Sacks

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This article is about the pickup. For the enemy, see Sack (Enemy). For other uses, see Sack (Disambiguation).

Grab Bag

(except in Rebirth)

The Grab Bag will spawn 1-4 random pickups upon touching it. They will not drop any hearts, pills, or chests, and they have an increased chance to drop Lil' Battery.pngLil' Batteries. Collectible Sack Head icon.pngSack Head has a 33% chance to replace pickups with sacks. (in Repentance and Repentance+) Shops have a chance to sell sacks for seven coins.

Random sacks have a 99.0% chance to be a grab bag.

Black Sack

(in Repentance and Repentance+)

A Black Sack will spawn 2-3 pills, Black Heart.pngBlack Hearts or Bone Heart.pngBone Hearts, and/or Bomb.pngBombs when collected. Only one heart can spawn from one sack, but there may be two pills or bombs.

Random sacks have a 1% chance to be a black sack.

Sacks will replace Black Sacks until unlocked.


Notes

  • (in Repentance and Repentance+) Bone hearts can spawn from Black Sacks even if they haven't been unlocked yet.
  • The probabilities above refer to the kind of sack that is generated by the game when a sack is spawned with a sub-type of 0 (i.e. a random sack).