V1.06.0076

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(except in Rebirth)

Undocumented changes

Additions

Changes

  • Collectible Stop Watch icon.pngStop Watch is no longer a special item.
  • Blocking damage with Collectible Holy Mantle icon.pngHoly Mantle now activates Collectible Stop Watch icon.pngStop Watch.
  • Decreased Collectible Scissors icon.pngScissors charge time 6 → 2.
  • Decreased Collectible Friendly Ball icon.pngFriendly Ball charge time 4 → 3.
  • Collectible Abel icon.pngAbel now fires tears directly towards Isaac.
  • Modified room #717 on the Basement/Cellar so that Mulligans no longer spawn next to the entrances. (Mulligans have a chance to randomly explode upon room loading. If this occurred before the patch, it was guaranteed damage to the player.)
  • Removed the top entrances from Devil room #11 and #14. (These are the rooms with Nulls and an Imp, which also happen to spawn at the top of the room, which causes near-guaranteed damage to the player.)
  • Reworked sacrifice rooms.
  • Collectible Lost Fly icon.pngLost Fly, Collectible Papa Fly icon.pngPapa Fly, Collectible Friend Zone icon.pngFriend Zone, and Collectible Obsessed Fan icon.pngObsessed Fan now all counts towards the Beelzebub transformation.
  • Collectible Cain's Other Eye icon.pngCain's Other Eye now scales with Isaac's damage.
  • Curse of the Tower no longer activates if you are damaged by a troll bomb spawned by Curse of the Tower.
  • The window for using Collectible Glass Cannon icon.pngGlass Cannon to steal Devil Room items is much smaller.
  • Collectible Crack the Sky icon.pngCrack the Sky's damage has been buffed and now targets enemies specifically.

Fixes

  • Fixed the bug where players who completed the 1001% achievement before the release of v1.06.0067 were unable to get the achievement.
  • Fixed Collectible The Battery icon.pngThe Battery bug where it was impossible to get a full overcharge on an activated item from clearing rooms.
  • Fixed the bug where it was possible to respawn an Angel Room statue by reloading the room with Collectible Goat Head icon.pngGoat Head (or quitting and continuing).
  • Fixed the bug where it was possible to quit and continue from a Boss Rush in order to quickly complete it.
  • Collectible Taurus icon.pngTaurus now works in Greed mode as expected.
  • Picking up Collectible God's Flesh icon.pngGod's Flesh will now properly update Isaac's tear color.

(You can find technical details of afterbirth.a file changes here.)

New bugs

  • Collectible Technology icon.pngTechnology, Collectible Technology 2 icon.pngTechnology 2, and Collectible Tech.5 icon.pngTech.5 function as if the player has spectral tears. (Visually, the items will appear to be functioning normally, but this isn't the case.)
  • The Collectible Dr. Fetus icon.pngDr. Fetus and Collectible Tech X icon.pngTech X synergy causes enemies to drop black hearts as if they were killed by Collectible Maw Of The Void icon.pngMaw Of The Void.
  • If you pick up Collectible Tech X icon.pngTech X after picking up Collectible Ipecac icon.pngIpecac, you still erroneously retain the +40 damage boost from Collectible Ipecac icon.pngIpecac and the increased tear delay. After the damage stat is refreshed (by picking up another damage item), this bug goes away.
  • With a controller attached, it is possible to move Isaac when the game is out of focus and get him across loading zones and spikes without taking any damage.[1]

References