Basement

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The Basement is one of the environments in Chapter 1. Unlocked at the beginning of the game, it is considered the easiest of the environments in the game. The theme of the Basement is flies and poop.

The Basement's harder unlockable variants are the CellarCellar and the (except in Rebirth) Burning BasementBurning Basement.

(in Repentance and Repentance+) After A Secret ExitA Secret Exit is unlocked, a locked door similar to the one leading to a Treasure RoomTreasure Room will appear in this floor's Boss RoomBoss Room upon defeating the boss, which leads to DownpourDownpour / DrossDross. Like a Treasure RoomTreasure Room, this door requires a key to be unlocked. Unlike Angel RoomAngel Rooms and Devil RoomDevil Rooms, this door never disappears.

Monsters

Entity ID Description

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Brownie Corn
Brownie Corn
(except in Rebirth)
217.2 Quickly dashes in random directions, dealing contact damage.
Dart Fly
Dart Fly
(except in Rebirth)
256.0 Flies towards Isaac and attempts to predict his movements. Deals contact damage.
Swarm
Swarm
(except in Rebirth)
281.0 Follows Isaac in large, tightly-clustered groups and deals contact damage.
Cyclopia
Cyclopia
(except in Rebirth)
284.0 Walks towards Isaac, dealing contact damage and leaving behind a short-lasting trail of damaging Red Creep. Occasionally shoots a blood shot towards Isaac.
Blue Gaper
Blue Gaper
(except in Rebirth)
297.0 Walks towards Isaac, dealing contact damage.
Greed Gaper
Greed Gaper
(except in Rebirth)
299.0 Walks towards Isaac, dealing contact damage.
Conjoined Fatty
Conjoined Fatty
(except in Rebirth)
257.0 Slowly walks towards Isaac. Occasionally pauses to fart out a line of damaging Green Creep towards Isaac. Chance to turn into a regular Fatty upon death.
Suction Pitfall
Suction Pitfall
(except in Rebirth)
291.1 Invulnerable and stationary enemy which sucks Isaac towards itself. Isaac falls into it when walked over, taking damage and popping back out after a short delay.
Rag Man's Ragling
Rag Man's Ragling
(except in Rebirth)
246.1 Quickly leaps towards Isaac and deals contact damage. Randomly shoots two purple shots that orbit around it.
Roundy
Roundy
(except in Rebirth)
276.0 Pops out of the ground in random locations, creating a small rock wave. Fires an explosive Ipecac shot at Isaac if he is in sight.
Ulcer
Ulcer
(except in Rebirth)
289.0 Pops out of the ground in random locations and spawns a Dart Fly if Isaac is in sight. Fires a blood shot after spawning 6 Dart Flies.
Stoney
Stoney
(except in Rebirth and Afterbirth)
302.0 Chases Isaac and blocks tears, but does not deal contact damage. Temporarily pauses in exhaustion after a certain amount of time. Invulnerable; dies when the room is cleared.
Ministro
Ministro
(except in Rebirth and Afterbirth)
305.0 Hops around randomly and hop towards Isaac when he gets close, occasionally spitting out a cluster of disorganized shots.
Portal
Portal
(in Afterbirth †)
306.0 Spawns various enemies from the current floor until it either vanishes or is killed.
Army Fly
Army Fly
(in Repentance and Repentance+)
868.0 Chases Isaac, moving along the cardinal directions. Forms a line with other Army Flies in the room. Deals contact damage.
Bulb
Bulb
(in Repentance and Repentance+)
61.5 Flies in erratic, angled movements toward Isaac if his active item has charges; on contact, they drain up to 2 charges, but never deal contact damage. If he has no active item, or no charges, they wander around the room aimlessly.
Swarm Spider
Swarm Spider
(in Repentance and Repentance+)
884.0 Very erratically hops toward Isaac in large groups, dealing contact damage.
Needle
Needle
(in Repentance and Repentance+)
881.0 Pops out of the ground and lunges towards Isaac, dealing contact damage.

Degraded Bosses:

Name ID Notes
Blastocyst
Blastocyst
74.0 Small-form only

Bosses

Boss Dingle portrait.png
Boss The Duke of Flies portrait.png
Boss Gemini portrait.png
Boss Steven portrait.png
Dingle The Duke of Flies Gemini Steven Needs to be unlocked
Boss Larry Jr. portrait.png
Boss Monstro portrait.png
Boss Gurglings portrait.png
Boss Famine portrait.png
Larry Jr. Monstro Gurglings Famine Needs to be unlocked
Boss The Fallen portrait.png
Boss Headless Horseman portrait.png
Boss Dangle portrait.png
Boss Little Horn portrait.png
The Fallen Devil Room Icon.png Headless Horseman Needs to be unlocked Dangle (except in Rebirth) Needs to be unlocked Little Horn (except in Rebirth) Needs to be unlocked
Boss Turdlings portrait.png
Boss Rag Man portrait.png
Boss Baby Plum portrait.png
Turdlings (except in Rebirth) Needs to be unlocked Rag Man (in Afterbirth and Afterbirth †) Needs to be unlocked Baby Plum (in Repentance and Repentance+) Needs to be unlocked

Trivia

  • The Basement's backdrop consists of an unfinished wooden basement in a relatively good condition, with a mostly clean floor without visible planks, unlike the CellarCellar and the (except in Rebirth) Burning BasementBurning Basement.

Unlockable Achievements

  • Basement Boy
    Basement Boy - Beat Chapter 1 without taking damage.

Music

  • The music for the Basement is titled Diptera Sonata.[1]
    • Diptera is the order of true flies. Thus, Diptera Sonata literally means "Fly Sonata".

References