cursed and take more damage from Brimstone-like attacks. | |||
| Hive Mind | 5.100.248 | Increases the size of Blue Spiders and Blue Flies and doubles the amount of damage they deal. |
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| Holy Light | 5.100.374 | Adds a chance to fire holy tears, which will create a damaging light beam in the area if they hit an enemy. | |||
| Holy Water | 5.100.178 | ||||
| Hot Bombs | 5.100.256 | +5 |
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| Humbleing Bundle | 5.100.203 | Transforms |
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| Hungry Soul | 5.100.684 | Enemies have a chance to spawn ghosts on death, which chase and deal contact damage to enemies and explode after a short time. | |||
| Hushy | 5.100.470 | Spawns a |
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| IBS | 5.100.725 | Causes Isaac to throw poop, create buffing creep, or drop bombs while fighting enemies. | |||
| Immaculate Heart | 5.100.573 | Adds one Red Heart Container and fully restores health. x1.2 damage multiplier. Isaac will occasionally fire extra tears that orbit around him. | |||
| Incubus | 5.100.360 | Spawns a demonic familiar that shoots tears identical to Isaac's in terms of damage, tears, and tear effects. | |||
| Infestation 2 | 5.100.234 | Spawns allied Blue Spiders from killed enemies. | |||
| Ipecac | 5.100.149 | Replaces tears with explosive and poisoning projectiles fired in an arc from the mouth. | |||
| Iron Bar | 5.100.201 | +0.3 damage. Adds a chance to shoot concussive tears, causing enemies to walk around randomly. | |||
| Isaac's Tomb | 5.100.701 | Spawns an |
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| Jacob's Ladder | 5.100.494 | Tears fire sparks of electricity in random directions upon hitting an obstacle or enemy. | |||
| Jaw Bone | 5.100.548 | Spawns a familiar that flies through the room while firing, dealing a flat 7 contact damage to enemies and retrieving pickups. | |||
| Jesus Juice | 5.100.197 | ||||
| Juicy Sack | 5.100.266 | Spawns a familiar that follows Isaac and drips a trail of slow creep, spawning 1-2 Blue Spiders after each room. | |||
| Jumper Cables | 5.100.520 | Grants an active item charge every 15 enemies killed. | |||
| Jupiter | 5.100.594 | +2 red Heart containers, -0.3 speed. Isaac builds speed while standing still, and releases poison gas clouds when he moves afterwards. | |||
| Keeper's Kin | 5.100.717 | Rocks and other Obstacles spawn blue spiders over time while in a room with enemies, and spawn two blue spiders when destroyed. | |||
| Keeper's Sack | 5.100.716 | Gives range, speed, or damage when buying things from a shop. Spawns three coins and a |
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| Key Bum | 5.100.388 | Spawns a familiar that follows Isaac and collects |
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| Key Piece 1 | 5.100.238 | Combined with Key Piece 2, unlocks the golden gate in the starting room of |
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| Key Piece 2 | 5.100.239 | Combined with Key Piece 1, unlocks the golden gate in the starting room of |
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| Kidney Stone | 5.100.440 | Isaac is occasionally forced to stop firing and charge an attack that launches a massive piercing, spectral kidney stone and a barrage of tears. |
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| King Baby | 5.100.472 | Spawns a familiar that follows Isaac and makes other familiars follow it. While firing tears, other familiars stop moving. | |||
| Knockout Drops | 5.100.637 | Adds a chance to shoot a fist tear that has extremely high knockback and confuses enemies. | |||
| Lachryphagy | 5.100.532 | Isaac's tears decelerate as they travel. Upon stopping or hitting an obstacle, they burst into 8 tears in all directions. Tears can be fired into other tears to feed them, increasing their damage. | |||
| Large Zit | 5.100.502 | Adds a chance to fire a creep shot that deals double damage and leaves a trail of slowing white creep. | |||
| Latch Key | 5.100.343 | Grants 1 |
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| Lead Pencil | 5.100.444 | After every 15 tears fired, Isaac will fire a high-damage cluster of tears. | |||
| Leech | 5.100.270 | Spawns a leech familiar that chases enemies, dealing ~3 damage per second. Heals a |
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| Libra | 5.100.304 | Gives 6 |
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| Lil Abaddon | 5.100.679 | Spawns a familiar that charges a miniature Maw Of The Void attack while Isaac shoots. | |||
| Lil Brimstone | 5.100.275 | Grants a familiar that charges a thin Brimstone laser while Isaac is shooting. | |||
| Lil Chest | 5.100.362 | Spawns a chest familiar that spawns a random pickup (25% chance) or trinket (10% chance) upon clearing a room. | |||
| Lil Delirium | 5.100.519 | Grants a familiar that transforms into another random familiar every 10 seconds. | |||
| Lil Gurdy | 5.100.384 | A |
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| Lil Haunt | 5.100.277 | Spawns a familiar that chases down enemies, dealing 4 damage per second and inflicting fear. | |||
| Lil Loki | 5.100.435 | Spawns a Loki familiar that follows Isaac and fires 4 tears in a cross pattern. | |||
| Lil Monstro | 5.100.471 | Spawns a familiar that fires clusters of tears. Must be charged before shooting. | |||
| Lil Portal | 5.100.681 | Spawns a familiar that flies forward, consuming pickups in its path and dealing damage to enemies. Each pickup increases its size and damage and spawns a Blue Fly. 1 + (stage number) pickups, opens a portal which leads to a special room with contents that persist between floors.
|
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| Lil Spewer | 5.100.537 | Drops a random pill, and spawns a familiar that charges up and fires creep. Using pills changes the creep type. | |||
| Linger Bean | 5.100.447 | Constantly shooting causes Isaac to release gas clouds that can be pushed by his tears and damage nearby enemies. |
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| Little Baggy | 5.100.252 | Isaac can hold 2 pills at once and all cards and runes are replaced by pills. | |||
| Little Chubby | 5.100.88 | Spawns a |
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| Little Gish | 5.100.99 | Spawns a familiar that follows Isaac around and fires slowing tears, impeding enemies' speed. | |||
| Little Horn | 5.100.503 | ||||
| Little Steven | 5.100.100 | Spawns a familiar who follows Isaac around and fires homing tears. | |||
| Lodestone | 5.100.617 | Gives Isaac the chance to fire tears that magnetize enemies they hit, causing them to attract nearby pickups and enemies, as well as tears/shots from all sources. | |||
| Loki's Horns | 5.100.87 | Gives a random chance for projectiles to fire in all 4 cardinal directions. | |||
| Lost Contact | 5.100.213 | Isaac's tears can hit and destroy enemy projectiles. -0.15 shot speed. | |||
| Lost Fly | 5.100.365 | Spawns a fly familiar that moves in a straight line and circles around the first wall or obstacle it hits. |
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| Lucky Foot | 5.100.46 | +1 luck. Improves Isaac's chances at various random events (independent from the luck stat). |
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| Luna | 5.100.589 | Adds an extra |
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| Lusty Blood | 5.100.411 | Isaac's damage increases for the current room each time he kills an enemy. | |||
| Magic 8 Ball | 5.100.194 | +0.16 shot speed, spawns a random tarot card. |
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| Magic Mushroom | 5.100.12 | ||||
| Marked | 5.100.394 | Isaac will automatically fire tears directed at a red target on the ground. The target can be moved with tear controls. +0.7 tears, increases range. | |||
| Mars | 5.100.593 | Dash by double-tapping the movement key, becoming invulnerable and damaging enemies. There's a short cooldown before Isaac can dash again. |
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| Match Book | 5.100.344 | Grants Isaac one |
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| Maw Of The Void | 5.100.399 | Isaac can charge and unleash a black ring that rapidly deals damage around him. |
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| Member Card | 5.100.602 | Adds a trapdoor to every |
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| Mercurius | 5.100.590 | +0.4 speed. Doors stay open after entering a room, even in rooms with enemies. | |||
| Mini Mush | 5.100.71 | Decreases Isaac's size, making him less likely to be hit. |
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| Missing No. | 5.100.258 | Randomizes all passive items and stats upon pickup and at the start of each succeeding floor. | |||
| Mom's Coin Purse | 5.100.195 | Spawns 4 random pills near Isaac. | |||
| Mom's Contacts | 5.100.110 | Adds a chance to shoot petrifying tears. |
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| Mom's Eye | 5.100.55 | Gives Isaac a chance to fire tears from the back of his head. | |||
| Mom's Eyeshadow | 5.100.200 | Tears have a chance to charm enemies. | |||
| Mom's Heels | 5.100.30 | ||||
| Mom's Key | 5.100.199 | Adds 2 keys. |
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| Mom's Knife | 5.100.114 | Isaac's tears are replaced by a knife that pierces enemies, can travel through obstacles, and can hurt enemies while Isaac is holding it. Holding down the fire button before firing increases its range and power. | |||
| Mom's Lipstick | 5.100.31 | ||||
| Mom's Pearls | 5.100.355 | ||||
| Mom's Perfume | 5.100.228 | Adds a chance to shoot fear tears. |
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| Mom's Purse | 5.100.139 | Allows Isaac to hold one additional trinket. |
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| Mom's Ring | 5.100.732 | +1 Damage. Drops a random Rune or Soul Stone upon pickup. | |||
| Mom's Underwear | 5.100.29 | ||||
| Mom's Wig | 5.100.217 | Adds a chance to spawn Blue Spiders when firing tears. Restores 1 |
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| Money = Power | 5.100.109 | Increases damage by 0.04 for every |
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| Mongo Baby | 5.100.322 | Spawns a familiar that copies the tears of Isaac's other familiars. | |||
| Monstrance | 5.100.574 | Isaac gains an aura that deals damage to enemies inside it. | |||
| Monstro's Lung | 5.100.229 | Replaces normal tears with a charged shot that fires 14 tears in the same fashion as |
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| Montezuma's Revenge | 5.100.680 | While firing, Isaac charges up a short-ranged Brimstone-like diarrhea beam that shoots behind him. | |||
| More Options | 5.100.414 | Two item pedestals are presented in every |
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| Mr. Dolly | 5.100.370 | ||||
| Mr. Mega | 5.100.106 | +5 |
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| Mucormycosis | 5.100.553 | Gives Isaac the chance to fire spore tears that stick to enemies and blow up after a few seconds, dealing damage and poisoning nearby enemies and releasing more spores. | |||
| Multidimensional Baby | 5.100.431 | Spawns a familiar that will follow Isaac's movements on a 2.5-second delay. Tears that pass through the baby will be doubled and increase in speed. | |||
| Mutant Spider | 5.100.153 | Isaac shoots four tears at once with lower fire rate. | |||
| My Reflection | 5.100.5 | Gives Isaac's tears a boomerang effect. |
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| My Shadow | 5.100.433 | ||||
| Mysterious Liquid | 5.100.317 | Tears leave a small, short lasting pool of creep on impact or when their range is depleted. | |||
| Mystery Sack | 5.100.271 | Spawns a familiar that drops a Heart, coin, |
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| Nancy Bombs | 5.100.563 | +5 |
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| Neptunus | 5.100.597 | Isaac's mouth fills with tears over time while not firing, up to a cap. Holding the fire button will release all stored tears in rapid succession. | |||
| Number One | 5.100.6 | Grants +1.5 tears, but severely reduces range. | |||
| Number Two | 5.100.378 | Continuously firing tears for three seconds causes Isaac to drop a Butt Bombs bomb, which damages and confuses all enemies in the room when it explodes. | |||
| Obsessed Fan | 5.100.426 | Spawns a familiar that follows Isaac's movements on a delay and deals 30 contact damage per second to enemies. | |||
| Ocular Rift | 5.100.606 | Adds a chance to fire tears that create rifts where they land, which suck enemies, pickups, and shots towards them and damage enemies in the area. | |||
| Odd Mushroom | 5.100.121 | ||||
| Odd Mushroom | 5.100.120 | ||||
| Options? | 5.100.670 | If a room gives a reward when cleared, there will be two different rewards to chose from. Taking one causes the other to disappear. | |||
| Pageant Boy | 5.100.141 | Spawns seven random coins around Isaac. | |||
| Papa Fly | 5.100.430 | Spawns a familiar that follows Isaac's movements on a 3 second delay, firing tears at nearby enemies. | |||
| Parasitoid | 5.100.461 | Adds a chance to fire an egg sack which creates slowing creep and spawns 1-2 Blue Flies or Blue Spiders upon hitting an enemy. | |||
| Paschal Candle | 5.100.567 | Gives Isaac a familiar that grants +0.4 Fire Rate for each consecutive room he's cleared without taking damage. The bonus stacks up to five times. | |||
| Pay To Play | 5.100.380 | ||||
| Pentagram | 5.100.51 | +1 damage, increases |
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| PHD | 5.100.75 | Converts all bad pills into good pills, spawns one pill pickup, and identifies all pills. Restores two |
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| Pisces | 5.100.309 | ||||
| Playdough Cookie | 5.100.570 | Grants multicolored tears. Each color comes with a different status or tear effect. | |||
| Pluto | 5.100.598 | +0.7 tears. Significantly shrinks Isaac, allowing him to squeeze between objects and makes some enemy shots pass over him. | |||
| Pointy Rib | 5.100.544 | Spawns a bone familiar that hovers back and forth in front of Isaac, dealing damage equal to Isaac's damage. | |||
| Poke Go | 5.100.505 | Upon entering a room with enemies in it, has a chance to spawn a random friendly enemy that persists across rooms. | |||
| Polydactyly | 5.100.454 | Allows Isaac to carry two cards, pills, or any combination of both. Spawns one random card, rune, or pill. | |||
| Polyphemus | 5.100.169 | Isaac fires huge tears that deal massive damage, but fire rate is greatly decreased. If a tear kills an enemy, it travels on with any leftover damage. | |||
| Pop! | 5.100.529 | Replaces Isaac's tears with eyeballs that can bounce off of each other. The eyeballs are not limited by range, and will instead dissipate when they stop moving or when hitting an enemy or obstacle. | |||
| Proptosis | 5.100.261 | Tears start out massive with high damage, and then shrink down and become weaker over a short range. | |||
| Pupula Duplex | 5.100.379 | Gives Isaac spectral tears and gives his tears a wide arc shape, increasing their size. | |||
| Purgatory | 5.100.634 | While in a room with enemies, spawns red cracks in the ground. Walking over these cracks summons ghosts that launch themselves at enemies and explode. | |||
| Purity | 5.100.407 | Boosts one of Isaac's stats depending on the color of the aura around him. The aura disappears upon taking damage and reappears with a random color upon entering a new room. Red boosts damage, blue boosts tears, yellow boosts speed, and orange boosts range. | |||
| Pyro | 5.100.190 | Grants 99 |
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| Quints | 5.100.661 | The first five enemies killed in a room will spawn stationary shooting familiars where they died. | |||
| Rainbow Baby | 5.100.174 | Spawns a familiar that follows Isaac around and fires tears with random effects. | |||
| Red Stew | 5.100.621 | Refills all heart containers. Grants an enormous damage boost that wears off over time. | |||
| Redemption | 5.100.673 | If Isaac enters a |
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| Restock | 5.100.376 | Causes |
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| Revelation | 5.100.643 | Grants flight. In addition to tears, Isaac can charge up and fire a powerful holy laser. |
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| Robo-Baby | 5.100.95 | Spawns a familiar that shoots Technology lasers. | |||
| Robo-Baby 2.0 | 5.100.267 | Spawns a familiar that fires lasers at any enemy in its line of sight and moves based on the direction Isaac is firing tears. | |||
| Rock Bottom | 5.100.562 | Locks Isaac's attributes to their highest values reached. | |||
| Rocket in a Jar | 5.100.583 | +5 |
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| Roid Rage | 5.100.14 | ||||
| Rotten Baby | 5.100.268 | Spawns a familiar that spawns a Blue Fly when Isaac shoots. It can only have one Fly at a time. | |||
| Rotten Tomato | 5.100.618 | Adds a chance to fire tears that mark enemies with the Bait status effect. Enemies marked as bait are attacked by other enemies. | |||
| Rubber Cement | 5.100.221 | Tears bounce off walls, enemies, and environmental objects. | |||
| Rune Bag | 5.100.389 | Spawns a familiar that drops a random rune after clearing enough rooms. | |||
| Sack Head | 5.100.424 | Spawns a |
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| Sack of Pennies | 5.100.94 | Spawns a familiar that drops a |
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| Sack of Sacks | 5.100.500 | Spawns a familiar that drops a |
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| Sacred Heart | 5.100.182 | ||||
| Sacred Orb | 5.100.691 | Prevents items of quality 0-1 from appearing, and items of quality 2 from appearing 33% of the time. Quest items are unaffected. | |||
| Sad Bombs | 5.100.220 | +5 |
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| Safety Pin | 5.100.339 | ||||
| Sagittarius | 5.100.306 | Increases speed by +0.2 and grants piercing tears. | |||
| Salvation | 5.100.696 | Gives Isaac a halo that summons beams of light on enemies inside it. The halo grows larger the more times Isaac has taken damage this floor. | |||
| Saturnus | 5.100.595 | Upon entering a room, a circle of tears orbits Isaac. Enemy tears have a chance to be caught in orbit, turning them friendly. | |||
| Sausage | 5.100.669 | Adds a Red Heart Container, fully heals Isaac, and gives +0.2 Speed, +0.5 Damage, +0.5 Tears, +2.5 Range, +0.2 Shot Speed, and +1.0 Luck. Increases the chance of encountering a |
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| Scatter Bombs | 5.100.366 | +5 |
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| Schoolbag | 5.100.534 | Allows Isaac to hold two active items. | |||
| Scorpio | 5.100.305 | Grants poison tears, which deal damage over time when inflicted. | |||
| Screw | 5.100.255 | +0.5 tears, +0.2 shot speed. | |||
| Seraphim | 5.100.390 | Spawns an angel familiar who follows Isaac and fires homing tears which deal 10 damage and have 75% shot speed. | |||
| Serpent's Kiss | 5.100.393 | Tears have a chance to apply a poison effect to enemies. Isaac poisons enemies on contact. Poisoned enemies have a chance to drop a |
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| Shade | 5.100.468 | Spawns a shadow familiar that follows Isaac's movements on a 1 second delay and deals contact damage to enemies. After dealing enough damage, it is absorbed by Isaac and spawns friendly |
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| Sinus Infection | 5.100.459 | Adds a chance to fire a booger that sticks to enemies and deals damage over time. | |||
| Sissy Longlegs | 5.100.280 | Spawns a familiar that wanders randomly, occasionally spawning Blue Spiders. |
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| Sister Maggy | 5.100.67 | ||||
| Skeleton Key | 5.100.17 | Gives Isaac 99 |
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| SMB Super Fan | 5.100.189 | ||||
| Sol | 5.100.588 | Reveals the location of the |
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| Soul Locket | 5.100.686 | Gives Isaac a permanent stat boost whenever he picks up a |
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| Soy Milk | 5.100.330 | Tears are smaller and do much less damage, but fire in very rapid succession. | |||
| Spear Of Destiny | 5.100.400 | In addition to tears, Isaac holds a spear in front of him which deals contact damage equal to 2× his tear damage, and occasionally inflicts fear. | |||
| Speed Ball | 5.100.143 | +0.3 speed, +0.2 shot speed. | |||
| Spelunker Hat | 5.100.91 | Reveals type of adjacent rooms, including location for |
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| Spider Bite | 5.100.89 | Adds a chance to shoot slowing tears, reducing speed of enemy movement and any projectile fired by them. | |||
| Spider Mod | 5.100.403 | Displays Isaac's tear damage and enemy health bars. Spawns a familiar that wanders around and inflicts random status effects on enemies it touches. Can spawn a |
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| Spirit Sword | 5.100.579 | Instead of tears, Isaac swings a sword. Charging does a spin attack and fires a projectile, and a projectile is sometimes fired with normal swings if Isaac has no empty |
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| Spoon Bender | 5.100.3 | Grants Isaac homing tears. | |||
| Squeezy | 5.100.196 | +0.4 tears, spawns 2 |
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| Stapler | 5.100.708 | +1 Damage. Prevents Isaac from firing tears from his left eye, like |
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| Star of Bethlehem | 5.100.651 | Spawns a star familiar that slowly travels towards the |
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| Starter Deck | 5.100.251 | Isaac can hold 2 cards at once and all pills are replaced by cards. | |||
| Steam Sale | 5.100.64 | Reduces all Shop prices by 50%, rounded down to 7 coins for an item, rounded up to 2-3 coins for a pickup. | |||
| Steven | 5.100.50 | +1 damage. | |||
| Sticky Bombs | 5.100.367 | +5 |
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| Strange Attractor | 5.100.315 | Pickups, trinkets, and monsters are magnetically attracted to Isaac's tears. | |||
| Strawman | 5.100.667 | Spawns a controllable |
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| Stye | 5.100.731 | Tears fired from Isaac's right eye have +28% Damage, +6.5 Range, and -0.3 Shot Speed. | |||
| Succubus | 5.100.417 | Spawns a flying familiar that bounces around the room with a black aura, dealing rapid damage to any enemies inside it. While standing in the aura, Isaac gains a 1.5× tear damage multiplier. | |||
| Sulfuric Acid | 5.100.463 | +0.3 damage. Adds a chance to fire acidic tears which can destroy obstacles and open doors. | |||
| Synthoil | 5.100.345 | ||||
| Tarot Cloth | 5.100.451 | Drops a random tarot card. |
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| Tech X | 5.100.395 | Tears are replaced with laser rings that pierce through enemies and deal damage to enemies within them. Can be charged to increase the effectiveness of the ring. | |||
| Tech.5 | 5.100.244 | Isaac occasionally fires an unlimited range piercing laser alongside his normal tears. The laser can glitch, mimicking the effects of certain items and trinkets. | |||
| Technology | 5.100.68 | Replaces tears with a piercing laser with unlimited range. | |||
| Technology 2 | 5.100.152 | Replaces the tears fired from Isaac's right eye with a rapid-firing low damage piercing laser. |
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| Technology Zero | 5.100.524 | Connects Isaac's tears with electricity that can damage enemies. | |||
| Terra | 5.100.592 | +1 Damage. Replaces tears with rocks that deal variable damage, have increased knockback, and can destroy obstacles. | |||
| The Battery | 5.100.63 | Activated items can be overcharged, allowing them to store up to one extra use. | |||
| The Belt | 5.100.28 | +0.3 speed. | |||
| The Common Cold | 5.100.103 | Adds a chance to shoot poison tears, dealing damage over time when inflicted. | |||
| The Compass | 5.100.21 | Reveals the locations and types of all special rooms on the map, except |
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| The Halo | 5.100.101 | ||||
| The Inner Eye | 5.100.2 | Isaac shoots three tears at once with lower fire rate. | |||
| The Intruder | 5.100.575 | A familiar burrows in Isaac's head, firing 4 slowing tears. Upon taking damage, there's a chance it will burst out of Isaac's head, spawning blue spiders and chasing enemies for the current room. | |||
| The Ludovico Technique | 5.100.329 | Instead of firing tears, Isaac controls one floating tear that hover over obstacles. This tear deals constant damage when held in place over an enemy. | |||
| The Mark | 5.100.79 | ||||
| The Mind | 5.100.333 | Reveals the entire map, including all special rooms and |
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| The Mulligan | 5.100.151 | Tears have a 16.67% chance of spawning allied Blue Flies when they hit an enemy. | |||
| The Negative | 5.100.328 | If Isaac has half a red heart or no red hearts after taking damage, all enemies in the room take significant damage. Allows entrance into the |
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| The Pact | 5.100.80 | ||||
| The Parasite | 5.100.104 | Isaac's tears split in two when they hit something. | |||
| The Peeper | 5.100.155 | Spawns a familiar that slowly floats around the room in a zig-zag pattern, damaging enemies it passes through. |
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| The Polaroid | 5.100.327 | If Isaac has half a red heart or no red hearts after taking damage, he gains a shield that nullifies all types of damage for 5 seconds. Allows entrance into |
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| The Sad Onion | 5.100.1 | +0.7 tears. | |||
| The Small Rock | 5.100.90 | +1 damage, +0.2 tears, -0.2 speed. | |||
| The Stairway | 5.100.586 | Generates a ladder at the start of every floor that leads to a unique |
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| The Wiz | 5.100.358 | Grants spectral tears. Tears simultaneously fire out of both eyes diagonally, similar to the effect of the R U a Wizard? pill. | |||
| There's Options | 5.100.249 | Two items appear after defeating a Boss. Only one can be taken; the other will disappear. | |||
| Tiny Planet | 5.100.233 | Massively increases Range and grants spectral tears. Tears orbit around Isaac at a fixed distance until they hit the ground. | |||
| TMTRAINER | 5.100.721 | Causes all future items to be "glitched", granting them completely random effects. | |||
| Tooth and Nail | 5.100.663 | Isaac periodically turns into a spiked statue, briefly becoming invulnerable and dealing contact damage. | |||
| Tooth Picks | 5.100.183 | +0.7 tears, +0.16 shot speed. | |||
| Torn Photo | 5.100.341 | +0.7 tears, +0.16 shot speed. | |||
| Tough Love | 5.100.150 | Adds a chance to shoot a tooth instead of a tear, which deals x3.2 Isaac's damage. | |||
| Toxic Shock | 5.100.350 | Upon entering a room, poisons all enemies, dealing double Isaac's tear damage. Killing enemies leaves a small, short-lasting pool of green creep on the ground. | |||
| Tractor Beam | 5.100.397 | Isaac's tears are bound to a beam emitting in the direction he's firing. |
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| Treasure Map | 5.100.54 | Reveals the map of each floor. It does not identify special rooms and does not reveal the locations of |
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| Trisagion | 5.100.533 | Tears are replaced with piercing white blasts of light that deal less damage but can damage the same enemy multiple times. | |||
| Tropicamide | 5.100.659 | +2.5 Range, Increases tear size. | |||
| Twisted Pair | 5.100.698 | Spawns two familiars that float on either side of Isaac and fire tears that use his tears, range, shot speed, and tear effects, and scale with damage. | |||
| Uranus | 5.100.596 | Isaac shoots ice tears, which slow enemies and freeze monsters they kill. Frozen enemies slide away and explode into ice shards when touched. | |||
| Vanishing Twin | 5.100.697 | Spawns a familiar that becomes a weaker clone of the floor's boss when entering the |
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| Vasculitis | 5.100.657 | Enemies explode into tears upon death, which inherit the effects of Isaac's tears. | |||
| Venus | 5.100.591 | Adds one red Heart container. Heals 1 additional |
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| Voodoo Head | 5.100.599 | Spawns an additional |
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| Whore of Babylon | 5.100.122 | Grants +1.5 Damage and +0.3 Speed whenever Isaac has a |
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| Wire Coat Hanger | 5.100.32 | +0.7 tears. | |||
| Wooden Spoon | 5.100.27 | +0.3 speed. | |||
| Worm Friend | 5.100.682 | Gives Isaac a |
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| X-Ray Vision | 5.100.76 | Reveals and opens all |
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| YO LISTEN! | 5.100.492 | +1 luck. Spawns a fairy familiar that points out |
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| Zodiac | 5.100.392 | Gives Isaac a random zodiac item effect that changes every floor. | |||
| 5.100.549 | Replaces all |
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| 5.100.652 | Spawns an ice cube familiar that slides around when walked into. It slows and deals contact damage, freezing monsters it kills. | ||||
| 5.100.278 | Spawns a familiar that follows Isaac around and collects |
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| 5.100.115 | Grants spectral tears that travel through obstacles (but not enemies). |
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| 5.100.72 | Grants 3 |
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| 5.100.9 | Flies become harmless or less dangerous depending on the type. | ||||
| 5.100.13 | Isaac poisons enemies on contact. |




