Dark Arts

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(in Repentance and Repentance+)

Dark Arts is an unlockable activated item added in The Binding of Isaac: Repentance. Character Tainted Judas icon.pngTainted Judas starts with this item in his consumable slot.

Effects

  • When used, Isaac gains +1.0 speed and can walk through enemies/bullets for 1 second or until he shoots. If Isaac walks through an enemy or bullet during this time, it freezes until the effect ends, then takes damage equal to 2× Isaac's damage plus a flat 3.5. If there are multiple enemies/projectiles caught in the attack, each consecutive attack deals an additional flat 3.5 damage. At the end of the effect, an area of effect blast is created, dealing more damage the more enemies or bullets were pierced during the effect.
    • The damage of the blast at the end of Dark Arts is equal to the sum of all damage dealt while dashing between enemies.
      • Bullets walked through will still count for the final blast damage calculation, even though they can't be damaged.
  • When used as Character Dark Judas icon.pngDark Judas or Character Tainted Judas icon.pngTainted Judas, for every enemy/bullet he walks through, he will gain a temporary +1 damage bonus, which wears off at a rate of -0.25 damage every half second.

Notes

  • The invincibility can be canceled early by firing tears (and hence receive the damage bonus early with Tainted Judas or Dark Judas).
  • If an enemy/bullet Isaac walks through dies or otherwise disappears before Dark Arts deactivates, they will not grant a damage bonus.
  • Orbitals that deal contact damage such as Collectible Forever alone icon.pngForever alone will still deal damage and potentially kill an enemy, while those that block shots like Pretty Flies will still block and destroy projectiles.
    • Dark Arts still works on reflected bullets.
    • Explosive projectiles will explode when destroyed by Dark Arts.
  • Isaac cannot pick up items or donate to Blood Donation Machine.pngBlood Donation Machines or Devil Beggar.pngDevil Beggars while Dark Arts is activated, but he can pass through Curse RoomCurse Room doors or over spikes.
  • Dark Arts cannot open Spiked Chest.pngSpiked Chests or Mimic chest Repentance.pngMimic Chests while active, but standing on the chests when the effect ends will safely open them.
  • Isaac can still press Pressure Plate.pngPressure Plates while Dark Arts is activated.
    • Collectible Dark Arts icon.pngDark Arts can be used to press the button in Greed Mode without taking any damage.
  • Dark Arts will trigger certain tear effects on enemies it damages, such as burning from Collectible Fire Mind icon.pngFire Mind.
  • Invincible enemies such as Stoney.pngStonies and Stone Grimace.pngStone Grimaces can still be affected and used to increase the damage.
    • Host.pngHosts can be damaged and killed even while they are lowered and invincible.
    • Similarly, using Dark Arts on Boss Scolex ingame.pngScolex's invulnerable segments will deal damage.

Synergies

  • Collectible 9 Volt icon.png9 Volt: Halves the time required to charge Dark Arts.
  • Collectible Backstabber icon.pngBackstabber: Tagging an enemy from behind will apply bleeding.
  • Collectible The Battery icon.pngThe Battery: Second charge can be used while Dark Arts is active.
  • Collectible The Book of Belial icon.pngThe Book of Belial + Collectible Birthright icon.pngBirthright as Character Judas icon.pngJudas / Character Dark Judas icon.pngDark Judas: Grants temporary damage ups for every enemy/projectile hit by Dark Arts, similarly to Character Tainted Judas icon.pngTainted Judas. This stacks with Character Dark Judas icon.pngDark Judas' inherent version of this, doubling the amount of damage gained.
  • Collectible Book of Virtues icon.pngBook of Virtues: Spawns black wisps on the middle ring whenever an enemy is killed with Dark Arts. The wisps do not persist between rooms.
  • Collectible Camo Undies icon.pngCamo Undies: The stealth mode given by Camo Undies won't be removed by activating Dark Arts. However, Dark Arts only gives +0.5 speed while Camo Undies is active.
  • Collectible Car Battery icon.pngCar Battery: Dark Arts will last twice as long, totalling at 2 seconds per use.
  • Collectible Euthanasia icon.pngEuthanasia: Dark Arts can apply the Euthanasia effect.
  • Collectible Pause icon.pngPause: Activating Dark Arts will not cancel the effect.
  • Collectible Taurus icon.pngTaurus: Dark Arts' speed increase will contribute towards Taurus' activation.
  • Wisps: Wisps cannot be destroyed while Dark Arts is in effect.

Interactions

  • Collectible Aries icon.pngAries / Collectible E. Coli icon.pngE. Coli / Collectible Midas' Touch icon.pngMidas' Touch / Collectible Mom's Heels icon.pngMom's Heels / Collectible Serpent's Kiss icon.pngSerpent's Kiss / Collectible The Virus icon.pngThe Virus: On-touch effects won't activate while Dark Arts is active.
  • Collectible Blood Oath icon.pngBlood Oath: Using Dark Arts will block the damage, preventing Blood Oath from activating.
  • Collectible Gnawed Leaf icon.pngGnawed Leaf: If Isaac is stationary when Dark Arts ends, he will gain invulnerability without any downtime. Dark Arts can also be used from invulnerability without taking damage.
  • Collectible How to Jump icon.pngHow to Jump: Can be used while Dark Arts is active.
  • Collectible Kamikaze! icon.pngKamikaze!: Can be activated without harm while using Dark Arts.
  • Lil ClotLil Clot / Collectible Sumptorium icon.pngSumptorium: Clots gain increased speed and are no longer be able to fire, but are still vulnerable to damage while Isaac is using Dark Arts.
  • Collectible Mars icon.pngMars: Isaac is able to dash while using Dark Arts.

In-game footage

Trivia

  • The item is a reference to a flash game Edmund McMillen created in 2005 called Grey-Matter. In this game, enemies would be killed in a fashion identical to Dark Arts.
  • Before being added in game, Dark Arts was the starting item for Dark Judas in The Binding of Isaac: Four Souls, a card game created by Edmund McMillen.

Bugs

Bug Bug! Using Collectible Dark Arts icon.pngDark Arts after using Collectible Doctor's Remote icon.pngDoctor's Remote before the missile hits the ground will trap Isaac in the animation of holding the remote over his head until leaving the room or getting hit, preventing you from firing tears.
Bug Bug! If tagged during a dash attack, certain enemies and bosses will "dash" without actually moving after Dark Arts end. This is most notable for Boss The Cage ingame.pngThe Cage - the boss will roll in place for a couple of seconds. If such an enemy gains momentum in any way (e. g. via collision with other enemies, explosions, or knockback from Isaac's tears), it will resume the dash.