Evil Eye
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This article is about Evil Eye, similar in appearance to Cain's Eye and Cain's Other Eye.
Evil Eye is an unlockable passive item added in The Binding of Isaac: Afterbirth.
Effect
- Isaac will occasionally fire a slow-moving eye with an infinite range that fires tears identical to Isaac's tears.
The eyes fire in the direction they are traveling in.
The eyes fire in the same direction as Isaac.
Notes
- The chance to fire an eye tear depends on the luck stat, and the formula used to determine the chance is:
- At base Luck (0), the chance is 3.33%, maxing out at 10% at 20 Luck.
- The eye has the same rate of fire and damage as Isaac. Its travel speed is also affected by Isaac's shot speed.
- If the eyes are spawned from
The Forgotten's melee attack, the eyes will pick up items off the floor in the same way The Forgotten's melee attack does.
- The eyes are not treated as familiars and therefore will not synergize with items like
BFFS!.
- Eyes disappear when hitting walls, enemies, and obstacles, even if Isaac has piercing or spectral tears.
Synergies
Astral Projection: During the time-stop period of Astral Projection, there is a chance that the eyes fired will stop in the air instead of flying in a direction, and will last indefinitely until an enemy bump into it, greatly increase the existing time of evil eyes. Triggering of Astral Projection also greatly increase fire rate, giving a higher possibility to fire eyes.
Ghost Pepper /
Bird's Eye: Eye tears won't shoot fires. Instead, they make Isaac shoots fire more frequently.
Pause: After using pause, eyes will remain frozen in place even after pause's effect has ran out.
- Homing tears: Eyes will fire homing tears; however, the eye itself will not home in on enemies.
Mom's Eye /
Loki's Horns: Evil Eye has a chance to be shot in the corresponding direction.
Eyes shot in other directions will still fire in the direction Isaac is shooting.
Spirit Sword: Eyes swing a sword with slightly reduced range in the direction Isaac is firing.
Tear Detonator: All tears generated have a chance to be eyes. Eyes themselves do not detonate into six tears.
Trisagion: Eyes will fire beams. Occasionally causes Trisagion beams to stay static in the air for a few seconds, dealing damage to enemies that come in contact with them.
Interactions
20/20/
Cursed Eye/
The Inner Eye/
Mutant Spider: No effect; the eyes will still fire single tears.
Angelic Prism: Eyes that hit the prism will be destroyed. Tears that the eyes fire will split if they travel through the prism.
-
Azazel/
Brimstone/
Dr. Fetus/
Epic Fetus/
The Ludovico Technique/
Mom's Knife/
Technology/
Tech X: Overrides Evil Eye.
Ball of Bandages/
Cube of Meat/
Dry Baby: Blocks the Evil Eye, making it hard to use.
Chocolate Milk: The tears fired by the eyes match Isaac's current charge. The eyes still have continued fire rather than charging shots.
Continuum: Eyes will still disappear when hitting walls; however, they will fire tears that can travel through walls.
C Section/
Tainted Azazel: Overrides Evil Eye.
Eye of the Occult: The eye itself cannot be controlled, but the tears it shoots can be.
Incubus: Incubus cannot fire eyes.
Ipecac: Tears fired by eyes can damage Isaac.
Lead Pencil: Eyes will fire barrages of tears every 15 times they fire their own tears.
Lil Gurdy: Destroys eyes if it touches them.
Marked: Tears shot from the eye shoot in the direction that Isaac is moving the marker towards, not at the marker.
Monstro's Lung: Eyes spawn more often but only fire one tear at a time.
Pop!: Eyes will fire eyeball tears but cannot be knocked around by them.
Sprinkler: Sprinkler cannot fire eyes.
Tech.5/
Technology 2: Eyes only fire normal tears and the laser cannot fire eyes.
Tiny Planet: Eyes travel straight forward, and tears fired by eyes orbit around Isaac.
Tractor Beam: Neither the eyes nor their shots are affected by Tractor Beam.
In-game Footage
Trivia
- In many different cultures, the evil eye is a curse cast upon someone, usually by a malicious glare, which can cause them injury or misfortune.
- The design is taken from the Nazar Boncuğu (Evil Eye Bead in Turkish). Nazar Boncuğu is a talisman used to ward off evil in Turkey.
- The blue color, milky effect, and name may be a reference to "The Tell-Tale Heart", a poem by famous Gothic poet Edgar Allan Poe.
- Despite having evil in the name, Evil Eye is not considered evil for the damage bonuses of
Black Feather.
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