Angel Room
Angel Rooms are the divine equivalent of the Devil Room. They feature an angel and 0-4 free items. Taking one of these items causes all other free items to disappear. (
Tainted Keeper still needs to pay for these items, and buying any of them causes all of the others to disappear. Some of these items cost 30 pennies to buy.)
Every time the Devil Room is spawned/entered, there's a chance for it to be replaced by the Angel Room if certain conditions are met. After beating the Dark Room or
Chest once, an Angel can be awoken by planting a bomb near the statue (or destroying it with
Leo or similar items). This will begin an angel boss fight and allow Isaac to charge his active item and pick up
Key Piece 1 or
Key Piece 2. Both pieces are needed to get through the Golden Door in
Chest or
Dark Room to fight
Mega Satan.
Variations
The following room maps were made using Basement Renovator for cleaner viewing. Note that, unlike Devil rooms, items in Angel rooms cost nothing to take, but if there are multiple items, taking one will cause the others to disappear.
If an Angel Room appears upon defeating
Mom's Heart or
It Lives!, it will only contain a beam of light leading to
Cathedral.
Normal
Items generated in these rooms pull from the Angel room item pool.
ID | Weight | Contents | Image preview |
---|---|---|---|
0 | 1.0 | One item. | ![]() |
1 | 1.0 | ![]() ![]() ![]() ![]() |
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2 | 1.0 | ![]() ![]() ![]() ![]() ![]() |
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3 | ![]() 1.0 ![]() 0.25 |
![]() ![]() ![]() ![]() ![]() |
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4 | ![]() 1.0 ![]() 0.25 |
![]() ![]() ![]() |
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5 | 1.0 | ![]() ![]() ![]() ![]() |
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6 ![]() |
1.0 | ![]() ![]() ![]() ![]() |
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7 ![]() |
![]() 1.0 ![]() 0.25 |
![]() ![]() ![]() ![]() ![]() |
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8 ![]() |
1.0 | One item, twelve Urns, and a ![]() ![]() ![]() ![]() ![]() |
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9 ![]() |
1.0 | ![]() ![]() ![]() |
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10 ![]() |
1.0 | One item and two blue fireplaces. | ![]() |
11 ![]() |
![]() 1.0 ![]() 0.5 |
One item and two ![]() |
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12 ![]() |
![]() 1.0 ![]() 0.5 |
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13 ![]() |
![]() 1.0 ![]() 0.25 |
![]() ![]() ![]() ![]() ![]() ![]() |
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14 ![]() |
![]() 0.1 ![]() 0.25 |
Two items to choose from, a ![]() ![]() |
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15 ![]() |
0.1 | Three items to choose from and four ![]() |
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16 ![]() |
0.5 | Two items to choose from, four ![]() ![]() ![]() |
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17 ![]() |
1.0 | One item and six ![]() |
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18 ![]() |
1.0 | One item and six ![]() |
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19 ![]() |
0.5 | One item and thirteen ![]() |
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20 ![]() |
1.0 | Two items to choose from and two pillars. | ![]() |
21 ![]() |
1.0 | One item, one confessional, and two ![]() |
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Greed Mode
Items generated in these rooms pull from the Greed Mode Angel room item pool.
ID | Weight | Contents | Image preview |
---|---|---|---|
0 | ![]() 1.0 ![]() 0.5 |
![]() ![]() ![]() ![]() ![]() ![]() |
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1 | 1.0 | ![]() ![]() ![]() ![]() |
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2 | 1.0 | ![]() ![]() ![]() ![]() |
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3 | ![]() 1.0 ![]() 0.5 |
![]() ![]() ![]() ![]() ![]() ![]() |
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4 | ![]() 1.0 ![]() 0.25 |
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
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5 | ![]() 1.0 ![]() 0.5 |
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6 | ![]() 1.0 ![]() 0.75 |
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7 | 0.5 | One item, one confessional, and two ![]() |
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Conditions to Make Angel Rooms Appear
For the player to have a chance to get an Angel Room after killing a boss (or with a Joker card /
Red Chest teleport), some conditions must be met:
- A
Devil Room door has spawned on any previous floor.
- Teleporting to a
Devil Room with a
Joker card or a
Red Chest doesn't count.
Book of Virtues and the "You feel blessed!" fortune from
Confessionals make the first deal to appear in a run to be an Angel Room.
- Teleporting to a
- No Deals with the Devil have been made throughout the run.
- Taking
Red Chest items, using
Credit Card, using
Coupon, or collecting an item from
Krampus doesn't count.
- Even though it technically doesn't cost any health, taking a devil deal with
The Lost will still prevent Angel Rooms from appearing.
Book of Virtues and
Act of Contrition allow for Angel Rooms to spawn even if a Devil Deal was taken previously, as well as allowing to take Devil Deals without being locked out of Angel Rooms.
The "You feel blessed!" fortune from
Confessionals allow for Angel Rooms to spawn even if a Devil Deal was taken previously, but only for the current floor.
- Taking
Sacrifice Room Exception
- On the 3rd and 5th sacrifice in a
Sacrifice Room, there is a 66% chance that the player will receive the "You feel blessed!" effect. This will increase the chances of the Angel Room spawning even if the previous conditions have not been met.
- On the 6th sacrifice in a
Sacrifice Room, there is a 33% chance that the player will be teleported to the Angel Room if they haven't already visited or opened the Devil Room for that floor. This will occur even if the previous conditions have not been met.
Angel Room Generation Chance
The selection between Angel Room and Devil Room is made upon opening the door after defeating the floor's boss (or upon teleporting to the room using a Joker card or a
Red Chest).
The game makes a series of coin flips to determine if an Angel Room will appear or not. If one of these coin flips succeeds, an Angel Room is generated (except for the Devil beggar coin flip). If all the coin flips fail or no coin flips are done, a Devil Room is generated. Satisfying certain conditions gives additional coin flips with varying probabilities:
Condition | Chance Bonus |
---|---|
Base chance | 50% |
Holding ![]() |
50% |
Donating 10 coins to the ![]() |
50% |
Holding ![]() |
25% |
Holding ![]() |
25% |
![]() ![]()
|
25% |
Donating to a ![]()
|
25%![]() |
Donating to a ![]()
|
25%![]() |
![]() ![]()
|
15/50/65% |
![]() ![]()
|
10% |
![]() ![]()
|
12.5% Guaranteed |
![]() ![]() |
Guaranteed |
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Guaranteed |
** These conditions share the same "coin flip chance" in Rebirth.
Examples
If Isaac meets the prerequisites and has Key Piece 1 with him, the game will make two coin flips to determine if he gets an Angel Room or not. The first coin flip has a 50% success chance and the second one has a 25% success chance. Isaac will only get a Devil Room if both coin flips fail, and he will get an Angel Room if one of the coin flips succeeds. The chance of failure is 0.5 * 0.75 = 0.375, which means the chance of success is 1 - 0.375 = 0.625. Thus, Isaac has a 62.5% chance to get an Angel Room—take note that the result is not simply the sum of the coin flip probabilities 50% + 25% for 75%.
If Isaac meets the prerequisites, has Key Piece 1, and has destroyed a
Devil Beggar on the current floor, the chance to fail all coin flips (and get a
Devil Room) become 0.5 * 0.75 * 0.75 = 0.28125, which means that the chance of success is 1 - 0.28125 = 0.71875. Thus, Isaac has a 71.875% chance to get an Angel Room.
Notes
- The highest Angel Room chance is 95.25% in Rebirth and 98.34% in Afterbirth (with the
Sacrifice Room blessings).
Eucharist guarantees that an Angel Room will spawn on every possible floor.
- It is possible to be teleported to an Angel Room from a
Joker card or a
Red Chest.
It is also possible to teleport there from the 6th sacrifice of a
Sacrifice Room.
- If an Angel Room spawns after the player defeats
Mom's Heart or
It Lives!, instead of items or pickups, a beam of light will appear. Touching this beam of light will take the player to the
Cathedral. The Angel can still be awoken by destroying the statue in this room. The beam of light will disappear for the duration of the fight.
- The Rock behind the Angel can rarely be a Tinted Rock.
A
Troll Bomb can sometimes appear behind the angel statue, blowing it up. If the Angel fights have been unlocked, this will begin the boss fight if the player is not careful or quick enough to move the bomb.
A regular
Bomb appears behind the statue instead. The player can pick it up, and decide whether to blow up the statue or not.
Two angel statues can appear in the same room, allowing Isaac to fight both
Uriel and
Gabriel. It is possible to get both Key Pieces if Isaac awakes and fights each of them one by one; however, fighting both at once will only spawn one Key Piece corresponding to the last defeated angel.
Both angels can be fought at once, and will drop their corresponding Key Pieces as they die.
- Contrary to popular belief, the
Bible Tract doesn't allow Angel Rooms to appear after paying for a Devil deal.
Unlockable Achievements
- A Forgotten Horseman - Take 10 Angel Room items.
Gallery
Bugs
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Unlocked | ![]() Boss Room |
![]() Mini-Boss Room |
![]() Curse Room |
![]() Sacrifice Room |
![]() ![]() Closet |
![]() ![]() Grave Room |
Locked | ![]() Treasure Room |
![]() Shop |
![]() Library |
![]() ![]() Planetarium |
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Slotted | ![]() Arcade |
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Barred | ![]() Challenge Room |
![]() Boss Challenge Room |
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Double-locked | ![]() Vault |
![]() Dice Room |
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Double-boarded | ![]() ![]() Clean/Dirty Bedroom |
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Hidden | ![]() Secret Room |
![]() Super Secret Room |
![]() Crawl Space |
![]() Black Market |
![]() I AM ERROR |
![]() ![]() Ultra Secret Room |
Post-boss | ![]() Devil Room |
![]() Angel Room |
![]() Boss Rush |
![]() ![]() Blue Womb Entrance |
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