Curse Room

From The Binding of Isaac: Rebirth Wiki
Jump to navigation Jump to search

Curse Room door.png

Curse Rooms feature teeth-like spikes on the door that hurt Isaac when entering and exiting the room.

Curse rooms can appear from Chapter 1 to 5.

(in Repentance and Repentance+) Taking damage from the spikes doesn't reduce the odds of getting a Devil or Angel room.

Layouts

The following room maps were made using Basement Renovator for cleaner viewing.

(in Repentance and Repentance+) In DownpourDownpour and DrossDross, Spider.pngSpiders will be replaced by Strider.pngStriders.

ID Weight Contents Image preview 
0 1 A Red Chest.pngRed Chest. Curse Room 0.png
1 1 Two Red Chest.pngRed Chests. Curse Room 1.png
2 1 Two Red Chest.pngRed Chests. Curse Room 2.png
3 1 An item and four Spider.pngSpiders. Curse Room 3.png
4
(in Rebirth and Afterbirth)
1
(except in Rebirth and Afterbirth)
0.25
Two Black Heart.pngBlack Hearts. Curse Room 4.png
5
(except in Repentance and Repentance+)
1
(in Repentance and Repentance+)
0.75
Two Red Chest.pngRed Chests and a Bomb Chest.pngBomb Chest. Curse Room 5.png
6 1 A Big Spider.pngBig Spider and four Spider.pngSpiders. Curse Room 6.png
7 1 A Red Chest.pngRed Chest. Curse Room 0.png
8 1 A Red Chest.pngRed Chest and four Blue Fire Place.pngBlue Fire Places. Curse Room 8.png
9
(except in Repentance and Repentance+)
1
(in Repentance and Repentance+)
0.5
A Black Heart.pngBlack Heart and a Nulls.pngNulls. Curse Room 9.png
10 1 A Red Chest.pngRed Chest and two Nulls.pngNulls. Curse Room 10.png
11
(except in Repentance and Repentance+)
1
(in Repentance and Repentance+)
0.5
A Reward Plate.pngReward Plate, four Fire Place.pngFire Places, and two Nulls.pngNulls. Curse Room 11.png
12
(except in Repentance and Repentance+)
1
(in Repentance and Repentance+)
0.25
A random rune. Curse Room 12.png
13
(except in Repentance and Repentance+)
1
(in Repentance and Repentance+)
0.5
Two random cards and seven Red Fire Place.pngRed Fire Places. Curse Room 13.png
14
(except in Repentance and Repentance+)
1
(in Repentance and Repentance+)
0.5
Four spiders and a Devil Beggar.pngDevil Beggar. Curse Room 14.png
15 1 Two Red Chest.pngRed Chests and an (except in Rebirth) Imp.pngImp. Curse Room 15.png
16 1 A Red Chest.pngRed Chest. Curse Room 16.png
17
(except in Repentance and Repentance+)
1
(in Repentance and Repentance+)
0.5
A black heart and two spiders. Curse Room 17.png
18 1 Two random pickups, a Nickel.pngNickel, and a Big Spider.pngBig Spider. Curse Room 18.png
19 1 A (except in Rebirth) Spiked Chest.pngSpiked Chest. Curse Room 19.png
20 1 Three Red Chest.pngRed Chests, one surrounded by spikes. Curse Room 20.png
21
(except in Repentance and Repentance+)
0.25
(in Repentance and Repentance+)
0.1
A Satan statue, two Red Fire Places, and a pickup that has an equal chance to be : a random trinket, a random rune, a (except in Rebirth and Afterbirth) Black RuneBlack Rune, an item, a random pickup, and a red chest. Curse Room 21.png
22
(except in Repentance and Repentance+)
1
(in Repentance and Repentance+)
0.5
Two (except in Rebirth) Black Globin's Head.pngBlack Globin's Heads and a Fire Place.pngFire Place. Curse Room 22.png
23 0.1 Three red chests and three black hearts. Curse Room 23.png
24 0.1 A (except in Rebirth) Black Globin's Head.pngBlack Globin's Head, and 6 urns (4 of them have 50% chance to be a (except in Rebirth) Black Globin's Head.pngBlack Globin's Head instead). Curse Room 24.png
(in Repentance and Repentance+) 25 0.5 An item and two Bulb.pngBulbs. Curse Room 25.png
(in Repentance and Repentance+) 26 0.25 A red chest, two Reward Plates and four Fire Places. Curse Room 26.png
(in Repentance and Repentance+) 27 0.25 An item and two Red Fire Places. Curse Room 27.png
(in Repentance and Repentance+) 28 0.1 A Reward Plate, two red chests, four urns, and two Blue Fire Places. Curse Room 28.png
(in Repentance and Repentance+) 29 0.25 Two Black Sack.pngBlack Sacks, four urns, and a Blue Fire Place. Curse Room 29.png
(in Repentance and Repentance+) 30 0.5 A random rune behind three urns that each have 50% chance to be a cobweb instead, two spiders, and two Fire Places. Curse Room 30.png

(in Repentance and Repentance+) Voodoo Head's layouts

ID Weight Contents Image preview 
31 1 A coin and two red chests. Curse Room 31.png
32 0.5 A coin, two red chests, four cobwebs, and spikes. Curse Room 32.png
33 1 A coin, three red chests, and four Fire Places. Curse Room 33.png
34 1 A coin, three red chests, and two Sack.pngSacks. Curse Room 34.png
35 0.5 A coin, two black hearts, an Imp.pngImp, and four Blue Fire Places. Curse Room 35.png
36 1 A coin, three red chests, and six Fire Places. Curse Room 36.png
37 1 A coin, two red chests, and four Fire Places. Curse Room 37.png
38 1 A coin, four red chests, and two Nulls. Curse Room 38.png
39 1 A coin, four red chests, and spikes. Curse Room 39.png
40 0.1 A coin, a Big Spider, and two items. Curse Room 40.png

Greed mode only Greed mode layouts

ID Weight Contents Image preview 
0 1 A Red Chest.pngRed Chest and two Red Fire Place.pngRed Fire Places. Greed Curse Room 0.png
1 1 Two Red Chest.pngRed Chests. Greed Curse Room 1.png
2
(except in Repentance and Repentance+)
1
(in Repentance and Repentance+)
0.5
A Locked Chest.pngLocked Chest and two urns. Greed Curse Room 2.png
3
(except in Repentance and Repentance+)
1
(in Repentance and Repentance+)
0.5
A Bomb Chest.pngBomb Chest and two urns. Greed Curse Room 3.png
4
(except in Repentance and Repentance+)
1
(in Repentance and Repentance+)
0.1
A Reward Plate.pngReward Plate. Greed Curse Room 4.png
5
(except in Repentance and Repentance+)
1
(in Repentance and Repentance+)
0.25
Two Reward Plate.pngReward Plate and two random Red Heart.pnghearts. Greed Curse Room 5.png
6
(except in Repentance and Repentance+)
1
(in Repentance and Repentance+)
0.5
Three random pills and two Fire Places. Greed Curse Room 6.png
7 1 A random card, four urns, and two cobwebs. Greed Curse Room 7.png
8 1 A random rune and two Fire Places. Greed Curse Room 8.png
9 1 A red chest and four rocks. Greed Curse Room 9.png
10
(except in Repentance and Repentance+)
1
(in Repentance and Repentance+)
0.25
A bed and twelve rocks. Greed Curse Room 10.png
11
(except in Repentance and Repentance+)
1
(in Repentance and Repentance+)
0.5
Two Key.pngkeys and two urns. Greed Curse Room 11.png
12
(except in Repentance and Repentance+)
1
(in Repentance and Repentance+)
0.25
Four random hearts. Greed Curse Room 12.png
13
(except in Repentance and Repentance+)
1
(in Repentance and Repentance+)
0.5
Three coins. Greed Curse Room 13.png
14 1 A red chest. Greed Curse Room 14.png
15 1 Two random pills. Greed Curse Room 15.png
16
(except in Repentance and Repentance+)
1
(in Repentance and Repentance+)
0.5
Three random Bomb.pngbombs. Greed Curse Room 16.png
17
(except in Repentance and Repentance+)
1
(in Repentance and Repentance+)
0.5
Two random Bomb.pngbombs. Greed Curse Room 17.png
18
(except in Repentance and Repentance+)
1
(in Repentance and Repentance+)
0.5
A red chest and two spiders. Greed Curse Room 18.png
19
(except in Repentance and Repentance+)
1
(in Repentance and Repentance+)
0.5
A Double Bomb.pngDouble Bomb, four urns, and two cobwebs. Greed Curse Room 19.png
20 1 A Black Heart.pngBlack Heart. Greed Curse Room 20.png
(in Repentance and Repentance+) 21 0.5 Three red chests. Greed Curse Room 21.png
(in Repentance and Repentance+) 22 0.5 Two Black Sack.pngBlack Sacks. Greed Curse Room 22.png
(in Repentance and Repentance+) 23 0.75 An item and four urns. Greed Curse Room 23.png
(in Repentance+) 3 0.5 Duplicate of #23 with the weight of #3, a leftover. Greed Curse Room 23.png

Notes

  • Items that grant flight allow Isaac to avoid damage taken upon entering a Curse Room, but do not prevent damage taken upon leaving.
  • Any item that gives Isaac a shield or invulnerability will prevent damage taken when passing through a Curse Room Door, including Holy Mantle.
  • If a Secret RoomSecret Room is next to a Curse Room, it can be entered without taking any damage by bombing the wall between these rooms from the Secret Room.
  • The damage done by the Curse Room's door is applied when touching the door. This means that Isaac can be damaged by it without actually going through the door, and any effects that occur upon taking damage will occur in the current room and not the room that the door leads to.
  • During Cursed! (challenge #10), all doors except for special types turn into this type of door.
  • Damage taken from entering a Curse Room doesn't count for the purposes of score calculation.
  • (in Repentance and Repentance+) Holding Flat FileFlat File will remove the spikes from Curse Room doors, allowing them to be entered without taking damage.

Trivia

Bugs

Bug Bug! (except in Repentance and Repentance+) Isaac can pass through Curse Room doors without taking damage even when he should. This usually requires 2.0 speed, a long running start and careful positioning to cross the door before its damage effect kicks in, or alternatively several size downs and very careful nudging along the door's edge.