Page values for "Spear Of Destiny"

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"collectible" values

1 row is stored for this page
FieldField typeValue
dlcInteger14
aliasStringSpear Of Destiny
nameString15►Spear Of Destiny
imageString12► collectible Spear Of Destiny icon.png▼3► collectible Spear Of Destiny Afterbirth icon.png
idInteger400
is_activatedBooleanNo
quoteStringYour destiny
descriptionWikitext

In addition to tears, Isaac holds a spear in front of him which deals contact damage equal to 2× his tear damage, and occasionally inflicts fear.

rechargeString
qualityInteger2
tagsList of String, delimiter: summonable offensive
shop_priceList of String, delimiter: 15►15
devil_priceList of String, delimiter: 15►1
unlocked_byString

"bug" values

4 rows are stored for this page
FieldField typeValue
dlcInteger6
platformString
descriptionWikitext

If the Spear Of Destiny is removed from the player's items (for example, when using the Collectible D4 icon.pngD4), the spear will stay on in the level in the position where it was before the item was lost until Isaac moves to another room. This is purely a visual bug.

FieldField typeValue
dlcInteger12
platformString
descriptionWikitext

When Collectible Pause icon.pngPause is used with Spear Of Destiny it creates a second spear that stays in place where Isaac used "Pause" which lasts for the active item's duration. Moreover, both spears are flashing and can not interact with enemies for the duration.

FieldField typeValue
dlcInteger8
platformString
descriptionWikitext

Swapping characters using Collectible Esau Jr. icon.pngEsau Jr. or as Character Tainted Lazarus icon.pngTainted Lazarus will leave a stationary copy of the spear until Isaac leaves the room. The stationary spear is only visual, lacking collision.

FieldField typeValue
dlcInteger14
platformString
descriptionWikitext

The spear sometimes separates from the player.