Cursed Eye

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This article is about Cursed Eye, similar in appearance to Mom's Pearl.


Cursed Eye is a passive item.

Effects

  • Grants charged tears which fires a tight burst of tears. Firing mid-charge will shoot fewer tears depending on the charge time.
    • (except in Repentance and Repentance+) The full burst size is four tears.
    • (in Repentance and Repentance+) The full burst size is five tears.
    • (except in Repentance and Repentance+) Quickly tapping the fire key will result in no tears being fired.
    • Charging while a burst is currently firing will prevent the rest of the shots from being fired.
  • Taking damage while mid-charge (holding fire, but not fully charged) will teleport Isaac into another room.

Notes

  • This item can be counterproductive, especially while fighting bosses, as getting hit while charging a shot will reset the fight.
  • The teleport effect only occurs when taking damage while in the middle of charging, before the shot is fully charged. Having a high tears stat for faster charging will decrease the window where Isaac is vulnerable to teleporting.
  • (in Afterbirth †) The teleporting and charge-up effects do not apply to Character Lilith icon.pngLilith. Her Incubus will fire three projectiles with each shot without needing to charge, tripling her damage output with no downside.
  • The color of Isaac's cursed eye will indicate what state it currently is in:
    • White: Inactive
    • Black: Charging up
    • Flashing black and white: Fully charged
  • Having multiple instances of Cursed Eye grants no additional effect.
  • (in Repentance and Repentance+) When fighting Boss The Beast ingame.pngThe Beast, Isaac will teleport to a different part of the screen if hit while charging tears instead of leaving the room. This essentially eliminates the Cursed Eye's main drawback during the fight.

Synergies

  • (except in Rebirth)Collectible Black Candle icon.pngBlack Candle: Teleport effect is removed.
  • (except in Rebirth)Collectible Holy Mantle icon.pngHoly Mantle: Losing Holy Mantle while charging Cursed Eye will not teleport Isaac.
  • (except in Rebirth and Afterbirth)Collectible Incubus icon.pngIncubus:
    • (except in Repentance and Repentance+) Incubus fires 3 tears for each one that normally would be fired, with no change in delay.
    • (in Repentance and Repentance+) Incubus has the same charge shots as most characters would. Getting hit while charging will have the chance to teleport, as usual.
  • (except in Rebirth)Collectible Marked icon.pngMarked: Tears are charged and automatically fired to varying levels depending on the distance between Isaac and the reticule. The firing rate is greatly increased without affecting the tears stat, even beyond normal maximum fire rate. The teleport effect is removed.
  • (in Repentance and Repentance+)Collectible Technology icon.pngTechnology: Becomes a quick charging laser that shoots multiple lasers on release.
  • (in Repentance and Repentance+)Collectible Epiphora icon.pngEpiphora: Epiphora's tear rate multiplier affects the number of tears in a burst for a total of ten shots with a full Epiphora charge.
  • Collectible Technology 2 icon.pngTechnology 2: Laser fires while charging Cursed Eye. Tear delay for the charge is unaffected by Tech 2. Allows Character Cain icon.pngCain to fire normal tears.
    • (in Repentance and Repentance+) Tears are replaced with lasers, fired from the same eye of Tech 2. (except in Rebirth) ConjoinedConjoined transformation removes the synergy.
  • Collectible Mutant Spider icon.pngMutant Spider / Collectible The Inner Eye icon.pngThe Inner Eye / Collectible 20 20 icon.png20/20 / (except in Rebirth)Collectible The Wiz icon.pngThe Wiz / (except in Rebirth) ConjoinedConjoined: Isaac shoots multiple tears from each eye, the amount is item-dependent.
  • Character The Lost icon.pngThe Lost/ Character Tainted Lost icon.pngTainted Lost: Since The Lost dies in one hit, it is effectively immune to its teleportation effects, making this item much safer to use.

Interactions

In-game Footage

Trivia

  • This item may be a reference to Edgar Allan Poe's "The Tell-Tale Heart" where the narrator talks about murdering an old man because of his "evil eye", which is described to look like The Cursed Eye.
    • The concept of unluckiness brought about by someone's evil eye is not unique, and also appears across many different cultures.
  • (except in Repentance and Repentance+) When Character Keeper icon.pngKeeper charges up his shots his eye is reminiscent of a dollar sign. This is a pure coincidence, as he has no specific costume for Cursed Eye. [1]

Bugs

Bug Bug! (except in Rebirth and Afterbirth) In Greed mode, taking Red Heart damage while charging will decrease the displayed Devil Room chance on the Found HUD to 0%. It returns to 100% if the button is pressed again.

References