Birthright

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(in Repentance and Repentance+)

Birthright is an unlockable passive item added in The Binding of Isaac: Repentance.

Effects

  • Grants a passive ability that varies from character to character. The effect typically enhances/magnifies the character's special traits or helps mitigate some of their downsides.
Character Pickup Quote Effect
Character Isaac icon.pngIsaac More options All new item pedestals cycle between two options. Previously-seen items are unaffected.
Character Tainted Isaac icon.pngTainted Isaac Inventory up Allows up to 12 passive items to be carried at a time. Does not consume a slot itself.
Character Magdalene icon.pngMagdalene Limit breaker + HP up Adds 1 full red Heart Container. Increases the maximum heart limit to 18.
Character Tainted Magdalene icon.pngTainted Magdalene HP up! Adds 1 full red Heart Container. Increases the number of non-draining hearts to 3.
Character Cain icon.pngCain Better arcades + luck up +1 Luck. Every floor, except for ??????, ChestChest, Dark RoomDark Room, The VoidThe Void, and HomeHome, has a very high chance to contain an upgraded ArcadeArcade that generally contains more Machines. This includes odd-numbered floors, CathedralCathedral, and SheolSheol. Arcades will appear even if Cain is not holding at least 5 Coins. Arcades will still not spawn in Greed Mode.
Character Tainted Cain icon.pngTainted Cain Salvage The amount of pickups dropped from collecting an item is doubled.
Character Judas icon.pngJudas Belial incarnate Collectible The Book of Belial icon.pngThe Book of Belial becomes a passive item that can be held beneath other active items, similar to Collectible Book of Virtues icon.pngBook of Virtues. May stack with Book of Virtues. If Judas is not currently holding The Book of Belial, he receives it. The damage boost received from The Book of Belial scales with the amount of charges the active item above it has; may not work with one-time-use items, items with unlimited use, timed recharges, or items that do not follow normal room charge rules (Collectible Isaac's Tears icon.pngIsaac's Tears, etc). Has special interactions with certain items — see The Book of Belial for more information.
Character Dark Judas icon.pngDark Judas
Character Tainted Judas icon.pngTainted Judas Extended darkness Increases the range in which Collectible Dark Arts icon.pngDark Arts hits enemies and tears.
Character ??? (Character) icon.png??? Stronger spirit Whenever a red Heart Container would have been gained, grants 2 Soul Heart.pngSoul Hearts instead of 1.
Character Tainted ??? icon.pngTainted ??? Poop up Increases the maximum number of poop pickups that can be carried to 29.
Character Eve icon.pngEve Forever cursed Collectible Whore of Babylon icon.pngWhore of Babylon is active regardless of health and Collectible Dead Bird icon.pngDead Bird is active without taking damage.
Character Tainted Eve icon.pngTainted Eve Coagulate Red Heart Clots now spawn temporary Half Red Heart.pngHalf Red Hearts on death that last for two seconds before disappearing. Clots spawned from other types of hearts will not drop hearts.
Character Samson icon.pngSamson Rage up Collectible Bloody Lust icon.pngBloody Lust can grant 4 more Damage boosts at +0.2 intervals, for a new maximum total of +14.0.
Character Tainted Samson icon.pngTainted Samson Unstoppable force The berserk timer gains 3 seconds instead of 1 when Tainted Samson kills an enemy.
Character Azazel icon.pngAzazel Wide breath Azazel's Brimstone beam becomes much wider like Collectible Mega Blast icon.pngMega Blast, with 2× larger collision area. No effect on damage.
Character Tainted Azazel icon.pngTainted Azazel Stronger sneeze Doubles the size of Tainted Azazel's Collectible Hemoptysis icon.pngHemoptysis sneeze attack.
Character Lazarus icon.pngLazarus Come back stronger No direct effect. The item is triggered if Lazarus dies and becomes Lazarus Risen.
Character Lazarus Risen icon.pngLazarus Risen Temporary DMG up Grants a +7.2 Damage bonus that fades by 0.12 per second. Until the effect completely fades, killing an enemy restores 0.07 damage to the bonus.
Character Tainted Lazarus icon.pngTainted Lazarus Superposition The non-active form of Tainted Lazarus will appear in ghostly form, being completely immune to damage and dealing 25% damage (including tear effects such as Collectible Holy Light icon.pngHoly Light). Holding down the "drop" key allows the active form to move independently of the other form, similar to Character Jacob and Esau icon.pngJacob and Esau. Using Collectible Flip icon.pngFlip will cause the two characters to switch states while maintaining positions. Both characters receive the Birthright effect when one character collects it.
Character Dead Tainted Lazarus icon.pngDead Tainted Lazarus
Character Eden icon.pngEden ??? Creates 3 random items from random item pools. Only one can be taken. Ignores item weight and can spawn items that have already been taken during the run. Can also spawn multiples of the same item, if they exist in multiple item pools.
Character Tainted Eden icon.pngTainted Eden Eternal Items gained before Birthright will not be re-rolled, neither by taking damage, nor by items such as Collectible D4 icon.pngD4 and Collectible Missing No. icon.pngMissing No.. Items gained afterwards will still be affected.
Character The Lost icon.pngThe Lost Better destiny Prevents items with the nolostbr item tag from appearing. This automatically re-rolls most items that aren't beneficial to The Lost, namely ones that only give health, flight, and/or spectral tears or activate upon taking damage.
Character Tainted Lost icon.pngTainted Lost Extra life Grants an extra life that revives Tainted Lost in the same room and deals 200 damage to nearby enemies. It can hit the same enemy up to 4 times.
Character Lilith icon.pngLilith Offensive Formation Most familiars that normally follow Lilith, including Lilith's innate Collectible Incubus icon.pngIncubus, will always be positioned in front of Lilith, creating a stack, facing whatever direction she was shooting. Non-attacking familiars (Collectible The Relic icon.pngThe Relic, Collectible Farting Baby icon.pngFarting Baby, etc.) will follow Lilith's most recently acquired attacking familiar instead; if the most recent familiar is throwable like Collectible Holy Water icon.pngHoly Water, familiars following it will also be launched with it. If Lilith has Collectible King Baby icon.pngKing Baby, it will always be positioned directly in front of Lilith with all other affected familiars forming a semi-circle around it, and will behave normally otherwise. Collectible Dry Baby icon.pngDry Baby is considered an "attacking familiar" and will be within the stack. Collectible Lil Portal icon.pngLil Portal and Collectible Jaw Bone icon.pngJaw Bone are exempt and behave normally.
Character Tainted Lilith icon.pngTainted Lilith Conjoined Familiars that normally follow Tainted Lilith will instead act like and stack on top of her Collectible Gello icon.pngGello familiar, disappearing inside of her while she's not firing and swinging out when she attacks. The melee attack gains a flat +3 damage bonus per familiar (regardless of damage multipliers) and if those familiars can shoot, they do so along with the Gello familiar. The Gello familiar gains the properties of Collectible King Baby icon.pngKing Baby, causing attached familiars to automatically aim and shoot at enemies. Familiars like Collectible Jaw Bone icon.pngJaw Bone or Collectible Holy Water icon.pngHoly Water still function, but they are bound to the Gello familiar rather than their normal means of movement.
Character Keeper icon.pngKeeper Coin up Adds one Coin Heart and raises Keeper's maximum Coin Heart limit to 4.
Character Tainted Keeper icon.pngTainted Keeper Money money money Strongly attracts the coins dropped by killed enemies from a short distance. No effect on other coins.
Character Apollyon icon.pngApollyon Regurgitate Using Collectible Void icon.pngVoid has a 10% chance to spawn one previously destroyed passive item (while keeping the bonus stats). Each absorbed passive item has an equal chance to be spawned. Spawned items can be spawned again even if they are not reabsorbed. Absorbing duplicates of the same item will make it more likely to be spawned, as each duplicate counts as a separate item and thus has its own chance to be spawned. Birthright has no effect if Void is not held.
Character Tainted Apollyon icon.pngTainted Apollyon Torment Holding down the fire button causes Collectible Abyss icon.pngAbyss locusts to continuously damage enemies instead of returning.
Character The Forgotten icon.pngThe Forgotten Unchained Character The Soul (Character) icon.pngThe Soul is unchained and free to move. It can move to different rooms, leaving The Forgotten behind, and switching back teleports The Soul back to The Forgotten.
Character Tainted Forgotten icon.pngTainted Forgotten Recall Character Tainted Soul icon.pngTainted Soul is given Collectible Recall icon.pngRecall, an unlimited-use active item, in their pocket active slot. When used, Recall pulls Tainted Forgotten into Tainted Soul's hands automatically from a distance, dealing damage to enemies as it travels.
Character Bethany icon.pngBethany Conserve your faith Activating an item using Soul Charges is free 50% of the time.
Character Tainted Bethany icon.pngTainted Bethany Artifact Spawns four Collectible Lemegeton icon.pngLemegeton wisps of items with a quality of 3 or higher. These wisps are much larger and have much higher HP than normal wisps.
Character Jacob and Esau icon.pngJacob and Esau What's yours is mine The character who picks up Birthright gains copies of the three most recent passive items from the other.
Character Tainted Jacob icon.pngTainted Jacob It's not yours Dark Esau.pngDark Esau splits into two. Both Esaus will always charge at the same time, and one will not charge if the other is not in position. Using Collectible Anima Sola icon.pngAnima Sola chains both Dark Esaus at once and forces them together into one spot. Subsequent uses release each Dark Esau one at a time. Anima Sola's recharge time is reduced to 10 seconds, and chain duration is increased to 6.67 seconds.

Notes

  • Birthright effects are stackable when playing as Character Tainted Lost icon.pngTainted Lost and Character Tainted Bethany icon.pngTainted Bethany.
  • Each additional copy of Birthright for Character Magdalene icon.pngMagdalene, Character Tainted Magdalene icon.pngTainted Magdalene, and Character Keeper icon.pngKeeper will add another heart container; however, their respective health caps will not be raised any further. Character Cain icon.pngCain will also gain +1 Luck for each copy of Birthright.
  • When Character Magdalene icon.pngMagdalene or Character Keeper icon.pngKeeper enter the area in which Collectible Knife Piece 2 icon.pngKnife Piece 2 can be acquired, all hearts above the usual cap are removed and are not restored upon leaving the area. Additional hearts can be regained afterwards.
  • While playing as Character Tainted Cain icon.pngTainted Cain in Greed Mode, purchasing an on-sale item over and over while having Birthright results in almost infinite consumables.
  • If Character The Soul (Character) icon.pngThe Soul enters a new floor with Birthright, swapping back to Character The Forgotten icon.pngThe Forgotten will cause him to appear at The Soul's current location.

Interactions

The following familiars are unaffected by Character Lilith icon.pngLilith's and Character Tainted Lilith icon.pngTainted Lilith's Birthrights:

In-game footage

Trivia

  • Birthright is from the Antibirth mod.
    • Before Antibirth the item originated from the Binding of Isaac: Community Remix mod, where it was known as 'Soul Script'.
  • This item's name, description, and unlock requirement are a reference to the biblical story of Jacob and Esau, in which Esau trades his birthrights to Jacob in exchange for stew.
    • When Character Tainted Jacob icon.pngTainted Jacob picks up Birthright, Dark Esau.pngDark Esau, a representation of his own rage, seemingly becomes only angrier and doubles in power.
      • Birthright's effect doubling Dark Esau's power, instead of Tainted Jacob's, and the quote "it's not yours", further reflects the fact that it was originally his.
  • Prior to patch V1.7.6, Tainted Jacob's Birthright pickup quote was "There is no escape".
  • Character Tainted Keeper icon.pngTainted Keeper's pickup quote could be based off the song Money, Money, Money, by the band ABBA.
  • Character Eden icon.pngEden's Birthright could be a reference to how Eden functions in the card game The Binding of Isaac: Four Souls, as Eden starts the game by drawing 3 treasure cards and selecting one to keep permanently while the other two are discarded.

Bugs

Bug Bug! Playing as Character Keeper icon.pngKeeper, having more than 3 HP, and entering the area in which Collectible Knife Piece 2 icon.pngKnife Piece 2 can be acquired will remove the fourth HP (can be increased back to 4 HP after)
Bug Bug! Playing as Character Magdalene icon.pngMagdalene, having more than 12 hearts, and entering the area in which Collectible Knife Piece 2 icon.pngKnife Piece 2 can be acquired will completely remove all hearts above 12.