Quints

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(in Repentance and Repentance+)

Quints is a passive item added in The Binding of Isaac: Repentance.

Effects

Notes

  • Killing the heads thrown by Boss Rag Man ingame.pngRag Man before they turn into a Rag Man's Ragling.pngRag Man's Ragling is not counted as a kill and will not spawn a baby.
  • The same familiar can spawn multiple times.
  • Despite being stationary, tear-shooting babies will still inherit Isaac's movement, angling their tears accordingly.
  • Enemies killed by Dark Esau.pngDark Esau count as yours and will spawn a baby.
  • During Boss The Beast ingame.pngThe Beast fight, familiars spawned by Quints stay on screen throughout the chase sequence.
  • When playing as Character Tainted Lazarus icon.pngTainted Lazarus, Quints will not disappear on Collectible Flip icon.pngFlip but instead give you the ability to spawn more Quints if you Flip again. This is very effective in Greed mode and Boss rush because you flip automatically when completing a wave, giving you more Quints for every other wave.

Synergies

  • Baby-BenderBaby-Bender: All shooting familiars spawned are affected, save for Little Steven and Seraphim.
  • Collectible BFFS! icon.pngBFFS!: Affects Quints familiars, doubling their damage.
  • Collectible Quints icon.pngQuints: Lets you spawn an additional 5 Quints familiars per copy.

Interactions

  • Collectible Sacrificial Altar icon.pngSacrificial Altar: The item will be lost, and each spawned familiar counts as one sacrifice. If Quints is sacrificed first (or is the only item available to sacrifice) and at least two familiars are summoned, two Devil Room items will be spawned while only losing one item.
  • Ace Cards: Enemies that are turned into pickups don’t leave familiars behind.
  • Collectible Box of Friends icon.pngBox of Friends: Existing Quints familiars will not be duplicated, nor more will be created. If Isaac has no other familiars, the generated Demon Baby will hover with the Quints instead of following Isaac.
  • Collectible E. Coli icon.pngE. Coli/Collectible Flush! icon.pngFlush!: Enemies that are turned into poop don't leave familiars behind.
  • Collectible King Baby icon.pngKing Baby: Familiars do not follow King Baby, nor are the familiars aiming independently at enemies.

In-game footage

Trivia

  • The name of this item is a shortened form of "Quintuplets", or five babies born at the same time. This is likely why it can create up to 5 familiars.