Chocolate Milk
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Chocolate Milk is a passive item.
Effects
- Grants charged tears that deal greater damage when fully charged.
- Tear damage scales from approximately 10% damage at a minimum charge to 400% damage at full charge.
- The minimum charge damage increases as Isaac's fire rate increases.
- Tear damage scales from approximately 10% damage at a minimum charge to 400% damage at full charge.
- Tear delay: ×2.5.
Notes
- Repeatedly pressing a key to fire allows Isaac to fire as quickly as the key is pressed, up to the equivalent of a maxed tears stat. This is not generally recommended, as overall damage per second is greatly reduced.
- Rapid-fire can be useful for dealing with low-health enemies or for quickly destroying obstacles like poops or fireplaces, for whom DPS is less relevant, or chance-based tear effects.
- Having multiple instances of Chocolate Milk has no effect.
- At 30.00 fire rate or above, charging is no longer needed. Higher fire rate results in higher tear damage. At 120.00 fire rate, tears deal 4× Isaac's damage.
Synergies
- 20/20/The Inner Eye/Mutant Spider: Fires multiple charged shots.
- Cricket's Body/The Parasite/Compound Fracture: Since split tears tend to hit the same target the main tear hits, this can allow for much higher damage.
- The Forgotten: When charging the club, instead of being thrown, the club grows bigger in size and damage.
- Godhead: Charging the shots increases the size and damage of the aura.
- Charging the shots increases the size of the aura, but not its damage.
- Guppy: Firing quickly generates lots of Blue Flies, which can lead to much higher damage than firing tears alone.
- Haemolacria: Increased tear delay. Completely charged shots and their burst tears are larger and deal higher damage than normal. Chocolate Milk also allows low-damage Haemolacria shots to be fired rapidly.
- Immaculate Heart: Orbiting tears' damage does not depend on the charge of Chocolate Milk, so Isaac can shoot low damage tears rapidly to produce a large number of orbiting tears which do full damage.
- Isaac's Tears/Sad Bombs/Tammy's Head: The size and damage of all generated tears correspond to the current charge level of Chocolate Milk. Isaac's Tears will nearly instantly recharge while charging a Chocolate Milk shot.
- Charge level does not effect generated tears. Isaac's Tears recharge only when a shot is fired.
- Ipecac: Increased tear delay. Charged shots deal massively increased damage, as the +40 damage from Ipecac is run through the damage multiplier of Chocolate Milk. It also allows low-damage Ipecac shots to be fired rapidly.
- Lachryphagy: Rapidly firing small, uncharged tears can cause the fed tear to grow into a gigantic tear that will still deal fairly low damage while feeding tears with charged tears will result in higher-damage tears.
- Charged and uncharged fed tears deal similar damage.
- Mom's Wig: Spiders rapidly spawn while charging.
- Spiders spawn only when a shot is fired.
- Monstro's Lung: Reduces Isaac's current tear delay by 20%, allowing Monstro's Lung to charge faster. Each tear from Monstro's Lung is also a charged Chocolate Milk shot, massively increasing damage.
- Tear damage, along with the number of tears fired is dependent on charge time.
- Polyphemus: Increased tear delay. Massively increases the damage of each shot, and charged tears decay in damage much slower as they pierce as a result.
- Sinus Infection: Booger damage is influenced by the damage of the individual tear, so fully-charged Chocolate Milk shots can result in very potent damage over time.
- Technology 2: Damage dealt by the laser is equal to Isaac's current charge, leading to constant high damage from a safe distance.
- The laser deals 13% of Isaac's damage regardless of charge, tears are affected by Chocolate Milk as normal.
- Trisagion: Fully charged beams deal four times normal damage. Trisagion's shots are colored brown.
Interactions
- Anti-Gravity: No effect, but retains the reduced tear delay.
- Azazel/Brimstone: Reduces Isaac's current tear delay by 20%. Doesn't increase damage.
- The beam takes longer to fully charge, but can be released at any point during its charge. Width and damage of the beam increases at higher charges; width scales from 50% at minimum charge to 160% at maximum charge, while damage scales from 25% at minimum charge to 250% at maximum charge.
- C Section: Overrides Chocolate Milk.
- Cursed Eye: The charge bar only indicates the current charge for Chocolate Milk, not for Cursed Eye; the latter's charge is determined by the eye's glow. If charged until Cursed Eye fully glows, Isaac fires one Chocolate Milk shot, followed by up to three minimal power ones.
- Cursed Eye takes longer to charge, but low damage shots can be fired rapidly. If fully charged, Isaac fires five Chocolate Milk shots.
- Dr. Fetus: Reduces Isaac's current tear delay by 20%. Bombs can't be charged.
- Epic Fetus: Reduces Isaac's current tear delay by 20%. Missiles can't be charged.
- The Ludovico Technique: Reduces Isaac's current tear delay by 20%. The tear can't be charged.
- Overrides Chocolate Milk.
- Mom's Knife: Reduces Isaac's current tear delay by 20%. Doesn't increase damage.
- Marked: Isaac will automatically charge his shots. Fire rate increases when the crosshair is closer to Isaac, and damage increases when the crosshair is farther from Isaac.
- Mega Blast: Firing the Mega Blast beam while Chocolate Milk charges preserve the charge, but does not increase the beam's damage.
- Neptunus: Overrides Chocolate Milk's active charge. Tear damage is determined by how charged Neptunus is.
- Neptunus + Kidney Stone: Isaac will not fire any tears during the Kidney Stone burst.
- Soy Milk: Overrides Chocolate Milk, but Isaac gains a flat +1 damage bonus after the Soy Milk damage penalty.
- Shoots moderately charged shots at a quick pace with no increase in damage.
- Sprinkler: The size and damage of the sprinkler's tears depend on Isaac's current charge amount.
- No effect on Sprinkler.
- Technology: Reduces Isaac's current tear delay by 20%. Lasers can't be charged.
- Lasers can be charged, dealing up to 4× damage when fully charged. Low-damage lasers can also be fired rapidly.
- At 30.00 fire rate or above, charging is no longer needed and lasers deal 4× damage.
- Lasers can be charged, dealing up to 4× damage when fully charged. Low-damage lasers can also be fired rapidly.
- Tech X: Reduces Isaac's current tear delay by 20%. Doesn't increase damage.
In-game Footage
Trivia
- This item is used in Onan's Streak (challenge #29).
The Binding of Isaac: Rebirth |
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