The Ludovico Technique

From The Binding of Isaac: Rebirth Wiki
Jump to navigation Jump to search

The Ludovico Technique is a passive item.

Effects

  • Instead of firing tears, Isaac controls one floating tear that hovers over obstacles. This tear deals constant damage when held in place over an enemy.
  • (in Repentance+) +0.2 shot speed.

Notes

  • (except in Repentance and Repentance+) The Ludovico Technique is a special item.
  • Ludovico tear is piercing and spectral by default.
  • Ludovico tear movement speed is determined by the shot speed stat.
  • Ludovico tear hits per second are determined by the tears stat, maxed out at 30 ticks per second.
  • (except in Repentance and Repentance+) When Boss Death ingame.pngDeath uses his The HourglassThe Hourglass attack, the tear is slow to respond, but then moves so quickly that it is nearly impossible to use effectively.
  • (except in Repentance and Repentance+) When there are no enemies in a room, the tear slowly floats towards Isaac.
    • The BrimstoneBrimstone ring still follows when Isaac is outside of it.
  • If multiple Ludovico Techniques are acquired (via (except in Rebirth) DiplopiaDiplopia, (except in Rebirth and Afterbirth) Crooked PennyCrooked Penny, (in Repentance and Repentance+) Bag of CraftingBag of Crafting or on a victory lap), then additional smaller tears will orbit the main tear.
    • A maximum of 15 smaller tears can orbit the main tear.
  • The Ludovico tear is larger than normal, but does not gain size from damage as much as normal tears.

Synergies

  • 20/2020/20 / The Inner EyeThe Inner Eye / Mutant SpiderMutant Spider: Smaller tears orbit the main tear.
  • (except in Rebirth and Afterbirth) Angelic PrismAngelic Prism: While the tear is in contact with the prism, it will fire 4 additional tears in cardinal directions at Isaac's tear rate.
  • Character Azazel icon.pngAzazel: The same effect as with Brimstone, but the damage is halved.
    • Azazel + BrimstoneBrimstone: Full damage of the laser ring is regained.
  • (except in Rebirth and Afterbirth) BackstabberBackstabber: Much easier to inflict bleeding and double damage on most enemies.
  • (in Repentance and Repentance+) Berserk!Berserk!: The tear can't be controlled while berserking, but it can be batted around the room until the effect ends.
    • (in Repentance and Repentance+) Character Tainted Samson icon.pngTainted Samson: uses a passive form of Berserk! that works the same way.
  • (except in Rebirth and Afterbirth) BookwormBookworm: Causes an additional smaller tear to constantly appear and disappear, teleporting from Isaac's location to the main Ludovico tear in a glitchy manner.
  • BrimstoneBrimstone: Tear takes the shape of a very large laser ring. (except in Repentance and Repentance+) The shot speed is ignored. The Tears stat is ignored and the damage is dealt very rapidly at a rate equivalent to 1 tear delay. This ring will always be present and doesn't need charging up like normal Brimstone would.
    • Brimstone + (except in Rebirth) IncubusIncubus: Incubus' Brimstone laser is not affected by Ludovico Technique.
      • (in Repentance and Repentance+) Adds a smaller controllable laser ring in addition to the main one.
    • Brimstone + (in Repentance and Repentance+) Twisted PairTwisted Pair: Similar effects to Incubus.
    • (in Repentance and Repentance+) Brimstone + IpecacIpecac: +2 damage, beam explodes when colliding with enemies and obstacles.
    • Brimstone + A Lump of CoalA Lump of Coal: The ring increases in diameter, but not the damage, the farther away it gets from Isaac.
    • Brimstone + Spoon BenderSpoon Bender: The ring reaches out to attack enemies near it, reforming into a ring when no enemies are present.
    • Brimstone + TechnologyTechnology: The ring is visually identical to a normal Brimstone ring, but the 1.5x damage multiplier applies.
    • Brimstone + 20/2020/20/The Inner EyeThe Inner Eye/Mutant SpiderMutant Spider: no effect.
    • Brimstone + (except in Rebirth and Afterbirth) Apple!Apple! / (except in Rebirth) Holy LightHoly LightError: The given collectible ("Holy light") does not exist. / Other tear effects: no effect.
  • (except in Rebirth and Afterbirth) Compound FractureCompound Fracture: Turns tear into a large bone, which shoots out smaller tears when attacking/touching an enemy. Scattered tears are spectral and piercing.
  • (except in Rebirth) Dead EyeDead Eye: Damage bonus increases until it hits the max of 2x. Since the controllable tear never hits the ground or wall, the bonus cannot be lost.
  • Dr. FetusDr. Fetus: A bomb is shot out at high speed and can be controlled, another bomb cannot be shot until the previously shot bomb has detonated.
    • (in Repentance and Repentance+) Causes your tears to act like Epic FetusEpic Fetus and now inherits all synergies Epic Fetus has.
  • (except in Rebirth) EpiphoraEpiphoraError: The given collectible ("epiphora") does not exist.: Moving the tear in one direction for an extended time increases your fire rate.
  • (in Repentance and Repentance+) ExplosivoExplosivo/Nose GoblinNose Goblin/Sinus InfectionSinus Infection: Every tick of damage the Ludovico tear deals has a chance to stick a separate Explosivo/booger tear onto the enemy allowing Isaac to continue controlling the Ludovico tear.
  • (in Repentance and Repentance+) Eye of the OccultEye of the Occult: While holding a direction key, the Ludovico tear will constantly shoot out controllable tears in random directions. The air time of these tears scales with the range stat.
  • (except in Rebirth) Fate's RewardFate's Reward: The familiar gains spectral and piercing tears.
  • (except in Rebirth and Afterbirth) Flat StoneFlat Stone: The tear starts bouncing at a rate somewhat below Isaac's fire rate, each bounce dealing splash damage.
    • Flat Stone + IpecacIpecac: Causes a poisonous explosion when it bounces instead of plain splash damage, as per normal Ipecac. The first bounce when entering a room does not explode, allowing moving the tear with less risk of self-damage.
  • (except in Rebirth) Fruit CakeFruit Cake: The tear will cycle through different effects, based on Isaac's tear rate.
    • (in Afterbirth †) If Isaac stays in one room long enough the Ludovico tear will often fill the room with many stationary (except in Rebirth and Afterbirth) TrisagionTrisagion tears that last until Isaac leaves the room. This combination can easily clear most rooms.
  • (except in Rebirth and Afterbirth) Character The Forgotten icon.pngThe Forgotten: The tear follows the Forgotten when in its skeleton form. It can be hit with its melee attack to propel it, making it do more damage. When switching to the Soul, the tear behaves as normal.
    • The Forgotten + (except in Rebirth) Multidimensional BabyMultidimensional Baby: The second tear acts exactly like the first and can also be hit to propel it.
    • The Forgotten + Multi-shot: Switching back from the Soul to the Forgotten will only remove the main tear, thus creating infinitely persisting tears on the screen. Repeating this process allows suspending arbitrarily high amount of tears.
  • GodheadGodhead: The tear homes towards nearby enemies and gains a large damaging aura. However, the aura cannot damage an enemy that is in contact with the actual tear; barring a high tear rate, it may be better to keep the aura on the enemies instead of the tear.
  • (in Rebirth and Afterbirth) GuppyGuppy: A large number of flies is rapidly deployed whilst controlling the Ludovico tear.
  • (except in Rebirth) Holy LightHoly LightError: The given collectible ("holy light") does not exist.: The Ludovico tear will release holy beams on itself periodically while touching an enemy.
  • (in Afterbirth and Afterbirth †) IncubusIncubus: Isaac gains a controlled tear while also being able to shoot normally with Incubus. Incubus's tears gain piercing and spectral properties.
    • (in Repentance and Repentance+) Incubus creates a second smaller Ludovico Technique tear instead, which can both be controlled by Isaac. The second tear is slightly delayed/ outside of the main tear. This may cause it to not hit enemies sometimes.
    • (in Repentance and Repentance+) (except in Rebirth) Character Lilith icon.pngLilith: Lilith's incubus will fire a smaller Ludovico Technique tear. For each doubled incubus caused by (except in Rebirth) Box of FriendsBox of Friends, there will be an additional Ludovico Technique tear that spawns on Lilith's location.
  • (in Afterbirth †) Lead PencilLead Pencil: The tear blinks red, but the effect is entirely cosmetic.
    • (in Repentance and Repentance+) Tear barrages are launched in cardinal directions, even when not controlling the tear. Proc rate depends on fire rate.
  • (in Repentance and Repentance+) LodestoneLodestone: The single floating tear will flash grey to indicate that the magnetism might apply on hit. Like Strange Attractor, enemies tagged with magnetism will also draw the floating tear towards said enemy.
  • (except in Rebirth) Loki's HornsLoki's Horns: The Ludovico tear will sometimes shoot 4 smaller piercing + spectral tears in each cardinal direction. This chance scales with luck and goes up to 100% at 20 Luck.
  • Lost ContactLost Contact: Tear will block enemy tears without disappearing.
  • A Lump of CoalA Lump of Coal: The tear becomes larger the further away it is from Isaac, increasing in damage.
  • (except in Rebirth) Mom's EyeMom's Eye: The Ludovico tear has a chance on each damage tick to fire a smaller piercing + spectral tear in a random direction. This chance scales with luck and goes up to 100% at 10 Luck.
  • (in Rebirth and Afterbirth) Mom's WigMom's Wig: The item causes spiders to spawn rapidly when moving the tear.
    • (in Repentance and Repentance+) Causes Spiders to rapidly spawn until the cap of 5 is reached.
  • Monstro's LungMonstro's Lung: Tear turns red and does more damage.
    • (except in Rebirth) Tear becomes a cluster of variously sized tears spread over a small area. The tears move at the same speed when controlled but constantly move around each other.
  • My ReflectionMy Reflection: The shot speed multiplier causes the tear to move significantly faster, allowing it to catch up to any fast-moving enemies.
  • Mysterious LiquidMysterious Liquid: Creep continuously oozes from underneath the tear.
  • The ParasiteThe Parasite: Shoots out smaller tears when attacking an enemy. Scattered tears are spectral and piercing.
  • (except in Rebirth and Afterbirth) PausePause: The tear deals damage, even if the enemies are stopped. Moving the tear unpauses the enemies.
  • Strange AttractorStrange Attractor: Enemies, items and even most bosses will be sucked to the single floating tear, dealing constant damage while keeping Isaac well away from harm, making this combination extremely effective in almost all scenarios.
  • (in Repentance and Repentance+) Character Tainted Azazel icon.pngTainted Azazel: The same effect as Brimstone, dealing full damage (Tainted Azazel's default laser damage is halved unless HemoptysisHemoptysis is used first). Tainted Azazel can no longer use Hemoptysis.
  • (except in Rebirth) Tear DetonatorTear Detonator: The tear explodes into six smaller tears, then reappears next to the player.
  • Tech.5Tech.5: The tear controls as usual, and Isaac fires the laser towards the tear relative to his position, rather than in the direction the player is moving the tear. The laser becomes spectral.
  • TechnologyTechnology: The tear becomes a large laser ring, which visually looks like a shot fired by Tech XTech X. Shot speed is ignored. The Tears stat is ignored and the damage is dealt very rapidly at a rate equivalent to 1 tear delay.
  • (except in Rebirth) The WizThe Wiz: Small tear orbits the main tear. Tear controls rotated 45 degrees clockwise - holding up makes it move northeast and so on.

Interactions

Overrides The Ludovico Technique:

Overridden by The Ludovico Technique:

Overridden by The Ludovico Technique, other than stat changes:

Other interactions:

  • ???'s Only Friend???'s Only Friend / Robo-Baby 2.0Robo-Baby 2.0: The tear and familiar(s) travel together, as they are controlled in the same way. Because the familiars' travel speeds are not affected by Isaac's shot speed, they only travel in the same spot when Isaac has exactly the amount of shot speed to sync them up.
  • (in Repentance and Repentance+) Almond MilkAlmond Milk: The tear will rapidly teleport in a small area around it, making it difficult to aim.
  • (in Repentance and Repentance+) Bag of CraftingBag of Crafting: Swiping the bag at the Ludovico tear will bat it in the direction of the knockback.
  • (in Repentance and Repentance+) Bird's EyeBird's Eye: Isaac will occasionally shoot a flame towards the Ludovico tear.
  • Blood ClotBlood Clot / Chemical PeelChemical Peel: The tear steadily cycles between red and "normal," dealing more damage when red.
  • (except in Repentance and Repentance+) Chocolate MilkChocolate Milk: The tear can't be charged, but reduces Isaac's tear delay by 20%.
  • The Common ColdThe Common Cold: The tear pulses green, poisoning enemies.
  • (in Rebirth and Afterbirth) ExplosivoExplosivo: Not recommended as the tear will alternate between "normal" and black. If it touches an enemy, it will stick to it, grow in size, then explode. The tear can not damage anything or be controlled when stuck to an enemy.
    • (in Afterbirth †) The tear will grow very quickly when stuck to an enemy and pop without dealing damage, instead of the normal Explosivo delay and explosion.
  • (in Rebirth and Afterbirth) Fire MindFire Mind: Tears retain the ability to ignite enemies and explode. Tears reappear at Isaac's location after exploding.
    • (except in Rebirth and Afterbirth) Tears do not explode on contact with an enemy.
  • (except in Repentance and Repentance+) Ghost PepperGhost Pepper / Red CandleRed Candle: Created fires will destroy the tear and cause it to reappear at Isaac's location.
    • (in Repentance and Repentance+) Fires generated by both items do not interact with the Ludovico tear. However Ghost Pepper will create fires quickly when the Tear is moved.
  • Isaac's TearsIsaac's Tears:
    • (except in Repentance and Repentance+) : The item charges based on the tear's movement.
    • (in Repentance and Repentance+) : The item charges even while the tear is not moving, with the speed based on Isaac's tears stat.
  • Homing Tears: The Ludovico tear will slowly move towards an enemy. This can make it harder to control towards a different enemy or for enemies that hide underground.
  • Mom's KnifeMom's Knife: The tear becomes a controllable knife that deals double Isaac's damage. Effective shot speed is lowered. Tears stat is ignored and the damage is dealt at a rate equivalent to 4 tear delay.
  • (in Rebirth and Afterbirth) Multidimensional BabyMultidimensional Baby: No effect.
    • (in Afterbirth †) An additional Ludovico tear is created when it passes through Multidimensional Baby, at the start of every room, and persists like the Ludovico tear itself. However, it cannot be controlled; it instead slowly follows Isaac.
      • (in Repentance and Repentance+) The extra tear stays completely still where it appeared.
  • (in Afterbirth †) Nose GoblinNose Goblin/Sinus InfectionSinus Infection: Not recommended as the tear can occasionally stick to an enemy. This leaves Isaac defenseless until the enemy dies or a minute has passed causing the tear to pop and a new one to appear.
  • (except in Repentance and Repentance+) Notched AxeNotched Axe: The Ludovico tear cannot be moved while Notched Axe is held up.
    • (in Repentance and Repentance+) The tear can be moved by swings, without any special effect happening to it.
  • ProptosisProptosis: The closer the tear floats to Isaac, the larger it is. The farther away, the smaller.
  • (except in Rebirth) Pupula DuplexPupula Duplex: Decreases the tear size by taking the form of a Pupula Duplex tear; however, it travels faster.
  • (except in Rebirth and Afterbirth) Sulfuric AcidSulfuric Acid: The Ludovico tear occasionally becomes acidic and can destroy objects.
  • (in Repentance and Repentance+) Character Tainted Lilith icon.pngTainted Lilith: GelloGello shoots a smaller Ludovico tear which disappears if he retreats back into Lilith. However, the automatic aiming of Gello interacts with the manual control of Ludovico, making the tear uncontrollable while fighting enemies.
  • (except in Repentance and Repentance+) Technology 2Technology 2: The tear controls as usual, and Isaac fires the laser towards the tear relative to his position, rather than in the direction the player is moving the tear. Technology 2's damage penalty still applies. The laser becomes spectral.
    • (in Repentance and Repentance+) Technology 2's tears penalty applies instead of damage.
      • Technology 2 + (except in Rebirth and Afterbirth) Analog StickAnalog Stick: Laser is fired directly at the tear while it is being moved, instead of being limited to cardinal directions.
  • (except in Rebirth and Afterbirth) Technology ZeroTechnology Zero: No effect without additional items. Extra tears orbiting the main one or familiar tears will generate arcs to the controlled tear.
  • (except in Rebirth) The WizThe Wiz: A smaller Ludovico tear will appear and revolve around the main one. Also, the Ludovico tear moves diagonally, up is up-right, down is down-left, left is left-up, right is right-down. This can be counteracted by holding the keys or d-pad in its associated path (up-right to make it go up and so forth with the other keys).
  • Tiny PlanetTiny Planet: Tear orbits around Isaac, however, the orbit can be grown or shrunken, sped up or slowed down by using the firing keys.
  • Tough LoveTough Love / (in Repentance and Repentance+) JawbreakerJawbreaker: Tear occasionally flicks to being a tooth, which deals 3.2x Isaac's tear damage, before immediately returning to being a normal tear. The frequency at which the tear very briefly transforms into a tooth increases with Luck, permanently becoming a tooth at 9 Luck. (in Repentance and Repentance+) JawbreakerJawbreaker does not change the tear appearance.
  • Trinity ShieldTrinity Shield: The controls of the tear and the shield overlap, making it impossible to consistently control both.
  • (in Repentance and Repentance+) TropicamideTropicamide: No size increase effect. Ludovico tear size scales with damage, and not with size multipliers.

In-game Footage

Trivia

  • The Ludovico Technique is a reference to Anthony Burgess' novel A Clockwork Orange and Stanley Kubrick's film adaptation, where it was referred to as "Ludovico's Technique." The technique involved headgear which forced the patient's eyelids open (hence "Controlled Tears") while watching violent films under nausea-inducing drugs, conditioning them against violence.
  • It is possible to control the tear with the mouse; just open the options.ini file in C:\Users\USER\Documents\My Games\Binding of Isaac Repentance and change MouseControl=0 to MouseControl=1.
  • The sound of firing a tear with The Ludovico Technique can be heard in the splash screen of a boss room, before it is possible to control your character.

Gallery

Bugs

Bug Bug! (in Afterbirth and Afterbirth †) Mom's Knife + TechnologyTechnology: Creates an uncontrollable laser ring centered on Isaac. The knife becomes stuck under Isaac and cannot be fired.
Bug Bug! (except in Repentance and Repentance+) With the bookworm transformation, the tear generated by Ludovico Technique will disappear and reappear on top of Isaac occasionally.
Bug Bug! (in Repentance and Repentance+) At exactly 30.00 fire rate, the tear can only tick once on an enemy, potentially causing softlock due to lack of dps.
Bug Bug! (in Repentance and Repentance+) If Isaac is holding fire and has Technology 2Technology 2 while pulling out Urn of SoulsUrn of Souls, another Technology 2 laser is created in the direction being fired that persists until the urn is put away or the room is left.