Star of Bethlehem

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(in Repentance and Repentance+)
This article is about Star of Bethlehem, similar in appearance to Eden's Soul.

Star of Bethlehem is an unlockable passive item added in The Binding of Isaac: Repentance.

Effects

  • Spawns a star familiar that slowly travels toward the Boss RoomBoss Room, fading through doors as it travels towards it. Once it reaches the boss room, the familiar stands in the center of the boss room for the rest of the floor.
  • The familiar emits an aura that, while Isaac stands inside it, gives him a 1.8× damage multiplier, a 2.5× fire rate multiplier, and homing tears. It also gives Isaac a 50% chance to ignore damage similarly to Collectible Cone Head icon.pngCone Head's effect except with a higher chance.

Notes

  • In The VoidThe Void, the familiar will travel to the boss room that contains Boss Delirium ingame.pngDelirium.
  • In Greed Mode, the star will travel directly to the position where Isaac spawns upon entering a new floor.
    • On the last floor, it will move to the upper part of Boss Ultra Greed ingame.pngUltra Greed's room.
  • Once the star settles down in the boss room, the damage preventing aura can be used to play Blood Donation Machine.pngBlood Donation Machines and Devil Beggar.pngDevil Beggars for free, provided they are spawned via XIV - TemperanceXIV - Temperance or XX - JudgementXX - Judgement cards, respectively.
  • The star may travel through Secret RoomSecret Rooms and Curse RoomCurse Rooms on its path to the boss room.
  • The star will travel through Red RoomRed Rooms if they create an optimal path to the boss room.
    • The star can backtrack into rooms it already went into if a more optimal path is created by a Red Room.
  • During the Ascent, the star will linger in the boss room of each floor, and will not progress backwards through the stage.
  • The star will travel through the hole to the Boss Mother secondphase ingame.pngMother fight and be present in the fight. It will be centered on the top half of the room, and will not move when the arena expands.
  • The star will be present against Boss Dogma ingame.pngDogma, but does not follow for Boss The Beast ingame.pngThe Beast.
  • If the door to Mega Satan Head ingame.pngMega Satan is opened, the Star of Bethlehem will enter it instead of the boss room containing Boss ??? ingame.png??? or Boss The Lamb ingame.pngThe Lamb.
    • The Star will move backwards towards Mega Satan Head ingame.pngMega Satan's door if the door is opened later during the floor (such as by using Collectible Dad's Key icon.pngDad's Key).
  • For Character Tainted Forgotten icon.pngTainted Forgotten, the bonuses from the star are only applied if Tainted Forgotten is within its aura, not Character Tainted Soul icon.pngTainted Soul.
  • If either Character Tainted Lazarus icon.pngTainted Lazarus or Character Dead Tainted Lazarus icon.pngDead Tainted Lazarus have picked up the star, the familiar will spawn in the room where the character holding it becomes active, which may not be the starting room. It will only move while the character holding it is active, effectively making it take twice as long to travel to the boss room unless Tainted Lazarus also has Collectible Birthright icon.pngBirthright.
  • During Backasswards (challenge #31), the star acts as usual; originating in the starting room and gradually moving towards the boss room.
  • The star will be copied in the Mirrored World and will simultaneously travel in both worlds.
  • Entering and leaving the Collectible Knife Piece 2 icon.pngKnife Piece 2 area will reset the star and make it reappear in the room with the minecart.
  • The star exhibits a "rubber banding" effect in its movement. If it is in a room that is closer to the Boss Room than the one Isaac is in, it will move slower; if the opposite is true, it will move faster.

Synergies

  • Collectible Blood Rights icon.pngBlood Rights/Collectible IV Bag icon.pngIV Bag/Collectible Kamikaze! icon.pngKamikaze!/Collectible Razor Blade icon.pngRazor Blade: The aura has a chance to block the damage inflicted, but the effects will still occur.
  • Collectible Rock Bottom icon.pngRock Bottom: Isaac will keep the stat upgrades even after leaving the aura. However, it won't keep the homing effect outside of the aura.
  • Collectible Sprinkler icon.pngSprinkler: The tears that the Sprinkler shoots will also be buffed, along with its rotation speed.

Interactions

  • Collectible BFFS! icon.pngBFFS!: The star appears larger, but the aura's size does not increase and neither do the stat gains.
  • Collectible Adrenaline icon.pngAdrenaline: Isaac's damage before Adrenaline's flat damage increase is increased by 1.2×, then damage after is increased by 1.5×.
  • Collectible Bloody Lust icon.pngBloody Lust: Isaac's damage before Bloody Lust's flat damage increase is increased by 1.2×, then damage after is increased by 1.5×.
  • Collectible Hallowed Ground icon.pngHallowed Ground: The damage multiplier from the aura does not stack with white poop.
  • Collectible Immaculate Heart icon.pngImmaculate Heart: The damage multiplier is reduced to 1.5× while in the aura.
  • Collectible Ipecac icon.pngIpecac: Isaac's damage before Ipecac's flat damage increase is increased by 1.2×, then damage after is increased 1.5×.

In-game footage

Trivia

  • This item is a reference to the Star of Bethlehem, which appears in the Nativity story of the Gospel of Matthew, signifying the birth of Jesus.

Bugs

Bug Bug! If Isaac uses Collectible Pause icon.pngPause, the light aura will be stuck in the last position before Pause was used even if the familiar continues without it. This is only a visual glitch, Isaac still has to be near the star to receive its benefits. If Pause’s effect ends the light instantly disappears and respawns back around the star again. The light will still fade when the star leaves the room.