Shop (Item Pool)
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Items in this pool can be found for sale in the Shop.
Activated Collectibles
Name | ID | Icon | Weight | Price | Description |
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The Bible | 5.100.33 | ![]() |
Grants flight for the current room. Instantly kills ![]() ![]() ![]() ![]() | ||
The Boomerang | 5.100.338 | ![]() |
Throws a boomerang which retrieves pickups, as well as damages and petrifies enemies hit for 2 seconds. ![]() | ||
The Candle | 5.100.164 | ![]() |
Throws out a blue flame that damages everything in its path, diminishing in size as it travels. | ||
Converter | 5.100.296 | ![]() |
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Deck of Cards | 5.100.85 | ![]() |
Gives Isaac a random card. | ||
The Jar | 5.100.290 | ![]() |
When at full health, up to 4 extra ![]() | ||
Magic Fingers | 5.100.295 | ![]() |
Consumes one ![]() | ||
Mom's Bottle of Pills | 5.100.102 | ![]() |
Gives Isaac a random pill. | ||
Pandora's Box | 5.100.297 | ![]() |
Spawns specific pickups or items depending on the floor it is used on. Disappears after use. | ||
Red Candle | 5.100.289 | ![]() |
Throws out a flame that damages everything in its path, diminishing in size as it hits enemies or blocks shots. | ||
Remote Detonator | 5.100.137 | ![]() |
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Blank Card | 5.100.286 | ![]() |
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5.100.177 | ![]() |
Consumes one ![]() ![]() | ||
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5.100.357 | ![]() |
Duplicates all of Isaac's familiars for the current room. If Isaac has no familiars, spawns a ![]() | ||
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5.100.347 | ![]() |
Duplicates all pickups and item pedestals in the current room. | ||
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5.100.422 | ![]() |
Rewinds time, putting Isaac back in the previous room and undoing anything that happened in the current room. ![]() ![]() | ||
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5.100.434 | ![]() |
Killing an enemy adds a fly to the jar, up to a maximum of 20. On use, releases Blue Flies equal to the number of flies in the jar. | ||
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5.100.439 | ![]() |
Increases luck by 1 and doubles the effects of trinkets while held. When used, drops a random trinket on the ground. | ||
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5.100.348 | ![]() |
Copies the effect of the pill currently held by Isaac. ![]() | ||
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5.100.383 | ![]() |
Splits all of Isaac's tears that are currently in the air into 6 tears that fire in all directions, which retain their damage and shot speed. | ||
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5.100.396 | ![]() |
Creates up to two portals that remain even if Isaac leaves the room. Upon entering a portal, Isaac is teleported to the other portal. | ||
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5.100.349 | ![]() |
Has a roughly 50% chance to drop a ![]() ![]() ![]() | ||
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5.100.480 | ![]() |
Doubles Isaac's Blue Flies and Blue Spiders, or spawns one if Isaac has none. Converts pickups in the current room into Blue Flies or Blue Spiders. | ||
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5.100.521 | ![]() |
While held, guarantees one item in every ![]() | ||
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5.100.486 | ![]() |
Hurts Isaac without depleting health, activating any items that trigger upon taking damage. | ||
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5.100.523 | ![]() |
If the box is empty, picks up items and pickups in a room and stores them. If the box is not empty, places all stored items and pickups in the current room. ![]() | ||
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5.100.527 | ![]() |
Summons a controllable ghost that can perform various tasks depending on what it targets. | ||
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5.100.515 | ![]() |
Spawns a random item from the current room's item pool, with a chance to spawn ![]() ![]() | ||
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5.100.487 | ![]() |
Removes a Heart Container, increases damage and range, and grants a ![]() | ||
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5.100.479 | ![]() |
Consumes Isaac's currently held trinket and applies its effects permanently. | ||
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5.100.485 | ![]() |
Has a 50% chance to double all items, ![]() ![]() | ||
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5.100.483 | ![]() |
Deals immense damage to all enemies, opens all bombable doors, and destroys all obstacles in the room. The effect occurs every time a new room is entered for the rest of the floor. | ||
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5.100.475 | ![]() |
Kills all enemies in the room, then kills Isaac three seconds later. | ||
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5.100.585 | ![]() |
Upon use, spawns three ![]() ![]() | ||
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5.100.638 | ![]() |
Throws an eraser that instantly kills the first monster it hits, and prevents that enemy from spawning for the rest of the run. Deals 15 damage to bosses, erasing the boss from the rest of the run if damage is fatal. Can only be used once per floor. | ||
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5.100.604 | ![]() |
Lets Isaac pick up and throw rocks, ![]() ![]() ![]() | ||
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5.100.147 | ![]() |
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5.100.623 | ![]() |
Adds 5 ![]() | ||
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5.100.719 | ![]() |
Spawns a random ![]() | ||
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5.100.642 | ![]() |
Consumes one heart container or two ![]() |
Passive Collectibles
Name | ID | Icon | Weight | Price | Description |
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9 Volt | 5.100.116 | ![]() |
Reduces the charge of any activated item by 1. Any 1 charge items instead have timed recharges. | ||
The Battery | 5.100.63 | ![]() |
Activated items can be overcharged, allowing them to store up to one extra use. | ||
BFFS! | 5.100.247 | ![]() |
Increases the size and effectiveness of most familiars. | ||
Black Candle | 5.100.260 | ![]() |
Prevents curses. Grants one ![]() ![]() ![]() | ||
Blue Map | 5.100.246 | ![]() |
Reveals the locations of ![]() ![]() | ||
BOGO Bombs | 5.100.250 | ![]() |
All normal ![]() ![]() | ||
Broken Watch | 5.100.337 | ![]() |
Slows all enemies in every fourth newly-discovered room, with a small chance to speed them up instead. | ||
Champion Belt | 5.100.208 | ![]() |
+1 damage. Increases the chance of champion enemies appearing by 15%. | ||
The Compass | 5.100.21 | ![]() |
Reveals the locations and types of all special rooms on the map, except ![]() ![]() | ||
Fanny Pack | 5.100.204 | ![]() |
Has a chance to drop a random pickup when Isaac takes damage. | ||
Habit | 5.100.156 | ![]() |
When Isaac is hit, his active item gains 1 room's worth of charge. | ||
Hive Mind | 5.100.248 | ![]() |
Increases the size of Blue Spiders and Blue Flies and doubles the amount of damage they deal. ![]() | ||
Humbleing Bundle | 5.100.203 | ![]() |
Transforms ![]() ![]() ![]() ![]() ![]() | ||
The Ladder | 5.100.60 | ![]() |
Allows Isaac to walk across gaps one square across by automatically placing a ladder between the two walkable sections. | ||
Little Baggy | 5.100.252 | ![]() |
Isaac can hold 2 pills at once and all cards and runes are replaced by pills. | ||
Mom's Coin Purse | 5.100.195 | ![]() |
Spawns 4 random pills near Isaac. | ||
Mom's Key | 5.100.199 | ![]() |
Adds 2 keys. ![]() | ||
Mom's Purse | 5.100.139 | ![]() |
Allows Isaac to hold one additional trinket. ![]() | ||
PHD | 5.100.75 | ![]() |
Converts all bad pills into good pills, spawns one pill pickup, and identifies all pills. Restores two ![]() ![]() | ||
Piggy Bank | 5.100.227 | ![]() |
Gives 3 ![]() | ||
Sharp Plug | 5.100.205 | ![]() |
Damages Isaac in exchange for fully recharging Isaac's current activated item. | ||
Starter Deck | 5.100.251 | ![]() |
Isaac can hold 2 cards at once and all pills are replaced by cards. | ||
Steam Sale | 5.100.64 | ![]() |
Reduces all Shop prices by 50%, rounded down to 7 coins for an item, rounded up to 2-3 coins for a pickup. | ||
Stop Watch | 5.100.232 | ![]() |
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There's Options | 5.100.249 | ![]() |
Two items appear after defeating a Boss. Only one can be taken; the other will disappear. | ||
Treasure Map | 5.100.54 | ![]() |
Reveals the map of each floor. It does not identify special rooms and does not reveal the locations of ![]() ![]() | ||
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5.100.356 | ![]() |
Causes Isaac's activated item to activate twice on each use. | ||
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5.100.372 | ![]() |
Spawns a familiar that occasionally drops a ![]() | ||
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5.100.416 | ![]() |
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5.100.414 | ![]() |
Two item pedestals are presented in every ![]() | ||
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5.100.425 | ![]() |
A cone of light shines in the direction Isaac is moving that slows enemies and enemy shots. | ||
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5.100.380 | ![]() |
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5.100.376 | ![]() |
Causes ![]() ![]() | ||
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5.100.403 | ![]() |
Displays Isaac's tear damage and enemy health bars. Spawns a familiar that wanders around and inflicts random status effects on enemies it touches. Can spawn a ![]() | ||
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5.100.402 | ![]() |
Drops 1-6 random pickups on the floor. Causes items to be chosen from random item pools. | ||
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5.100.424 | ![]() |
Spawns a ![]() ![]() ![]() ![]() ![]() | ||
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5.100.535 | ![]() |
Grants one ![]() | ||
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5.100.514 | ![]() |
Enemies, enemy shots, tears, and pickups will briefly freeze in place at random intervals. The reward from clearing a room will sometimes be duplicated. | ||
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5.100.518 | ![]() |
Spawns a familiar with a random tear effect. The familiar is randomized at the start of each floor. | ||
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5.100.520 | ![]() |
Grants an active item charge every 15 enemies killed. | ||
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5.100.472 | ![]() |
Spawns a familiar that follows Isaac and makes other familiars follow it. While firing tears, other familiars stop moving. | ||
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5.100.505 | ![]() |
Upon entering a room with enemies in it, has a chance to spawn a random friendly enemy that persists across rooms. | ||
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5.100.534 | ![]() |
Allows Isaac to hold two active items. | ||
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5.100.451 | ![]() |
Drops a random tarot card. ![]() ![]() | ||
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5.100.500 | ![]() |
Spawns a familiar that drops a ![]() | ||
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5.100.647 | ![]() |
Active items don't charge when clearing rooms. Instead, they're charged by dealing damage to enemies. | ||
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5.100.603 | ![]() |
Recharges Isaac's currently held active item and drops 2-4 batteries. | ||
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5.100.619 | ![]() |
Grants a character-specific effect that enhances their special abilities. | ||
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5.100.624 | ![]() |
Drops 5 random cards. | ||
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5.100.566 | ![]() |
During the transition between floors, Isaac's nightmare shows the contents of the upcoming floor's ![]() ![]() | ||
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5.100.716 | ![]() |
Gives range, speed, or damage when buying things from a shop. Spawns three coins and a ![]() | ||
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5.100.602 | ![]() |
Adds a trapdoor to every ![]() | ||
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5.100.670 | ![]() |
If a room gives a reward when cleared, there will be two different rewards to chose from. Taking one causes the other to disappear. | ||
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5.100.621 | ![]() |
Refills all heart containers. Grants an enormous damage boost that wears off over time. | ||
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5.100.599 | ![]() |
Spawns an additional ![]() | ||
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5.100.660 | ![]() |
Spawns two portals at the beginning of each floor that each lead to either the ![]() ![]() ![]() |
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