Ipecac

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This article is about Ipecac, similar in appearance to Rubber Cement.

Ipecac is a passive item.

Effects

  • Replaces tears with explosive and poisoning projectiles fired in an arc.
  • (except in Repentance and Repentance+) Tears down − (Delay × 2) + 10
  • (in Repentance and Repentance+) 1/3 Fire Rate
  • (except in Repentance and Repentance+) Tear Falling Speed is set to 13.
  • (in Repentance and Repentance+) 0.8× range multiplier.
  • (in Repentance and Repentance+) 0.8× shot speed multiplier.
  • +40 flat damage (See Effective Damage)
  • Tear size multiplier: 0.4×
  • (except in Rebirth) This item belongs to the BobBob set. Collecting three items from this set will transform Isaac into Bob.

Notes

  • Enemies within the blast radius of an Ipecac explosion will also be poisoned.
  • The damage boost mitigates the very small tear size multiplier.
  • Ipecac's damage bonus does not apply to Burn or Poison fully; only (except in Repentance and Repentance+) +4/(in Repentance and Repentance+) +2 is applied to their damage per tick.
  • Character damage multipliers do not apply to Ipecac's flat bonus.
  • Since explosions that deal less than 85 damage hurt Isaac for half a heart, Ipecac shots usually hurt Isaac for half a heart.
    • Self-damage is increased to a full heart with 85 or higher damage stat.
  • Explosions that deal more than or equal to (except in Repentance and Repentance+) 100/(in Repentance and Repentance+) 166 damage shake the screen.
  • Using Ipecac in a Crawl SpaceCrawl Space will cause the tear to bounce off the ceiling, bounce off the floor at a low height, and eventually explode. The same applies to using it on a Crawl Space wall.
  • (in Repentance and Repentance+) The height of the shots scales with range. At base stats, Ipecac shots won't be able to fly over obstacles, but the more range ups Isaac gets, the higher shots will be launched.
  • (in Repentance and Repentance+) It is possible that with low shot speed and high range/tear height, Isaac won't be able to hit obstacles up close with Ipecac shots.
  • (except in Repentance and Repentance+) The range of the explosion is a circle roughly 3 blocks in diameter, regardless of damage.
    • As Ipecac's explosion range does not scale with tear size, with enough tear size increasing items (e.g. Death's TouchDeath's Touch), it can become nearly impossible to hit enemies with Ipecac's explosions.
  • (in Repentance and Repentance+) Ipecac's explosion range increases with tear size.

Synergies

  • (in Repentance and Repentance+) AbyssAbyss: When Isaac uses Abyss to absorb Ipecac it turns into a larger slow moving green locust that deals x1.5 Isaac’s damage per tick and poisons enemies.
  • (in Repentance and Repentance+) Brain WormBrain Worm: The Ipecac tears will snap 90 degrees and rain down at nearby enemy should the shot miss, completely eliminating the shortcoming of having too much range and causing Ipecac tears to fly over enemy's head, missing them.
  • BrimstoneBrimstone / Character Azazel icon.pngAzazel: Blood beam now does poison damage and will explode on connection with an enemy which can damage the character if close enough. The character doesn't gain the Damage Up or Tears Down effects.
    • (in Afterbirth and Afterbirth †) BrimstoneBrimstone Isaac shoots Ipecac tears while charging Brimstone. Both Brimstone and Ipecac shots modify Isaac's damage and tear delay stat, meaning that Ipecac fires slower and Brimstone charges slower, but Brimstone does an extra 40*13 damage. Take care to pre-charge Brimstone so that the Ipecac shot is on cooldown as Isaac enters a room.
    • (in Afterbirth and Afterbirth †) Character Azazel icon.pngAzazel No explosive beam or stat change. Beam poisons enemies.
    • (in Repentance and Repentance+) The flat damage bonus is reduced to +2, but Isaac's tear rate stat is not modified. The beam explodes on the first enemy or obstacle it hits every other tick, dealing 10 + twice of Isaac's Damage. The explosions do not occur when the beam narrows, meaning that they occur only twice per shot without Soy MilkSoy Milk / (in Repentance and Repentance+) Almond MilkAlmond Milk. The beam and its explosions poison enemies. The LadderThe Ladder, when placed, will trigger the Ipecac-Brimstone explosions. (possibly a bug)
  • Cricket's BodyCricket's Body: The main tear splits into four explosive splash tears. The splash tears can still damage Isaac.
    • (in Repentance and Repentance+) Ipecac's x0.8 range multiplier does not stack with Cricket's Body's own x0.8 range multiplier.
  • (in Repentance and Repentance+) C SectionC Section: The fetuses explode once they touch an enemy, poisoning and dealing damage equal to Isaac's Damage.
  • Dr. FetusDr. Fetus: Bombs explode on contact, do no damage to Isaac and become Bob's CurseBob's Curse bombs.
    • (except in Repentance and Repentance+) The damage is massively increased, as the +40 damage from Ipecac is run through the damage multiplier of Dr. Fetus.
    • (in Repentance and Repentance+) The flat damage bonus is reduced to +2. Bombs leave a poison cloud that damages enemies. With (in Repentance and Repentance+) Character Jacob and Esau icon.pngJacob and Esau only the character with the items is immune to the explosions.
    • Dr. Fetus + Monstro's Lung: Renders Isaac no longer immune to his shots. (in Repentance and Repentance+) The flat damage bonus is increased back to +40.
    • Dr. Fetus + Sad Bombs: Isaac is not immune to the explosive shots created by the Sad Bombs' effect.
  • Epic FetusEpic Fetus: Missiles turn green and are poisonous. Damage greatly increases as the flat damage bonus stacks with Epic Fetus' explosive multiplier.
  • (except in Rebirth and Afterbirth) Flat StoneFlat Stone: The Ipecac shots cause full-damage explosions instead of lesser splash damage when they bounce off the floor, though they can also harm Isaac.
    • (in Repentance and Repentance+) Each bounce creates an explosion that deals half Isaac's damage as well as dealing the regular splash damage. The bounce explosion radius is slightly larger than the splash radius.
  • (except in Rebirth and Afterbirth) Character The Forgotten icon.pngThe Forgotten: The flat damage bonus is reduced to +4. Melee attacks become poisonous and explosive; he cannot be hurt by the blasts but is pushed back by them. The explosions deal 1.5x damage. The charged throwing attack is only poisonous. The Soul uses Ipecac as normal.
    • (in Repentance and Repentance+) The flat damage bonus is reduced to +2. The thrown bone club can explode once on enemy contact while being sent out, but not while returning. These explosions deal from 10 + 2.8x to 10 + 6x Damage based on how much the attack is charged, and do no self-damage.
    • (in Repentance and Repentance+) When the skeleton form has TechnologyTechnology, the thrown bone club constantly explodes and deals damage to The Forgotten.
  • (except in Rebirth and Afterbirth) HaemolacriaHaemolacria: Tear delay is increased by 1/3 compared to either of the items on their own, but Isaac now fires Ipecac shots that release poisonous, high-damage but non-explosive split tears on impact.
    • (in Repentance and Repentance+) Ipecac's x0.8 range multiplier does not stack with Haemolacria's own x0.8 range multiplier.
  • The Ludovico TechniqueThe Ludovico Technique: Tear damage is increased by 4, explodes when killing an enemy, and comes back to Isaac.
    • (in Afterbirth †) +4 flat damage bonus, no explosion.
    • (in Repentance and Repentance+) +2 flat damage bonus, no explosion.
  • (in Repentance and Repentance+) Maw Of The VoidMaw Of The Void: The ring becomes poisonous and explodes on the first enemy or obstacle contact it hits every other tick, dealing 10 + twice of Isaac's Damage. The explosions do not occur for the first four ticks.
  • (in Repentance and Repentance+) Mega BlastMega Blast: The explosions from the beam do not damage Isaac.
  • Mom's KnifeMom's Knife: Knife turns green, may poison enemies, and removes Ipecac's damage increase.
    • (in Afterbirth †) Also adds +4 flat damage bonus.
    • (in Repentance and Repentance+) Also adds +2 flat damage bonus. The thrown knife can explode once on enemy contact while being sent out, but not while returning. These explosions deal from 10 + 2.1x to 10 + 6x Damage based on how much the attack is charged.
  • Monstro's LungMonstro's Lung: Isaac fires a barrage of Ipecac shots, with no increase in charge time compared to Monstro's Lung alone.
    • (in Repentance and Repentance+) Charge time increases by 3x.
  • Mysterious LiquidMysterious Liquid: Leaves a massive pool of creep on the floor on impact.
  • The ParasiteThe Parasite: The Ipecac tear will spawn two smaller explosive tears when it collides with a solid object, but not with an enemy. These tears can spawn tears on their own as well, potentially leading to huge chain reactions.
  • (in Repentance and Repentance+) RevelationRevelation: The laser do not benefit from Ipecac's damage bonus, instead it takes +2 flat damage bonus. The laser explodes on the first enemy or obstacle it hits every other tick. The explosions occur 8 times and deal 10 + twice of the laser's damage.
  • (except in Rebirth) Tech XTech X: The flat damage bonus is reduced to +4. The laser ring becomes poisonous.
    • (in Repentance and Repentance+) The flat damage bonus is reduced to +2. The laser ring becomes poisonous and explodes every other tick on contact, deal 10 + twice of the ring's damage. Knockback from the blasts will push enemies along the path of the ring, prolonging damage. The ring will not open Secret RoomSecret Rooms.
  • TechnologyTechnology: Removes the flat damage bonus, poisonous laser.
    • (in Afterbirth †) +4 flat damage bonus, poisonous laser.
    • (in Repentance and Repentance+) +2 flat damage bonus, poisonous laser that explodes on enemy or obstacle contact, deal 10 + twice of Isaac's damage. Keeps Ipecac's stats other than damage.
      • Note: This combination is not advised if the player has the (except in Rebirth) Multidimensional BabyMultidimensional Baby familiar. When the ipecac technology laser passes through the (except in Rebirth) Multidimensional BabyMultidimensional Baby, it instantly explodes, damaging the player and likely being fatal for the run.
  • (except in Rebirth and Afterbirth) TrisagionTrisagion: Trisagion blasts do not explode on hit. The explosion happen once the blast runs out of range or hits a wall and deals damage equal to Isaac's Damage.
    • (in Repentance and Repentance+) Trisagion blasts are poisonous and explode upon impact with an enemy or obstacle, dealing 10 + twice of the blast's damage. When the base of the blast reaches an enemy or obstacle, it explodes and deals damage equal to Isaac's Damage.

Interactions

  • (except in Rebirth) Crown Of LightCrown Of Light / PolyphemusPolyphemus / (except in Repentance and Repentance+) ProptosisProptosis / Sacred HeartSacred Heart / (except in Repentance and Repentance+) Bloody LustBloody Lust: The damage multipliers from these items do not apply to Ipecac's +40 bonus, resulting in much lower damage increase than expected.
  • Chocolate MilkChocolate Milk: Charged up Ipecac deals expectedly high damage. Rapid-fire can be used against weaker enemies or to clear obstacles when necessary.
  • Cricket's HeadCricket's Head / Eve's MascaraEve's Mascara / Magic MushroomMagic Mushroom: The damage multipliers from these items apply to Ipecac's +40 bonus, unlike others.
  • (except in Repentance and Repentance+) Death's TouchDeath's Touch: Although damage is increased, the tears' hitboxes also grow larger, which may be detrimental.
  • Fire MindFire Mind: Due to the nature of the Ipecac, all shots will have a 100% chance of leaving a fire at the center of the explosion. (except in Repentance and Repentance+) It will also no longer leave behind green creep and the explosion will be of normal color instead of green.
  • (except in Repentance and Repentance+) Ghost PepperGhost Pepper: If a fire is generated at the same time as an Ipecac shot, the Ipecac shot will explode instantly.
  • (except in Rebirth) Glass CannonGlass Cannon: As the Glass Cannon tears are so large, even a modest damage increase or a single tear size increasing item is likely to render the tear unable to damage enemies.
  • GuppyGuppy: Blue Flies are no longer spawned on hit.
    • (except in Rebirth) Ipecac shots spawn Blue Flies on hit, both direct and indirect.
  • (except in Rebirth) Holy LightHoly Light: A beam of light will spawn on top of any enemy within the explosion's radius.
  • (except in Rebirth and Afterbirth) Jacob's LadderJacob's Ladder: The sparks spawn only when they hit a wall.
  • (except in Repentance and Repentance+) Little HornLittle Horn: If an Ipecac shot has the Little Horn effect, after destroying an enemy, it loses its explosive property and effectively is just a normal Little Horn tear.
  • Lost ContactLost Contact: Ipecac shots will explode on contact with enemy shots.
  • Mom's EyeMom's Eye / Loki's HornsLoki's Horns: Occasionally shoots backwards or in all 4 directions, with high risk of self-damage.
  • (in Repentance and Repentance+) Number OneNumber One: Not recommended. Unlike other similar items, Ipecac's x0.8 range multiplier does stack with Number One's own x0.8 range multiplier, making self-damage more likely.
  • (except in Repentance+) ParasitoidParasitoid: Only extra range applies on egg sack tears and they will not spawn flies or spiders.
  • Piercing tears: Tears will still explode on enemy contact, nullifying piercing.
  • Rubber CementRubber Cement: Tears will bounce off walls and rocks and won't explode until they hit the ground. Not recommended, as self-damage is likely.
  • Spectral tears: Ipecac shots no longer explode on contact with obstacles or walls, making accidental self-damage less likely but it's more difficult to open secret doors.
  • (in Repentance and Repentance+) Character Tainted Forgotten icon.pngTainted Forgotten: Tainted Forgotten's melee attacks will explode. Tainted Soul is immune only to those explosions, so any further explosions caused by synergies will damage it.
  • (except in Repentance and Repentance+) Technology 2Technology 2: The +40 damage bonus is not affected by the Technology 2 multiplier, making the laser very high powered, but only every other Ipecac shot is fired.
  • (except in Rebirth and Afterbirth) Technology ZeroTechnology Zero: High fire rate needed for explosive shots to be connected.
  • Tiny PlanetTiny Planet: Ipecac tears orbit around Isaac for a very long time. They land far enough to not cause self-damage, but that can be relied on only if Isaac is not moving and do not hit enemies.
  • (except in Rebirth) Tractor BeamTractor Beam: The Ipecac tear will travel in an arc along the beam, even if Isaac is moving forward as well. When Isaac changes direction, the tear will snap to the beam, making it very easy to accidentally hit close objects blocking its new path.

In-game Footage

Unlockable Achievements

Trivia

  • "Ipecac" is a shortened name for syrup of ipecac, a powerful emetic (a substance used to induce vomiting). This name is itself derived from a shortening of the source plant's name, Ipecacuanha. Production of ipecac syrup has been discontinued since 2010.
  • If Isaac's damage is above 100, Ipecac's explosions will shake the screen. This is just a visual effect.
    • (in Repentance and Repentance+) 166 damage is required for screen shake.
    • (in Repentance and Repentance+) A big enough tear size (~827 damage with no other tear size modifiers) will cause the explosion sound to change to the one used by Mama Mega!Mama Mega!.
  • This item is used in Suicide King (challenge #7).
  • In the Wrath of the Lamb DLC for the original game, this item was unlocked by default.