GB Bug
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GB Bug is an unlockable passive item added in The Binding of Isaac: Afterbirth.
Effects
- Spawns a familiar that bounces diagonally around the room, deals 8 damage per tick or 120 damage per second and applies a random status effect to enemies it comes in contact with. The familiar also has a chance to re-roll pickups that it passes over into other pickups, Chests, or items, in an uncleared room only (with at least one enemy alive).
- Spawns a familiar that follows Isaac. Double tapping the fire button launches it forward, causing it to reroll the first monster, trinket, or pickup it hits. It respawns after clearing a room.
- If it cannot reroll an enemy (e.g. a boss), it will deal 8 damage instead.
- Items and opened chests cannot be rerolled.
- Pickups have a 10% chance of becoming chests (see the algorithm).
- If a chest is rerolled, it has a 28% chance of staying as some kind of a chest.
Notes
- GB Bug can block projectiles.
- GB Bug does more damage per second than The Peeper, with the added random status chance.
- GB Bug is able to reroll Throwable Bombs into normal consumables. After doing so, the corresponding Bomb Grimace will generate another Throwable Bomb, making it able to generate a potentially large amount of free consumables.
- Rerolled champion enemies will retain their color, unless they reroll into a monster that cannot naturally spawn as a champion.
- Caution is advised as GB Bug can also reroll certain entities such as the hot rock left by a dead Coal Spider adding another enemy to the room.
- Familiars that follow behind Isaac have a certain priority in how close their position is to him over other familiars, with GB Bug having 5th priority.
Interactions
- Blood Puppy: Hitting Blood Puppy with GB Bug will transform it into a random enemy and spawn a tamed Blood Puppy.
- Guppy's Eye in Chest / Dark Room: Using the 28% chance to stay as a chest, allows you to reroll chests with undesired items into different items.
- King Baby: GB Bug will only throw itself at nearby enemies automatically if a fire button is double tapped while King Baby's effect is active.
- Marked: Does not launch itself automatically or at the crosshair while Isaac is firing.
- The Twins: The familiar can be duplicated even if it hasn’t respawned; by constantly moving to new rooms, GB Bug can constantly respawn, allowing pickups to be rerolled indefinitely.
In-game footage
In Rebirth
In Repentance
Algorithm
A reverse-engineered algorithm[1] used by GB Bug to determine its rerolls is available:
local chestPickupVariants = { PickupVariant.PICKUP_CHEST, -- 50 PickupVariant.PICKUP_BOMBCHEST -- 51 PickupVariant.PICKUP_SPIKEDCHEST -- 52 PickupVariant.PICKUP_ETERNALCHEST -- 53 PickupVariant.PICKUP_MIMICCHEST, -- 54 PickupVariant.PICKUP_OLDCHEST, -- 55 PickupVariant.PICKUP_WOODENCHEST, -- 56 PickupVariant.PICKUP_MEGACHEST, -- 57 PickupVariant.PICKUP_HAUNTEDCHEST, -- 58 PickupVariant.PICKUP_LOCKEDCHEST, -- 60 PickupVariant.PICKUP_REDCHEST, -- 360 PickupVariant.PICKUP_MOMSCHEST, -- 390 } if ( (contains(chestPickupVariants, pickupVariant) and (pickupSeed:Next() % 5) == 0) or (pickupSeed:Next() % 10) == 0 ) then local chestVariant if (pickupSeed:Next() & 3) == 0 then chestVariant = PickupVariant.PICKUP_LOCKEDCHEST else chestVariant = PickupVariant.PICKUP_CHEST end pickup:Morph(pickup.Type, chestVariant, 0, true, false, false) else pickup:Morph(pickup.Type, 0, 1, true, false, false) end
- An explanation of the code: rerolling something has a 10% chance of becoming a chest and 90% chance of becoming a random pickup.
- A chest of any kind has an independent 20% extra chance of staying a chest, for a total 28% chance.
- If something is rerolled into a chest, it is a random chest according to standard spawning rules 75% of the time, and a locked chest 25% of the time.
Trivia
- Before Repentance, GB Bug's pickup quote was "Game breaking bug, right away!"
- This is a reference to a quote by Phil Fish in Indie Game: The Movie, where he says the same words when a bug is discovered in the game "FEZ" on the first day it is being shown at PAX.[2]
- This item's in-game appearance may be a reference to "Missingno.", a famous bug occurring in the first Pokémon games.
References
- ↑ Researched by Blade
- ↑ https://twitter.com/edmundmcmillen/status/666029976920043520
Glitch Items |
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Items |
Trinkets |
Eden Unlocks | |||
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Ultra Greed Unlocks | |||
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The Binding of Isaac: Rebirth |
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