Crane Game (Item Pool)
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Item Pool |
The Crane Game item pool contains the collectibles that can be earned by winning at the Crane Game.
Activated Collectibles
Name | ID | Icon | Weight | Description |
---|---|---|---|---|
Best Friend | 5.100.136 | Spawns a decoy Isaac that explodes after 5 seconds. Enemies will always target the decoy and ignore Isaac. | ||
The Boomerang | 5.100.338 | Throws a boomerang which retrieves pickups, as well as damages and petrifies enemies hit for 2 seconds. | ||
Box of Friends | 5.100.357 | Duplicates all of Isaac's familiars for the current room. If Isaac has no familiars, spawns a Demon Baby for the room instead. | ||
Clear Rune | 5.100.263 | Has the same effect as the rune or soul stone currently held by Isaac. The charge time is based on the power of the rune. | ||
D1 | 5.100.476 | Duplicates a random pickup in the room. The new pickup may be different than the original (i.e. a different card, etc). | ||
D4 | 5.100.284 | Rerolls all of Isaac's passive items. | ||
The D6 | 5.100.105 | Re-rolls all items in the current room into other items, depending on the current room's Item Pool. | ||
D7 | 5.100.437 | Restarts the current room and brings back all enemies, allowing more rewards to be acquired by completing the room. | ||
D8 | 5.100.406 | Re-rolls Isaac's damage, tears, range, and speed. | ||
D10 | 5.100.285 | Re-rolls all monsters in the room. Replaces all monsters in the room with weaker monsters. | ||
D12 | 5.100.386 | Re-rolls all Rocks and Metal Blocks in the current room into other random obstacles. Re-rolls most types of Obstacles in the current room into other random obstacles. | ||
D20 | 5.100.166 | Rerolls all pickups in the current room. | ||
D100 | 5.100.283 | Combines the effects of D4, The D6, and D20. Combines the effects of D1, D4, The D6, D7, D8, D10, D12, and D20. | ||
Deck of Cards | 5.100.85 | Gives Isaac a random card. | ||
Doctor's Remote | 5.100.47 | Creates a crosshair on the ground that can be aimed with tear controls. A missile strikes the spot after 2 seconds, creating a heavy damage explosion. | ||
Eraser | 5.100.638 | Throws an eraser that instantly kills the first monster it hits, and prevents that monster from spawning for the rest of the run. Deals 15 damage to bosses, erasing that boss if fatal. Can only be used once per floor. | ||
Eternal D6 | 5.100.609 | Rerolls all items in the room. Each item has a 25% chance to disappear instead. | ||
Everything Jar | 5.100.720 | Spawns certain pickups based on how many charges it has. If fully charged, instead has one of many unique effects. | ||
Friend Finder | 5.100.687 | Spawns a random friendly monster that mimics Isaac's movements and attacks. | ||
Friendly Ball | 5.100.382 | Throwing the ball at a monster instantly kills and captures it. The captured enemy can later be released and will be friendly, fighting for Isaac and persisting between rooms. | ||
The Gamekid | 5.100.93 | Turns Isaac into a Pac-Man-like creature for 6.5 seconds, granting invulnerability, inflicting fear on all enemies, and has a chance of replenishing a Half Red Heart every time an enemy is killed. | ||
Glass Cannon | 5.100.352 | Fires a high-damage piercing spectral tear, but lowers Isaac's health to half a heart. Fires a high-damage piercing spectral tear. If Isaac takes damage while holding this, he takes extra damage and it becomes Broken Glass Cannon. | ||
Glowing Hourglass | 5.100.422 | Rewinds time, putting Isaac back in the previous room and undoing anything that happened in the current room. Can only be used three times per floor, after which it functions like The Hourglass until the next floor. | ||
The Hourglass | 5.100.66 | All enemies in the room are slowed for 8 seconds. | ||
Metronome | 5.100.488 | Grants a random item effect for the current room. | ||
Mine Crafter | 5.100.427 | Places a Movable TNT barrel that can be pushed and used to destroy rocks or damage enemies. If used again in the same room while the previous TNT barrel is still intact, remotely detonates the TNT. | ||
Mom's Bottle of Pills | 5.100.102 | Gives Isaac a random pill. | ||
Mom's Box | 5.100.439 | Increases luck by 1 and doubles the effects of trinkets while held. When used, drops a random trinket on the ground. | ||
Mom's Bracelet | 5.100.604 | Lets Isaac pick up and throw rocks, TNT, Poops, friendly Dips, Bombs, and other obstacles. | ||
Mr. ME! | 5.100.527 | Summons a controllable ghost that can perform various tasks depending on what it targets. | ||
My Little Unicorn | 5.100.77 | Gives invulnerability and +0.28 speed for six seconds, removing the ability to shoot tears and replacing it with the ability to deal contact damage to enemies. | ||
Mystery Gift | 5.100.515 | Spawns a random item from the current room's item pool, with a chance to spawn A Lump of Coal or The Poop instead. | ||
Notched Axe | 5.100.147 | Isaac destroys obstacles and opens Secret Rooms by walking into them, but cannot shoot or pick up items until it's cancelled. Toggles between tears and the pickaxe, which can be swung to attack and break obstacles. Using it depletes the charge, and it can't be used until next floor once the charge runs out. | ||
Pause | 5.100.478 | Freezes all enemies until a fire button is pressed. | ||
Remote Detonator | 5.100.137 | Bombs placed by Isaac only explode when Remote Detonator is used. Gives 5 bombs. | ||
Shoop da Whoop! | 5.100.49 | Fires a laser from Isaac's mouth that deals twice Isaac's tear damage. | ||
Spindown Dice | 5.100.723 | Reduces the internal ID number of all items in the room by one, turning them into the item with that number. | ||
Spin to Win | 5.100.655 | Gives +0.5 speed and greatly increases the rotation speed and damage of orbitals for 3 seconds. Passively gives Isaac a spinning top orbital that blocks enemy shots and deals contact damage. | ||
Sprinkler | 5.100.516 | Creates a stationary sprinkler for the current room that rotates and fires tears in 8 directions. The tears copy Isaac's stats and most tear effects. | ||
Suplex! | 5.100.709 | Isaac dashes forward and picks up the first enemy hit. After a moment, he slams them into the ground to deal damage and create a circular rock wave. | ||
Tammy's Head | 5.100.38 | Shoots 10 tears in a circle around Isaac, which retain the damage, range, shot speed, and special effects (such as poison) of Isaac's tears. Tears from this item have a +25 flat damage bonus. | ||
Tear Detonator | 5.100.383 | Splits all of Isaac's tears that are currently in the air into 6 tears that fire in all directions, which retain their damage and shot speed. | ||
Teleport! | 5.100.44 | Teleports Isaac to a random room on the current floor. | ||
Teleport 2.0 | 5.100.419 | Teleports Isaac to a room that has not been explored yet. Normal rooms are prioritized over special rooms, and common special rooms take priority over rarer ones. |
Passive Collectibles
Name | ID | Icon | Weight | Description |
---|---|---|---|---|
9 Volt | 5.100.116 | Reduces the charge of any activated item by 1. Any 1 charge items instead have timed recharges. | ||
Analog Stick | 5.100.465 | +0.35 tears up. Allows Isaac to fire tears diagonally. | ||
The Battery | 5.100.63 | Activated items can be overcharged, allowing them to store up to one extra use. | ||
Binky | 5.100.438 | Grants one Soul Heart, +0.75 tears and decreases Isaac's size. | ||
Booster Pack | 5.100.624 | Drops 5 random cards. | ||
Bot Fly | 5.100.629 | Spawns an orbiting fly familiar that fires shielded tears at incoming enemy projectiles. | ||
Broken Watch | 5.100.337 | Slows all enemies in every fourth newly-discovered room, with a small chance to speed them up instead. | ||
Buddy in a Box | 5.100.518 | Spawns a familiar with a random tear effect. The familiar is randomized at the start of each floor. | ||
Champion Belt | 5.100.208 | +1 damage. Increases the chance of champion enemies appearing by 15%. | ||
The Compass | 5.100.21 | Reveals the locations and types of all special rooms on the map, except Secret Rooms and Super Secret Rooms. | ||
Consolation Prize | 5.100.644 | Increases Isaac's lowest stat and drops either 3 Coins, 1 Bomb, or 1 Key depending on what Isaac has the least of. | ||
Cricket's Head | 5.100.4 | Increases Damage by 0.5, and increases damage multiplier by ×1.5. | ||
Cupid's Arrow | 5.100.48 | Grants Isaac piercing tears that travel through enemies (but not obstacles) instead of breaking on impact with them. | ||
Fruity Plum | 5.100.649 | Gives Isaac a miniature Baby Plum familiar that propels itself diagonally around the room, firing tears behind itself as it travels. | ||
Glass Eye | 5.100.730 | +0.75 damage, +1 luck. | ||
Guppy's Collar | 5.100.212 | Grants a permanent 50% chance to respawn with 1/2 of a Red Heart after death. | ||
Jacob's Ladder | 5.100.494 | Tears fire sparks of electricity in random directions upon hitting an obstacle or enemy. | ||
Lead Pencil | 5.100.444 | After every 15 tears fired, Isaac will fire a high-damage cluster of tears. | ||
Lil Chest | 5.100.362 | Spawns a chest familiar that spawns a random pickup (25% chance) or trinket (10% chance) upon clearing a room. | ||
Lodestone | 5.100.617 | Gives Isaac the chance to fire tears that magnetize enemies they hit, causing them to attract nearby pickups and enemies, as well as tears/shots from all sources. | ||
Lucky Foot | 5.100.46 | +1 luck. Improves Isaac's chances at various random events (independent from the luck stat). Converts all bad pills into good pills, without identifying them. | ||
Magic 8 Ball | 5.100.194 | +0.16 shot speed, spawns a random tarot card. Increases the chance of finding a Planetarium. | ||
Marbles | 5.100.538 | Spawns 3 random trinkets. Taking damage has a 5% chance to swallow Isaac's currently held trinket, gaining its effect permanently. | ||
Mr. Dolly | 5.100.370 | +0.7 tears, +5.25 range, +0.5 tear falling speed, Spawns a combination of 3 Red Hearts, Soul Hearts or Black Hearts on the floor when picked up. +0.7 tears, +2.5 range, spawns 3 random types of Hearts on the floor when picked up. | ||
Mutant Spider | 5.100.153 | Isaac shoots four tears at once with lower fire rate. | ||
My Reflection | 5.100.5 | Gives Isaac's tears a boomerang effect. +1.5 range, +1 tear falling speed, x1.6 shot speed multiplier. 2x + 1.5 range, +1.5 damage, -1 luck, 1.6x shot speed multiplier. | ||
Night Light | 5.100.425 | A cone of light shines in the direction Isaac is moving that slows enemies and enemy shots. | ||
Pentagram | 5.100.51 | +1 damage, increases Devil Room / Angel Room chance by 10%. | ||
Piggy Bank | 5.100.227 | Gives 3 Pennies on pick-up. Every time Isaac is damaged, he will drop one or two additional pennies. | ||
Poke Go | 5.100.505 | Upon entering a room with enemies in it, has a chance to spawn a random friendly enemy that persists across rooms. | ||
Robo-Baby | 5.100.95 | Spawns a familiar that shoots Technology lasers. | ||
Robo-Baby 2.0 | 5.100.267 | Spawns a familiar that fires lasers at any enemy in its line of sight and moves based on the direction Isaac is firing tears. | ||
The Sad Onion | 5.100.1 | +0.7 tears. | ||
Screw | 5.100.255 | +0.5 tears, +0.2 shot speed. | ||
The Small Rock | 5.100.90 | +1 damage, +0.2 tears, -0.2 speed. | ||
SMB Super Fan | 5.100.189 | +1 Red Heart container, +0.3 damage, +0.2 tears, +0.2 speed, +0.5 range, +1 tear falling speed. Fully restores all red hearts. +1 Red Heart container, +0.3 damage, +0.2 tears, +0.2 speed, +2.5 range. Fully restores all red hearts. | ||
Spelunker Hat | 5.100.91 | Reveals type of adjacent rooms, including location for Secret Rooms and Super Secret Rooms. Reveals rooms up to 2 rooms away and blocks projectiles falling from above. | ||
Spider Bite | 5.100.89 | Adds a chance to shoot slowing tears, reducing speed of enemy movement and any projectile fired by them. | ||
Spider Mod | 5.100.403 | Displays Isaac's tear damage and enemy health bars. Spawns a familiar that wanders around and inflicts random status effects on enemies it touches. Can spawn a Lil' Battery/Blue spider upon clearing a room. | ||
Spoon Bender | 5.100.3 | Grants Isaac homing tears. | ||
Squeezy | 5.100.196 | +0.4 tears, spawns 2 Soul Hearts. | ||
Starter Deck | 5.100.251 | Isaac can hold 2 cards at once and all pills are replaced by cards. | ||
Stop Watch | 5.100.232 | +0.3 speed. Automatically inflicts slow to all enemies in every room. +0.3 speed. Upon taking damage, inflicts slow to all enemies for the current room. +0.3 speed. Slows all enemies in every room to 80% speed. | ||
Tarot Cloth | 5.100.451 | Drops a random card or rune. Doubles the effects of most cards and runes. Doubles the effects of tarot cards. | ||
Tech.5 | 5.100.244 | Isaac occasionally fires an unlimited range piercing laser alongside his normal tears. The laser can glitch, mimicking the effects of certain items and trinkets. | ||
Technology | 5.100.68 | Replaces tears with a piercing laser with unlimited range. | ||
Technology 2 | 5.100.152 | Replaces the tears fired from Isaac's right eye with a rapid-firing low damage piercing laser. Damage down. | ||
Technology Zero | 5.100.524 | Connects Isaac's tears with electricity that can damage enemies. | ||
Tech X | 5.100.395 | Tears are replaced with laser rings that pierce through enemies and deal damage to enemies within them. Can be charged to increase the effectiveness of the ring. | ||
Tractor Beam | 5.100.397 | Isaac's tears are bound to a beam emitting in the direction he's firing. +0.5 Tears, +5.25 Range, +0.16 Shot Speed. +1 Fire Rate, +2.5 Range, +0.16 Shot Speed. | ||
Voodoo Head | 5.100.599 | Spawns an additional Curse Room on each floor. Curse Rooms have improved layouts. | ||
Wire Coat Hanger | 5.100.32 | +0.7 tears. |
The Binding of Isaac: Rebirth |
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