Treasure Room (Item Pool)
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The Treasure Room item pool contains the majority of the game's items. All of the items in this pool are able to be found in the Treasure Room.
This pool is also used for random items spawned in any other regular room or room without a specified item pool such as Vaults,
Arcades,
Boss Rush etc.
Activated Collectibles
Name | ID | Icon | Weight | Description |
---|---|---|---|---|
Anarchist Cookbook | 5.100.65 | ![]() |
Spawns six ![]() | |
The Bean | 5.100.111 | ![]() |
Isaac farts, damaging and poisoning any enemy in close range. | |
Best Friend | 5.100.136 | ![]() |
Spawns a decoy Isaac that explodes after 5 seconds. Enemies will always target the decoy and ignore Isaac. | |
Blood Rights | 5.100.186 | ![]() |
Takes a full heart of health and deals 40 damage to all enemies in the room. ![]() | |
Bob's Rotten Head | 5.100.42 | ![]() |
Isaac holds a poison ![]() | |
Book of Revelations | 5.100.78 | ![]() |
Increases the chance of a ![]() ![]() ![]() | |
Book of Secrets | 5.100.287 | ![]() |
Gives the effect of ![]() ![]() ![]() ![]() ![]() ![]() | |
Book of Shadows | 5.100.58 | ![]() |
Creates a protective shield, nullifying all types of damage in the current room for 10 seconds. | |
The Book of Sin | 5.100.97 | ![]() |
Spawns a random coin, heart, bomb, key, battery, pill or card near Isaac. | |
Box of Spiders | 5.100.288 | ![]() |
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Butter Bean | 5.100.294 | ![]() |
Isaac farts and knocks back nearby enemies ![]() ![]() 10 + 2 * (floor - 1) damage.
| |
Crack the Sky | 5.100.160 | ![]() |
Creates five beams of light around the room, dealing high damage to any enemies that touch them. | |
D10 | 5.100.285 | ![]() |
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D100 | 5.100.283 | ![]() |
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |
D20 | 5.100.166 | ![]() |
Re-rolls all pickups, chests, and trinkets in the current room. | |
D4 | 5.100.284 | ![]() |
Re-rolls all of Isaac's passive items. | |
The D6 | 5.100.105 | ![]() |
Re-rolls all items in the current room into other items, depending on the current room's Item Pool. | |
Dad's Key | 5.100.175 | ![]() |
Opens all doors in the current room in almost all circumstances, including doors which require a ![]() ![]() ![]() | |
Dead Sea Scrolls | 5.100.124 | ![]() |
Triggers the effect of a random activated item from a list of possible options (not every activated item is included). | |
Deck of Cards | 5.100.85 | ![]() |
Gives Isaac a random card. | |
Doctor's Remote | 5.100.47 | ![]() |
Creates a crosshair on the ground that can be aimed with tear controls. A missile strikes the spot after 2 seconds, creating a heavy damage explosion. | |
Flush! | 5.100.291 | ![]() |
Turns all non-boss monsters in the room into ![]() ![]() | |
Forget Me Now | 5.100.127 | ![]() |
Restarts the current floor with a new layout. Any items and pickups from the original floor are kept. | |
The Gamekid | 5.100.93 | ![]() |
Transforms Isaac into a rainbow-colored chomping creature for 6.5 seconds. Grants invulnerability, inflicts fear on all enemies, and has a chance of replenishing a ![]() | |
The Hourglass | 5.100.66 | ![]() |
All enemies in the room are slowed for 8 seconds. | |
How to Jump | 5.100.282 | ![]() |
Isaac jumps in the direction he is currently moving, allowing travel over obstacles and enemies. | |
Isaac's Tears | 5.100.323 | ![]() |
Fires 8 tears around Isaac, which use his damage, range, shot speed, and tear effects. Shooting charges this item. ![]() | |
Kamikaze! | 5.100.40 | ![]() |
Creates an explosion around Isaac, damaging him and nearby enemies as well as destroying obstacles. | |
Lemon Mishap | 5.100.56 | ![]() |
Creates a small pool of yellow creep, damaging enemies that cross it. ![]() | |
Magic Fingers | 5.100.295 | ![]() |
Consumes one ![]() | |
Mom's Bottle of Pills | 5.100.102 | ![]() |
Gives Isaac a random pill. | |
Mom's Bra | 5.100.39 | ![]() |
Petrifies all enemies in the current room for 4 seconds. | |
Mom's Pad | 5.100.41 | ![]() |
Inflicts fear to all enemies in the room for 4 seconds. ![]() | |
Monster Manual | 5.100.123 | ![]() |
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Monstro's Tooth | 5.100.86 | ![]() |
A friendly ![]() | |
Mr. Boom | 5.100.37 | ![]() |
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My Little Unicorn | 5.100.77 | ![]() |
Grants invulnerability and +0.28 speed for six seconds, removing the ability to shoot tears and replacing it with the ability to deal contact damage to enemies. | |
The Pinking Shears | 5.100.107 | ![]() |
Separates Isaac's head from his body for the current room, granting flight and turning the body into a familiar that chases enemies. | |
The Poop | 5.100.36 | ![]() |
Spawns a pile of ![]() | |
Prayer Card | 5.100.146 | ![]() |
Gives Isaac an ![]() | |
Remote Detonator | 5.100.137 | ![]() |
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Satanic Bible | 5.100.292 | ![]() |
Grants one ![]() ![]() | |
Scissors | 5.100.325 | ![]() |
Turns Isaac's head into a stationary familiar for the current room which fires tears automatically. ![]() | |
Shoop da Whoop! | 5.100.49 | ![]() |
Fires a laser from Isaac's mouth that deals twice Isaac's tear damage. | |
Spider Butt | 5.100.171 | ![]() |
Deals 10 damage to all enemies in the room and slows them for 4 seconds. ![]() | |
Telepathy For Dummies | 5.100.192 | ![]() |
Gives homing tears for the current room. ![]() | |
Teleport! | 5.100.44 | ![]() |
Teleports Isaac to a random room on the current floor. | |
Undefined | 5.100.324 | ![]() |
Teleports Isaac to the ![]() ![]() ![]() ![]() | |
Unicorn Stump | 5.100.298 | ![]() |
Gives invulnerability and increased speed for six seconds, but removes the ability to shoot tears. | |
Yum Heart | 5.100.45 | ![]() |
Restores one full ![]() | |
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5.100.286 | ![]() |
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5.100.158 | ![]() |
Reveals the map (except the ![]() ![]() ![]() ![]() ![]() | |
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5.100.147 | ![]() |
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5.100.386 | ![]() |
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5.100.437 | ![]() |
Restarts the current room and respawns all monsters, allowing more rewards to be acquired by completing the room. | |
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5.100.406 | ![]() |
Re-rolls Isaac's damage, tears, range, and speed. | |
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5.100.382 | ![]() |
Throwing the ball at a monster instantly kills and captures it. The captured enemy can later be released and will be friendly, fighting for Isaac and persisting between rooms. | |
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5.100.352 | ![]() |
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5.100.422 | ![]() |
Rewinds time, putting Isaac back in the previous room and undoing anything that happened in the current room. ![]() ![]() | |
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5.100.421 | ![]() |
Isaac farts, charming all nearby enemies. | |
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5.100.351 | ![]() |
Petrifies all enemies in the current room for about 1.5 seconds, poisons any enemies near Isaac. ![]() ![]() ![]() | |
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5.100.427 | ![]() |
Places a ![]() | |
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5.100.419 | ![]() |
Teleports Isaac to a room that has not been explored yet. Normal rooms are prioritized over special rooms, and common special rooms take priority over rarer ones. | |
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5.100.512 | ![]() |
Throws a black hole on the ground which sucks in and damages enemies and destroys nearby obstacles. | |
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5.100.545 | ![]() |
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5.100.504 | ![]() |
Spawns a stationary fly turret that lasts for the current room and fires tears at nearby enemies. | |
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5.100.482 | ![]() |
Transforms Isaac into another random character and removes the last item collected. | |
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5.100.485 | ![]() |
Has a 50% chance to double all items, ![]() ![]() | |
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5.100.476 | ![]() |
Duplicates a random pickup in the room. ![]() | |
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5.100.481 | ![]() |
Displaces enemy sprites for the current room and randomly increases one of Isaac's stats while decreasing another. ![]() | |
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5.100.488 | ![]() |
Grants a random item effect for the current room. | |
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5.100.478 | ![]() |
Freezes all enemies until a fire button is pressed. | |
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5.100.507 | ![]() |
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5.100.516 | ![]() |
Creates a stationary sprinkler for the current room that rotates and fires tears in 8 directions. The tears copy Isaac's stats and most tear effects. | |
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5.100.522 | ![]() |
Any enemy shots that come near Isaac for the next three seconds are held in place then fired back. | |
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5.100.489 | ![]() |
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5.100.484 | ![]() |
Isaac farts, sending out a circular rock wave that destroys obstacles and hurts enemies. | |
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5.100.722 | ![]() |
Chains down the nearest enemy for 5 seconds, preventing them from moving or attacking. | |
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5.100.710 | ![]() |
Swipes a bag that collects and holds up to 8 pickups, which can then be used to craft an item. The power level of the item is based on the quality of pickups used. | |
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5.100.729 | ![]() |
Throws Isaac's head, which is still able to fire tears at the spot it lands. Reactivating the item or stepping on the head reattaches it. | |
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5.100.720 | ![]() |
Spawns certain pickups based on how many charges it has. If fully charged, instead has one of many unique effects. | |
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5.100.557 | ![]() |
Gives Isaac a fortune, ![]() ![]() | |
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5.100.578 | ![]() |
Creates a large pool of yellow creep beneath Isaac. | |
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5.100.687 | ![]() |
Spawns a random friendly monster that mimics Isaac's movements and attacks. | |
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5.100.555 | ![]() |
Spends 5 ![]() | |
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5.100.611 | ![]() |
Isaac shouts, damaging and pushing away nearby enemies. The shout gets stronger the more charges the item has. Larynx gains 1 charge whenever Isaac takes damage, in addition to charging normally. | |
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5.100.631 | ![]() |
Splits all enemies in the room into two smaller versions of themselves with much less health. | |
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5.100.126 | ![]() |
Damages Isaac for one heart and grants +1.2 damage for the current room. ![]() | |
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5.100.605 | ![]() |
Summons ![]() | |
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5.100.655 | ![]() |
Gives +0.5 speed and greatly increases the rotation speed and damage of orbitals for 3 seconds. Passively gives Isaac a spinning top orbital that blocks enemy shots and deals contact damage. | |
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5.100.635 | ![]() |
Passively spawns a familiar that moves in the direction Isaac shoots. On use, Isaac swaps places with the familiar. | |
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5.100.713 | ![]() |
Removes half a heart and creates a Clot familiar that mimics Isaac's movements and tear effects. As ![]() | |
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5.100.709 | ![]() |
Isaac dashes forward and picks up the first enemy hit. After a moment, he jumps and slams them into the ground to deal damage and create a circular rock wave. | |
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5.100.38 | ![]() |
Shoots 10 tears in a circle around Isaac, which retain the damage, range, shot speed, and special effects (such as poison) of Isaac's tears. Tears from this item have a +25 flat damage bonus. | |
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5.100.639 | ![]() |
Grants Isaac a ![]() | |
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5.100.703 | ![]() |
Swaps between the current character and Esau Jr., who has +2 flat damage and flight. Characters have independent items and health. Dying as either character ends the run. | |
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5.100.609 | ![]() |
Re-rolls all items in the room. Each item has a 25% chance to disappear instead. | |
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5.100.728 | ![]() |
Spawns a demon familiar for the current room attached to Isaac that moves and fires in the direction Isaac shoots, using Isaac's damage, tears, range, shot speed, and special tear effects. | |
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5.100.650 | ![]() |
Summons ![]() | |
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5.100.625 | ![]() |
Gigantifies Isaac for 30 seconds, increasing damage and range while lowering tears, granting invulnerability, and allowing Isaac to crush enemies and obstacles he walks on. The effect persists between rooms. | |
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5.100.723 | ![]() |
Reduces the internal ID number of all items in the room by one, turning them into the item with that number. |
Passive Collectibles
Name | ID | Icon | Weight | Description |
---|---|---|---|---|
20/20 | 5.100.245 | ![]() |
Isaac fires two tears at once, one from each eye. ![]() | |
3 Dollar Bill | 5.100.191 | ![]() |
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<3 | 5.100.15 | ![]() |
Grants Isaac one Red Heart container and fully restores Isaac's health. | |
???'s Only Friend | 5.100.320 | ![]() |
Spawns a controllable familiar that deals 37.5 damage per second on touch. It can be moved using the shooting directional keys | |
Abel | 5.100.188 | ![]() |
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Anemic | 5.100.214 | ![]() |
After Isaac is damaged, a trail of red creep will be left behind him until he leaves the current room. ![]() ![]() | |
Ankh | 5.100.161 | ![]() |
Upon death, Isaac will respawn as ![]() ![]() | |
Anti-Gravity | 5.100.222 | ![]() |
Tears float in position until firing ceases, after which they will fly off in the direction they were shot in. ![]() ![]() | |
Aquarius | 5.100.308 | ![]() |
A trail of blue creep is left behind Isaac, which damages enemies. ![]() | |
Aries | 5.100.300 | ![]() |
+0.25 Speed. Running into enemies while at a high speed will deal damage. ![]() | |
BBF | 5.100.272 | ![]() |
Spawns a familiar that flies around the room in a zig-zag pattern and explodes on contact with an enemy. Respawns after ten seconds. | |
Ball of Tar | 5.100.231 | ![]() |
Adds a chance to shoot slowing tears. Isaac leaves a trail of slowing creep behind as he moves, impeding enemies' speed. | |
Best Bud | 5.100.274 | ![]() |
When hit, spawns a quickly orbiting attack fly similar to ![]() | |
Big Fan | 5.100.279 | ![]() |
Spawns a large, slow-moving orbital familiar that blocks enemy shots and deals 30 damage per second to enemies. Reduces the speed other orbitals rotate at. | |
The Black Bean | 5.100.180 | ![]() |
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Blood of the Martyr | 5.100.7 | ![]() |
+1 damage. Isaac shoots blood tears. | |
Bloody Lust | 5.100.157 | ![]() |
Increases Isaac's damage whenever he takes damage, up to six times. The bonus resets when entering a new floor. | |
Bob's Brain | 5.100.273 | ![]() |
Spawns a familiar that charges forward when shooting tears and explodes upon contact with an enemy, damaging and poisoning them. The familiar respawns after a few seconds. | |
Bob's Curse | 5.100.140 | ![]() |
+5 ![]() ![]() | |
Bobby-Bomb | 5.100.125 | ![]() |
+5 ![]() | |
Bomb Bag | 5.100.131 | ![]() |
Spawns a familiar that drops a ![]() | |
Boom! | 5.100.19 | ![]() |
Grants 10 ![]() | |
Brother Bobby | 5.100.8 | ![]() |
Spawns a familiar that follows Isaac around shooting tears that deal 3.5 damage. ![]() | |
Bucket of Lard | 5.100.129 | ![]() |
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Bum Friend | 5.100.144 | ![]() |
Spawns a familiar that picks up ![]() ![]() | |
Butt Bombs | 5.100.209 | ![]() |
+5 ![]() | |
Cain's Other Eye | 5.100.319 | ![]() |
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Cancer | 5.100.301 | ![]() |
Adds 3 ![]() ![]() | |
Capricorn | 5.100.307 | ![]() |
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Celtic Cross | 5.100.162 | ![]() |
Grants a chance to trigger the ![]() | |
Charm of the Vampire | 5.100.62 | ![]() |
Heals Isaac for a ![]() ![]() | |
Chemical Peel | 5.100.154 | ![]() |
Tears fired from the left eye have +2 flat damage. | |
Chocolate Milk | 5.100.69 | ![]() |
Grants charged tears that deal greater damage when fully charged. | |
The Common Cold | 5.100.103 | ![]() |
Adds a chance to shoot poison tears, dealing damage over time when inflicted. | |
Cricket's Body | 5.100.224 | ![]() |
When tears hit an object or deplete their range, they spawn 4 smaller tears, whose range and damage scale with Isaac's. ![]() ![]() | |
Cricket's Head | 5.100.4 | ![]() |
Increases Damage by 0.5, and increases damage multiplier by ×1.5. | |
Cupid's Arrow | 5.100.48 | ![]() |
Grants Isaac triangular piercing tears that travel through enemies (but not obstacles) instead of breaking on impact with them. | |
Cursed Eye | 5.100.316 | ![]() |
Grants charged tears that can be fired in a tight burst. Getting hit while charging will teleport Isaac to another room. | |
Daddy Longlegs | 5.100.170 | ![]() |
Daddy Long Legs' shadow follows Isaac and occasionally stomps enemies for 40 damage total. | |
Dark Bum | 5.100.278 | ![]() |
Spawns a familiar that follows Isaac around and collects ![]() | |
Dead Bird | 5.100.117 | ![]() |
After Isaac takes damage, spawns a flying familiar that chases enemies for the current room, dealing ~4 damage per second. ![]() | |
Dead Onion | 5.100.336 | ![]() |
Grants piercing and spectral tears. Increases tear size (without increasing damage) while greatly reducing range and shot speed. | |
Demon Baby | 5.100.113 | ![]() |
Spawns a familiar that follows Isaac and automatically fires at enemies in its reach. | |
Distant Admiration | 5.100.57 | ![]() |
Spawns an attack fly that circles further out than ![]() ![]() | |
Dr. Fetus | 5.100.52 | ![]() |
Tears are replaced by ![]() | |
Dry Baby | 5.100.265 | ![]() |
Spawns a familiar that follows Isaac around and blocks enemy projectiles. Upon blocking a shot, it has a chance of triggering ![]() | |
E. Coli | 5.100.236 | ![]() |
Enemies that touch Isaac are transformed into ![]() | |
Eve's Mascara | 5.100.310 | ![]() |
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Experimental Treatment | 5.100.240 | ![]() |
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Fire Mind | 5.100.257 | ![]() |
Grants flaming tears that deal burning damage over time. Tears have a chance to explode on impact with an enemy, which creates a fire at the location of the explosion. | |
Forever alone | 5.100.128 | ![]() |
Spawns an attack fly that orbits a long distance from Isaac, dealing 30 damage per second. | |
Gemini | 5.100.318 | ![]() |
Spawns a conjoined familiar which chases enemies close to Isaac, dealing ~6.43 damage per second. | |
Ghost Baby | 5.100.163 | ![]() |
Spawns a familiar that follows Isaac around and fires spectral tears. | |
Gimpy | 5.100.225 | ![]() |
Gives chance of spawning a ![]() ![]() | |
Gnawed Leaf | 5.100.210 | ![]() |
After standing still and not shooting for a short time, Isaac turns invincible until he moves or shoots. | |
Guillotine | 5.100.206 | ![]() |
Isaac's head becomes an orbital familiar that blocks shots and deals contact damage. Tears are still fired from the rotating head. ![]() ![]() | |
Halo of Flies | 5.100.10 | ![]() |
Spawns two Pretty Flies that block enemy shots and deal contact damage to flies. | |
Harlequin Baby | 5.100.167 | ![]() |
Spawns a familiar that follows Isaac around and fires two tears at once in a V-pattern. | |
Headless Baby | 5.100.269 | ![]() |
Spawns a familiar that follows Isaac, leaving blood creep on the ground. | |
Holy Water | 5.100.178 | ![]() |
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Hot Bombs | 5.100.256 | ![]() |
+5 ![]() | |
Infamy | 5.100.242 | ![]() |
Gives Isaac a 50% chance to block projectiles coming from any direction. | |
Infestation 2 | 5.100.234 | ![]() |
Spawns allied Blue Spiders from killed enemies. | |
Infestation | 5.100.148 | ![]() |
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The Inner Eye | 5.100.2 | ![]() |
Isaac shoots three tears at once with lower fire rate. | |
Ipecac | 5.100.149 | ![]() |
Replaces tears with explosive and poisoning projectiles fired in an arc from the mouth. | |
Iron Bar | 5.100.201 | ![]() |
+0.3 damage. Adds a chance to shoot concussive tears, causing enemies to walk around randomly. | |
Isaac's Heart | 5.100.276 | ![]() |
Isaac himself is now immune to all damage, and a heart familiar follows him. If the heart is hurt, Isaac is hurt. ![]() | |
Juicy Sack | 5.100.266 | ![]() |
Spawns a familiar that follows Isaac and drips a trail of slow creep, spawning 1-2 Blue Spiders after each room. | |
Lazarus' Rags | 5.100.332 | ![]() |
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Leech | 5.100.270 | ![]() |
Spawns a leech familiar that chases enemies, dealing ~3 damage per second. Heals a ![]() | |
Leo | 5.100.302 | ![]() |
Isaac can destroy rocks by walking into them. | |
Libra | 5.100.304 | ![]() |
Gives 6 ![]() ![]() ![]() | |
Lil Brimstone | 5.100.275 | ![]() |
Grants a familiar that charges a thin ![]() | |
Lil Haunt | 5.100.277 | ![]() |
Spawns a familiar that chases down enemies, dealing 4 damage per second and inflicting fear. | |
Little C.H.A.D. | 5.100.96 | ![]() |
Spawns a familiar who drops a ![]() | |
Little Chubby | 5.100.88 | ![]() |
Spawns a ![]() | |
Little Gish | 5.100.99 | ![]() |
Spawns a familiar that follows Isaac around and fires slowing tears, impeding enemies' speed. | |
Little Steven | 5.100.100 | ![]() |
Spawns a familiar who follows Isaac around and fires homing tears. | |
Loki's Horns | 5.100.87 | ![]() |
Gives a random chance for projectiles to fire in all 4 cardinal directions. | |
Lost Contact | 5.100.213 | ![]() |
Isaac's tears can hit and destroy enemy projectiles. -0.15 shot speed. | |
Lucky Foot | 5.100.46 | ![]() |
+1 luck. Improves Isaac's chances at various random events (independent from the luck stat). ![]() | |
The Ludovico Technique | 5.100.329 | ![]() |
Instead of firing tears, Isaac controls one floating tear that hover over obstacles. This tear deals constant damage when held in place over an enemy. | |
Maggy's Bow | 5.100.312 | ![]() |
Gives one Red Heart Container and doubles the healing provided by ![]() ![]() | |
Magneto | 5.100.53 | ![]() |
Pulls pickups towards Isaac. | |
Midas' Touch | 5.100.202 | ![]() |
Enemies that touch Isaac are temporarily petrified and turn to gold. Any enemy killed while in this state will drop ![]() | |
Mini Mush | 5.100.71 | ![]() |
Decreases Isaac's size, making him less likely to be hit. ![]() ![]() | |
Mitre | 5.100.173 | ![]() |
Grants a chance of converting any ![]() ![]() | |
Mom's Contacts | 5.100.110 | ![]() |
Adds a chance to shoot petrifying tears. ![]() ![]() | |
Mom's Eye | 5.100.55 | ![]() |
Gives Isaac a chance to fire tears from the back of his head. | |
Mom's Eyeshadow | 5.100.200 | ![]() |
Tears have a chance to charm enemies. | |
Mom's Perfume | 5.100.228 | ![]() |
Adds a chance to shoot fear tears. ![]() ![]() | |
Mom's Wig | 5.100.217 | ![]() |
Adds a chance to spawn Blue Spiders when firing tears. Restores 1 ![]() | |
Money = Power | 5.100.109 | ![]() |
Increases damage by 0.04 for every ![]() | |
Mongo Baby | 5.100.322 | ![]() |
Spawns a familiar that copies the tears of Isaac's other familiars. | |
Monstro's Lung | 5.100.229 | ![]() |
Replaces normal tears with a charged shot that fires 14 tears in the same fashion as ![]() | |
Mr. Mega | 5.100.106 | ![]() |
+5 ![]() | |
The Mulligan | 5.100.151 | ![]() |
Tears have a 16.67% chance of spawning allied Blue Flies when they hit an enemy. | |
Mutant Spider | 5.100.153 | ![]() |
Isaac shoots four tears at once with lower fire rate. | |
My Reflection | 5.100.5 | ![]() |
Gives Isaac's tears a boomerang effect. ![]() ![]() | |
Mysterious Liquid | 5.100.317 | ![]() |
Tears leave a small, short lasting pool of creep on impact or when their range is depleted. | |
Mystery Sack | 5.100.271 | ![]() |
Spawns a familiar that drops a Heart, coin, ![]() ![]() | |
Number One | 5.100.6 | ![]() |
Grants +1.5 tears, but severely reduces range. | |
Odd Mushroom | 5.100.121 | ![]() |
![]() ![]() | |
Odd Mushroom | 5.100.120 | ![]() |
+1.7 tears, +0.3 speed, slightly reduces damage. | |
Ouija Board | 5.100.115 | ![]() |
Grants spectral tears that travel through obstacles (but not enemies). ![]() | |
The Parasite | 5.100.104 | ![]() |
Isaac's tears split in two when they hit something. | |
The Peeper | 5.100.155 | ![]() |
Spawns a familiar that slowly floats around the room in a zig-zag pattern, damaging enemies it passes through. ![]() | |
PHD | 5.100.75 | ![]() |
Converts all bad pills into good pills, spawns one pill pickup, and identifies all pills. Restores two ![]() ![]() | |
Piggy Bank | 5.100.227 | ![]() |
Gives 3 ![]() | |
Pisces | 5.100.309 | ![]() |
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Polyphemus | 5.100.169 | ![]() |
Isaac fires huge tears that deal massive damage, but fire rate is greatly decreased. If a tear kills an enemy, it travels on with any leftover damage. | |
Proptosis | 5.100.261 | ![]() |
Tears start out massive with high damage, and then shrink down and become weaker over a short range. | |
Punching Bag | 5.100.281 | ![]() |
Spawns a ![]() | |
Pyromaniac | 5.100.223 | ![]() |
+5 bombs. Grants immunity to explosion damage and causes explosions to heal Isaac. ![]() | |
Rainbow Baby | 5.100.174 | ![]() |
Spawns a familiar that follows Isaac around and fires tears with random effects. | |
Robo-Baby 2.0 | 5.100.267 | ![]() |
Spawns a familiar that fires lasers at any enemy in its line of sight and moves based on the direction Isaac is firing tears. | |
Robo-Baby | 5.100.95 | ![]() |
Spawns a familiar that shoots ![]() | |
Roid Rage | 5.100.14 | ![]() |
![]() ![]() | |
Rosary | 5.100.72 | ![]() |
Grants 3 ![]() ![]() ![]() | |
Rotten Baby | 5.100.268 | ![]() |
Spawns a familiar that spawns a Blue Fly when Isaac shoots. It can only have one Fly at a time. | |
Rubber Cement | 5.100.221 | ![]() |
Tears bounce off walls, enemies, and environmental objects. | |
SMB Super Fan | 5.100.189 | ![]() |
![]() ![]() | |
Sack of Pennies | 5.100.94 | ![]() |
Spawns a familiar that drops a ![]() | |
Sacrificial Dagger | 5.100.172 | ![]() |
Spawns a dagger orbital familiar, blocking enemy shots and dealing a high amount of damage to enemies in contact. | |
Sad Bombs | 5.100.220 | ![]() |
+5 ![]() | |
The Sad Onion | 5.100.1 | ![]() |
+0.7 tears. | |
Sagittarius | 5.100.306 | ![]() |
Increases speed by +0.2 and grants piercing tears. | |
Samson's Chains | 5.100.321 | ![]() |
Attaches a ball and chain to Isaac that pulls behind him that damages enemies, blocks shots, and destroys most Obstacles. | |
Scapular | 5.100.142 | ![]() |
Once per room, when Isaac is reduced to his last half heart, he is granted one ![]() | |
Scorpio | 5.100.305 | ![]() |
Grants poison tears, which deal damage over time when inflicted. | |
Sissy Longlegs | 5.100.280 | ![]() |
Spawns a familiar that wanders randomly, occasionally spawning Blue Spiders. ![]() | |
Sister Maggy | 5.100.67 | ![]() |
![]() ![]() | |
Smart Fly | 5.100.264 | ![]() |
Spawns an orbital familiar that blocks enemy shots. Upon taking damage, the familiar will pursue enemies for the rest of the room, dealing damage. | |
Soy Milk | 5.100.330 | ![]() |
Tears are smaller and do much less damage, but fire in very rapid succession. | |
Speed Ball | 5.100.143 | ![]() |
+0.3 speed, +0.2 shot speed. | |
Spelunker Hat | 5.100.91 | ![]() |
Reveals type of adjacent rooms, including location for ![]() ![]() ![]() | |
Spider Bite | 5.100.89 | ![]() |
Adds a chance to shoot slowing tears, reducing speed of enemy movement and any projectile fired by them. | |
Spiderbaby | 5.100.211 | ![]() |
![]() ![]() | |
Spoon Bender | 5.100.3 | ![]() |
Grants Isaac homing tears. | |
Stem Cells | 5.100.176 | ![]() |
Grants one full Red Heart container and +0.16 shot speed. ![]() ![]() | |
Stigmata | 5.100.138 | ![]() |
+0.3 damage, grants one full Red Heart container. ![]() ![]() | |
Strange Attractor | 5.100.315 | ![]() |
Pickups, trinkets, and monsters are magnetically attracted to Isaac's tears. | |
Super Bandage | 5.100.92 | ![]() |
Grants one full Red Heart container and 2 ![]() | |
Taurus | 5.100.299 | ![]() |
-0.3 Speed. Isaac builds speed while in a room with enemies. At max speed, he gains the ![]() | |
Tech.5 | 5.100.244 | ![]() |
Isaac occasionally fires an unlimited range piercing laser alongside his normal tears. The laser can glitch, mimicking the effects of certain items and trinkets. | |
Technology 2 | 5.100.152 | ![]() |
Replaces the tears fired from Isaac's right eye with a rapid-firing low damage piercing laser. ![]() | |
Technology | 5.100.68 | ![]() |
Replaces tears with a piercing laser with unlimited range. | |
Thunder Thighs | 5.100.314 | ![]() |
Destroys rocks upon contact with Isaac. Adds one Red Heart container and lowers Speed. | |
Tiny Planet | 5.100.233 | ![]() |
Massively increases Range and grants spectral tears. Tears orbit around Isaac at a fixed distance until they hit the ground. | |
Tough Love | 5.100.150 | ![]() |
Adds a chance to shoot a tooth instead of a tear, which deals x3.2 Isaac's damage. | |
Virgo | 5.100.303 | ![]() |
Adds a chance to give a shield that nullifies all incoming damage for 10 seconds upon taking damage. Also converts bad pills into good pills. | |
The Virus | 5.100.13 | ![]() |
Isaac poisons enemies on contact. ![]() ![]() ![]() | |
The Wafer | 5.100.108 | ![]() |
Most sources of damage that would cause more than one-half heart of damage are reduced to one-half heart instead. | |
X-Ray Vision | 5.100.76 | ![]() |
Reveals and opens all ![]() ![]() | |
The Halo | 5.100.101 | ![]() |
![]() ![]() ![]() | |
Magic Mushroom | 5.100.12 | ![]() |
![]() ![]() | |
The Body | 5.100.334 | ![]() |
Adds 3 Red Heart Containers. | |
Death's Touch | 5.100.237 | ![]() |
+1.5 damage, -0.3 tears. Tears are replaced with large piercing scythes. | |
Holy Mantle | 5.100.313 | ![]() |
Grants a shield that negates the first instance of damage taken from a hostile source once per room. | |
The Mind | 5.100.333 | ![]() |
Reveals the entire map, including all special rooms and ![]() | |
Mom's Knife | 5.100.114 | ![]() |
Isaac's tears are replaced by a knife that pierces enemies, can travel through obstacles, and can hurt enemies while Isaac is holding it. Holding down the fire button before firing increases its range and power. | |
The Relic | 5.100.98 | ![]() |
Spawns a cross familiar that drops a ![]() | |
The Soul | 5.100.335 | ![]() |
Grants two ![]() | |
Epic Fetus | 5.100.168 | ![]() |
Instead of tears, firing creates a crosshair which can be moved freely. A missile is dropped in the location after 1.5 seconds, exploding for high damage. | |
Pyro | 5.100.190 | ![]() |
Grants 99 ![]() | |
![]() |
5.100.74 | ![]() |
Gives Isaac 25 ![]() | |
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5.100.311 | ![]() |
Upon death, respawns Isaac as ![]() ![]() | |
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5.100.359 | ![]() |
+1.5 damage. Replaces Isaac's tears with nails, which have increased knockback. | |
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5.100.391 | ![]() |
![]() ![]() | |
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5.100.353 | ![]() |
+5 ![]() ![]() | |
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5.100.385 | ![]() |
Spawns a beggar familiar which picks up any nearby coins, leveling up after collecting several coins. At level 2, Bumbo gains a body. At level 3, it begins to fire tears. At level 4, Bumbo follows enemies and gains contact damage. | |
![]() |
5.100.377 | ![]() |
Spider enemies no longer target or deal contact damage to Isaac. | |
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5.100.369 | ![]() |
Grants spectral tears and increases range. Tears travel through walls and appear at the opposite side of the room. | |
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5.100.371 | ![]() |
Upon taking damage, spawns six ![]() ![]() | |
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5.100.373 | ![]() |
Isaac's damage increases each time an enemy is hit. Damage is reset upon missing a shot. | |
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5.100.381 | ![]() |
+0.7 tears up. Grants a random item at the start of the next run. | |
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5.100.368 | ![]() |
Shooting in one direction increases Isaac's rate of fire until the cap is reached. As soon as Isaac changes direction or stops shooting, rate of fire is reset to its normal amount. | |
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5.100.410 | ![]() |
Adds a chance to fire a slow-moving eye that fires tears in the same direction as Isaac. The eye is destroyed when it hits an enemy or obstacle. | |
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5.100.401 | ![]() |
Isaac's tears have a chance to stick to enemies and explode. | |
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5.100.404 | ![]() |
Spawns a familiar that follows Isaac and blocks enemy shots. If a shot hits Farting Baby, it has a chance to fart, which charms, poisons, or knocks back nearby enemies. | |
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5.100.361 | ![]() |
A blue head familiar that will follow Isaac and fire tears copying his tear effects and damage. | |
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5.100.364 | ![]() |
Spawns a white attack fly that orbits somewhere between ![]() ![]() | |
![]() |
5.100.418 | ![]() |
Isaac's tears gain a random effect that changes every shot. | |
![]() |
5.100.405 | ![]() |
![]() ![]() | |
![]() |
5.100.432 | ![]() |
+5 ![]() | |
![]() |
5.100.398 | ![]() |
Tears have a chance to shrink enemies, making them run away from Isaac. Shrunk enemies can be crushed and killed by walking over them. | |
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5.100.375 | ![]() |
A host familiar that sits on Isaac's head and has a 20% chance to block enemy shots and retaliate with 3 tears. Grants immunity to explosions. | |
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5.100.388 | ![]() |
Spawns a familiar that follows Isaac and collects ![]() ![]() | |
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5.100.440 | ![]() |
Isaac is occasionally forced to stop firing and charge an attack that launches a massive piercing, spectral kidney stone and a barrage of tears. ![]() | |
![]() |
5.100.362 | ![]() |
Spawns a chest familiar that spawns a random pickup (25% chance) or trinket (10% chance) upon clearing a room. | |
![]() |
5.100.384 | ![]() |
A ![]() | |
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5.100.435 | ![]() |
Spawns a Loki familiar that follows Isaac and fires 4 tears in a cross pattern. | |
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5.100.365 | ![]() |
Spawns a fly familiar that moves in a straight line and circles around the first wall or obstacle it hits. ![]() ![]() | |
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5.100.411 | ![]() |
Isaac's damage increases for the current room each time he kills an enemy. | |
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5.100.394 | ![]() |
Isaac will automatically fire tears directed at a red target on the ground. The target can be moved with tear controls. +0.7 tears, increases range. | |
![]() |
5.100.436 | ![]() |
![]() ![]() ![]() | |
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5.100.431 | ![]() |
Spawns a familiar that will follow Isaac's movements on a 2.5-second delay. Tears that pass through the baby will be doubled and increase in speed. | |
![]() |
5.100.378 | ![]() |
Continuously firing tears for three seconds causes Isaac to drop a ![]() | |
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5.100.426 | ![]() |
Spawns a familiar that follows Isaac's movements on a delay and deals 30 contact damage per second to enemies. | |
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5.100.430 | ![]() |
Spawns a familiar that follows Isaac's movements on a 3 second delay, firing tears at nearby enemies. | |
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5.100.379 | ![]() |
Gives Isaac spectral tears and gives his tears a wide arc shape, increasing their size. | |
![]() |
5.100.407 | ![]() |
Boosts one of Isaac's stats depending on the color of the aura around him. The aura disappears upon taking damage and reappears with a random color upon entering a new room. Red boosts damage, blue boosts tears, yellow boosts speed, and orange boosts range. | |
![]() |
5.100.389 | ![]() |
Spawns a familiar that drops a random rune after clearing enough rooms. | |
![]() |
5.100.366 | ![]() |
+5 ![]() | |
![]() |
5.100.390 | ![]() |
Spawns an angel familiar who follows Isaac and fires homing tears which deal 10 damage and have 75% shot speed. | |
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5.100.393 | ![]() |
Tears have a chance to apply a poison effect to enemies. Isaac poisons enemies on contact. Poisoned enemies have a chance to drop a ![]() | |
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5.100.367 | ![]() |
+5 ![]() ![]() ![]() | |
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5.100.395 | ![]() |
Tears are replaced with laser rings that pierce through enemies and deal damage to enemies within them. Can be charged to increase the effectiveness of the ring. | |
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5.100.350 | ![]() |
Upon entering a room, poisons all enemies, dealing double Isaac's tear damage. Killing enemies leaves a small, short-lasting pool of green creep on the ground. | |
![]() |
5.100.397 | ![]() |
Isaac's tears are bound to a beam emitting in the direction he's firing. ![]() ![]() | |
![]() |
5.100.358 | ![]() |
Grants spectral tears. Tears simultaneously fire out of both eyes diagonally, similar to the effect of the R U a Wizard? pill. | |
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5.100.392 | ![]() |
Gives Isaac a random zodiac item effect that changes every floor. | |
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5.100.374 | ![]() |
Adds a chance to fire holy tears, which will create a damaging light beam in the area if they hit an enemy. | |
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5.100.491 | ![]() |
Spawns a familiar that drops a random pill every 3 rooms. Upon using a pill, all enemies in the room are poisoned. | |
![]() |
5.100.493 | ![]() |
Increases damage based on how many empty Red Heart containers Isaac has. | |
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5.100.465 | ![]() |
+0.35 tears up. Allows Isaac to fire tears diagonally. | |
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5.100.511 | ![]() |
Spawns a fly familiar that orbits around a random enemy and deals 30 damage per second to enemies it comes in contact with. | |
![]() |
5.100.443 | ![]() |
+0.3 tears. Adds a chance to fire a razor blade that deals 4× Isaac's damage. | |
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5.100.506 | ![]() |
Isaac's tears deal double damage and inflict bleeding on enemies if they're facing away from Isaac. | |
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5.100.473 | ![]() |
Spawns a familiar that follows Isaac and charges across the room when Isaac fires, blocking shots and dealing 40.5 damage per second on contact. | |
![]() |
5.100.509 | ![]() |
![]() ![]() | |
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5.100.513 | ![]() |
+0.1 flat damage, grants a ![]() ![]() | |
![]() |
5.100.549 | ![]() |
Replaces all ![]() ![]() ![]() ![]() | |
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5.100.497 | ![]() |
Isaac becomes camouflaged at the beginning of each room. Until he shoots, all non-boss enemies will be confused. ![]() | |
![]() |
5.100.453 | ![]() |
Increases Range. Tears turn into bones, which shatter into 1-3 bone shards upon hitting an enemy or obstacle. | |
![]() |
5.100.457 | ![]() |
Grants a ![]() | |
![]() |
5.100.466 | ![]() |
The first enemy killed in a room releases a gas cloud that poisons nearby enemies. Affected enemies will also release gas upon death, spreading the effect. | |
![]() |
5.100.446 | ![]() |
While firing, Isaac gains a green aura that poisons nearby enemies. | |
![]() |
5.100.469 | ![]() |
Spawns a familiar that leaves a trail of creep that damages enemies at 6 damage per second. Has a chance to spawn damaging beams of light onto enemies that touch the cloud. | |
![]() |
5.100.445 | ![]() |
+0.3 damage, +0.1 speed. Plays a howl or bark sound when entering a room with undiscovered ![]() ![]() | |
![]() |
5.100.496 | ![]() |
Adds a luck-based chance to fire needles that instantly kill basic enemies and deal triple damage to bosses. If a needle kills an enemy, it bursts into more tears/needles. | |
![]() |
5.100.517 | ![]() |
+7 ![]() ![]() | |
![]() |
5.100.467 | ![]() |
Spawns a finger familiar that faces in the same direction as Isaac, rapidly damaging enemies it points at for 10% of Isaac's damage. | |
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5.100.540 | ![]() |
Tears bounce off the floor, creating splashes. Splashes deal 25% of Isaac's tear damage to all enemies in a small area. | |
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5.100.495 | ![]() |
![]() ![]() | |
![]() |
5.100.460 | ![]() |
Adds a chance to shoot tears that confuse enemies for an extremely long time. | |
![]() |
5.100.531 | ![]() |
Turns Isaac's tears into large blood tears fired in an arc. Upon hitting the floor, an obstacle, or an enemy, they burst into many smaller tears in all directions. Increases tear delay. | |
![]() |
5.100.543 | ![]() |
Spawns a white poop familiar, which turns into a ![]() ![]() | |
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5.100.470 | ![]() |
Spawns a ![]() ![]() | |
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5.100.494 | ![]() |
Tears fire sparks of electricity in random directions upon hitting an obstacle or enemy. | |
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5.100.548 | ![]() |
Spawns a familiar that flies through the room while firing, dealing a flat 7 contact damage to enemies and retrieving pickups. | |
![]() |
5.100.532 | ![]() |
Isaac's tears decelerate as they travel. Upon stopping or hitting an obstacle, they burst into 8 tears in all directions. Tears can be fired into other tears to feed them, increasing their damage. | |
![]() |
5.100.502 | ![]() |
Adds a chance to fire a creep shot that deals double damage and leaves a trail of slowing white creep. | |
![]() |
5.100.444 | ![]() |
After every 15 tears fired, Isaac will fire a high-damage cluster of tears. | |
![]() |
5.100.525 | ![]() |
Taking damage grants a body part orbital that blocks shots and deals contact damage, up to a maximum of three. The body parts are destroyed after blocking enough damage. | |
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5.100.471 | ![]() |
Spawns a familiar that fires clusters of tears. Must be charged before shooting. | |
![]() |
5.100.537 | ![]() |
Drops a random pill, and spawns a familiar that charges up and fires creep. Using pills changes the creep type. | |
![]() |
5.100.447 | ![]() |
Constantly shooting causes Isaac to release gas clouds that can be pushed by his tears and damage nearby enemies. ![]() | |
![]() |
5.100.449 | ![]() |
Grants one ![]() | |
![]() |
5.100.508 | ![]() |
Spawns an orbiting razor that deals contact damage and inflicts bleeding on enemies, causing them to slowly take damage over time. | |
![]() |
5.100.539 | ![]() |
Spawns an egg familiar, which hatches a random friendly monster when Isaac is hurt once per room. The power of the monster improves for each consecutive room cleared without taking damage. | |
![]() |
5.100.461 | ![]() |
Adds a chance to fire an egg sack which creates slowing creep and spawns 1-2 Blue Flies or Blue Spiders upon hitting an enemy. | |
![]() |
5.100.544 | ![]() |
Spawns a bone familiar that hovers back and forth in front of Isaac, dealing damage equal to Isaac's damage. | |
![]() |
5.100.529 | ![]() |
Replaces Isaac's tears with eyeballs that can bounce off of each other. The eyeballs are not limited by range, and will instead dissipate when they stop moving or when hitting an enemy or obstacle. | |
![]() |
5.100.448 | ![]() |
![]() ![]() ![]() | |
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5.100.459 | ![]() |
Adds a chance to fire a booger that sticks to enemies and deals damage over time. | |
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5.100.542 | ![]() |
Spawns a bone familiar that circles around Isaac and reflects enemy shots. | |
![]() |
5.100.463 | ![]() |
+0.3 damage. Adds a chance to fire acidic tears which can destroy obstacles and open doors. | |
![]() |
5.100.524 | ![]() |
Connects Isaac's tears with electricity that can damage enemies. | |
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5.100.452 | ![]() |
Taking damage releases a ring of 10 high damage tears. | |
![]() |
5.100.492 | ![]() |
+1 luck. Spawns a fairy familiar that points out ![]() ![]() | |
![]() |
5.100.559 | ![]() |
Repeatedly zaps enemies that are close to Isaac. | |
![]() |
5.100.641 | ![]() |
While in an uncleared room, Isaac forms a trail of bloody tears that drags behind him, bursting and dealing damage upon contact with enemies. | |
![]() |
5.100.561 | ![]() |
Quadruples fire rate, with ×0.3 damage multiplier. Each tear is given a random effect that alters its movement. | |
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5.100.458 | ![]() |
Drops a random trinket. Grants a second trinket slot. | |
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5.100.690 | ![]() |
Causes enemies to bounce off of Isaac, dealing damage to them if they hit an enemy or obstacle. Also gives Isaac the chance to deflect enemy shots. | |
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5.100.610 | ![]() |
The first time Isaac takes damage in a room, a familiar leaps on an enemy, dealing damage and releasing a rock wave. For the rest of the room, it chases enemies similar to ![]() | |
![]() |
5.100.616 | ![]() |
Gives a chance to shoot fires alongside tears that block enemy shots and deal damage to enemies that touch them. | |
![]() |
5.100.614 | ![]() |
Grants a Red Heart container and restores 5 hearts. Bombs leave behind damaging red creep. Isaac can place ![]() | |
![]() |
5.100.565 | ![]() |
Spawns a familiar that chases enemies. After killing enough enemies, it becomes more powerful but will also try to hurt Isaac. Dealing enough damage to it returns it to normal. | |
![]() |
5.100.695 | ![]() |
The first 6 times Isaac takes damage on a given floor, he gains Speed and Fire Rate for the rest of the floor, up to a maximum of +1.02 and +3.00, respectively. | |
![]() |
5.100.607 | ![]() |
Gives Isaac a familiar that fires chaotic bursts of tears in all directions. | |
![]() |
5.100.683 | ![]() |
Enemies spawn floating bones on death, which block shots and damage/repel enemies that touch them. | |
![]() |
5.100.629 | ![]() |
Spawns an orbiting fly familiar that fires shielded tears at incoming enemy projectiles. | |
![]() |
5.100.671 | ![]() |
Gives Isaac a permanent stat boost whenever he heals with ![]() | |
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5.100.675 | ![]() |
Unlocks doors and reveals a random room on the map when Isaac takes damage. | |
![]() |
5.100.678 | ![]() |
Replaces tears with fetuses that chase down enemies and deal contact damage. Each shot requires a brief charge up. | |
![]() |
5.100.652 | ![]() |
Spawns an ice cube familiar that slides around when walked into. It slows and deals contact damage, freezing monsters it kills. | |
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5.100.576 | ![]() |
Destroying poop spawns Dip Familiars that follow Isaac and damage enemies. Destroying different types of poop spawns different Dips with special effects. | |
![]() |
5.100.676 | ![]() |
If Isaac has one red heart or fewer at the beginning of a floor, he gains an empty red heart container. | |
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5.100.558 | ![]() |
Causes Isaac to occasionally fire extra tears in random directions while shooting. | |
![]() |
5.100.608 | ![]() |
Spawns a shooting familiar that has a chance to petrify enemies, and freezes monsters upon killing them. | |
![]() |
5.100.649 | ![]() |
Gives Isaac a miniature ![]() | |
![]() |
5.100.727 | ![]() |
+5 ![]() | |
![]() |
5.100.658 | ![]() |
Causes Isaac to spawn Minisaac familiars when he takes damage, which chase and shoot at nearby enemies. | |
![]() |
5.100.726 | ![]() |
Double-tapping a fire button causes Isaac to sneeze blood, dealing damage to enemies in front of him. Affected enemies are cursed and take more damage from ![]() | |
![]() |
5.100.724 | ![]() |
After Isaac takes damage from an enemy or donates health, launches ![]() | |
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5.100.725 | ![]() |
Causes Isaac to throw poop, create buffing creep, or drop bombs while fighting enemies. | |
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5.100.560 | ![]() |
Releases a ring of tears and increases fire rate for the current room when Isaac takes damage. ![]() | |
![]() |
5.100.717 | ![]() |
Rocks and other Obstacles spawn blue spiders over time while in a room with enemies, and spawn two blue spiders when destroyed. | |
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5.100.637 | ![]() |
Adds a chance to shoot a fist tear that has extremely high knockback and confuses enemies. | |
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5.100.615 | ![]() |
Spawns a Dumpy familiar that pushes away nearby enemies and projectiles just before Isaac is about to be hit, then falls asleep. He can be awoken by walking to him. | |
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5.100.681 | ![]() |
Spawns a familiar that flies forward, consuming pickups in its path and dealing damage to enemies. Each pickup increases its size and damage and spawns a Blue Fly. ![]() ![]() 1 + (stage number) pickups, opens a portal which leads to a special room with contents that persist between floors.
| |
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5.100.617 | ![]() |
Gives Isaac the chance to fire tears that magnetize enemies they hit, causing them to attract nearby pickups and enemies, as well as tears/shots from all sources. | |
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5.100.612 | ![]() |
Creates a ghostly familiar that closely follows behind Isaac. It dies in one hit, but respawns at the start of the next floor. Each time it survives until the next floor, it rewards Isaac with ![]() ![]() | |
![]() |
5.100.680 | ![]() |
While firing, Isaac charges up a short-ranged ![]() | |
![]() |
5.100.553 | ![]() |
Gives Isaac the chance to fire spore tears that stick to enemies and blow up after a few seconds, dealing damage and poisoning nearby enemies and releasing more spores. | |
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5.100.563 | ![]() |
+5 ![]() | |
![]() |
5.100.570 | ![]() |
Grants multicolored tears. Each color comes with a different status or tear effect. | |
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5.100.454 | ![]() |
Allows Isaac to carry two cards, pills, or any combination of both. Spawns one random card, rune, or pill. | |
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5.100.581 | ![]() |
Spawns a fly orbital familiar that seeks out incoming enemy shots and destroys them. | |
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5.100.661 | ![]() |
The first five enemies killed in a room will spawn stationary shooting familiars where they died. | |
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5.100.583 | ![]() |
+5 ![]() | |
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5.100.618 | ![]() |
Adds a chance to fire tears that mark enemies with the Bait status effect. Enemies marked as bait are attacked by other enemies. | |
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5.100.575 | ![]() |
A familiar burrows in Isaac's head, firing 4 slowing tears. Upon taking damage, there's a chance it will burst out of Isaac's head, spawning blue spiders and chasing enemies for the current room. | |
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5.100.693 | ![]() |
Spawns eight orbital flies, which turn into Blue Flies after they block a shot. Each time a room is cleared, spawns another orbital fly. | |
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5.100.645 | ![]() |
Gives Isaac a ![]() | |
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5.100.663 | ![]() |
Isaac periodically turns into a spiked statue, briefly becoming invulnerable and dealing contact damage. | |
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5.100.657 | ![]() |
Enemies explode into tears upon death, which inherit the effects of Isaac's tears. | |
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5.100.682 | ![]() |
Gives Isaac a ![]() | |
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5.100.677 | ![]() |
Causes Isaac to turn into a ghost if he gets hit while in an uncleared room, giving him flight and spectral tears and blocking the next hit he takes. | |
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5.100.17 | ![]() |
Gives Isaac 99 ![]() |
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