Giant Cell
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This article is about Giant Cell, similar in appearance to Eye Sore.
Giant Cell is a passive item added in The Binding of Isaac: Repentance.
Effects
- Whenever Isaac takes damage, he summons a micro-Isaac familiar, known as Minisaac, that chases nearby enemies and attacks on its own.
- Minisaacs deal 1.35 base damage that scales with +0.15 per floor:
damage = 1.35 + 0.15 * (floor - 1)
- Minisaacs shoot 3 tears per second and their tear delay is not affected by Isaac's stats.
- Minisaacs persists between rooms and floors.
- Each Minisaac is spawned with 15 health points that are constantly drained with a rate of 0.4 per second. The draining stops when they reach 0.8 HP.
- They are healed back to full HP whenever Isaac takes damage, even when the familiars cap is reached.
- Enemies can damage Minisaacs by shooting projectiles at them or dealing contact damage.
- Isaac's bomb explosions will also damage the familiars.
- Minisaacs are immune to spikes and lasers.
- Minisaacs deal 1.35 base damage that scales with +0.15 per floor:
Notes
- The familiar cap for Giant Cell is 16, after which taking damage will not spawn a new Minisaac.
- Minisaacs will change their skin color based on the character that they were spawned from.
- Certain items that change skin color can also affect the familiars' appearance.
- When playing as The Forgotten, the familiars take the style as either The Soul or The Forgotten, depending on who gets hit.
- If the familiar takes the style of The Forgotten, it will also inherit its bone club attack, dealing 8.1 base damage that scales with +0.9 per floor. It will swing its bone club 1.5 times per second. It can also interact with pickups using the bone club.
- Minisaacs for Tainted Forgotten will spawn from The Forgotten's body and inherit its skin color but they will shoot regular tears.
- Familiars spawned for Azazel or Tainted Azazel will not inherit the Brimstone laser and will fire regular tears.
- If Isaac has any form of flight, the Minisaacs will receive wings and will be able to fly as well.
- Minisaacs spawned before flight was acquired will not get upgraded, unless the flight is acquired by killing Dogma and starting The Beast fight in which case they will get upgraded.
- Minisaacs that acquire temporary flight (e.g. from The Bible) will remain permanently upgraded until they die, even after the effect of The Bible expires.
- If being hit makes Isaac become the Whore of Babylon, a Shadow-like Minisaac will spawn instead of a regular one.
Synergies
- BFFS!: Increases damage dealt by the familiars by 40%.
- Dull Razor: Provides a penalty-free way of spawning Minisaacs and/or healing existing ones.
- Glowing Hourglass: Each use of Glowing Hourglass that does not move Isaac to a different room than the one he is currently in (such as the starting room of a new floor) will duplicate the Minisaacs. (This is possibly a bug)
- Sacrificial Altar: Converts all Minisaacs into 1 Penny each upon use.
Interactions
- Many familiar-modifying items and trinkets do not affect the Minisaacs. These include:
- The Common Cold / Ipecac: Minisaacs will be colored green but they will not get any benefits nor shoot out poison tears.
In-game footage
Trivia
- Any Dummies on screen will not only be attacked by the Minisaac spawned by Giant Cell, but will prioritize attacking the Dummy over any other enemies.
The Binding of Isaac: Rebirth |
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