Sacks
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This article is about the pickup. For the enemy, see Sack (Enemy). For other uses, see Sack (Disambiguation).
Grab Bag

The Grab Bag will spawn 1-4 random pickups upon touching it.
They will not drop any hearts, pills, or chests, and they have an increased chance to drop Lil' BatteriesError: The given entity ("Lil' battery") does not exist. .
Sack Head has a 33% chance to replace pickups with sacks.
Shops have a chance to sell sacks for seven coins.
Random sacks have a 99.0% chance to be a grab bag. Has a 1% of replacing a chest.
Black Sack

A Black Sack will spawn 2-3
- 35% Pills
- 20%
Black Heart
- 10%
Bone Heart
- 35%
Bombs
when collected. Only one heart can spawn from one sack, but there may be two pills or bombs.
Random sacks have a 1% chance to be a black sack.
Sacks will replace Black Sacks until unlocked.
Notes
Bone hearts can spawn from Black Sacks even if they haven't been unlocked yet.
- The probabilities above refer to the kind of sack that is generated by the game when a sack is spawned with a sub-type of 0 (i.e. a random sack).
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