Hard mode
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Hard mode changes the gameplay compared to Normal in some ways to make it more difficult. When playing in Hard mode, a small red pentagram () appears on the HUD, below the pickups.
Differences
- 2-3 more rooms generate each floor.
- Standard rooms with a difficulty of "1" cannot generate.
- Standard rooms with a difficulty of "1" have a reduced chance of appearing.
- Most rooms with this difficulty are very easy, making difficult rooms more common.
- Rooms with a difficulty of "15" are able to generate on the second floor of chapters 1-4.
- Additionally, they can always spawn on single floor chapters.
- Enemies have a base 20% chance to become Champions instead of only 5%.
- Champion enemies only award pickups 33% of the time instead of 100%.
- 66% of Heart drops from completing rooms are removed and replaced with nothing.
- 33% of Heart drops from completing rooms are removed and replaced with nothing.
- Only champion bosses will drop hearts; normal bosses will not.
- Floors are more likely to have curses.
- Slot Machines are half as likely to pay out.
- Blood Donation Machines only give out one coin per use.
- Also applies to IV Bag.
- Beggars require a minimum of 6 donations before paying out.
- This doesn't apply to Bomb Bums or Key Masters.
- The Shop has a 50% chance of becoming a lower level, regardless of having store upgrades unlocked.
- The drop rate of Soul Hearts from Blue Fire Places and Purple Fire Places is decreased to 10%, instead of 25%.
- The drop rate of Double Hearts is decreased to ~1.69%, instead of ~4.21%.
- The chance of a Micro Battery spawning in place of other types of Batteries is increased to 80%, instead of 66%.
- Tinted rocks have a 50% lower chance of appearing.
- Certain enemies and bosses have increased shot and movement speed.
- The Harbingers have increased charge attack speeds where applicable.
- Dogma does not provide the effect of The Wafer.
Unlocks for Hard Mode
Character | Mom's Heart | All completion marks |
---|---|---|
Isaac | ||
Magdalene | ||
Cain | ||
Judas | ||
??? | ||
Eve | ||
Samson | ||
Azazel | ||
Lazarus | ||
Eden | ||
The Lost | ||
Lilith | ||
Keeper | ||
Apollyon | ||
The Forgotten | ||
Bethany | ||
Jacob and Esau | ||
All non-Tainted characters | ||
All characters |
Trivia
- Before update 1.03, the reduced drop-rate affected all pickups (not just Red Hearts).
- Most Hard mode unlocks are co-op babies, with the notable exceptions of Godhead, Smelter, Marrow, Mega Mush, Death Certificate and the character Bethany.
- Godhead's unlock requirements were extended in later DLCs due to the addition of more completion marks, but it can still be unlocked in the base game using the same method.
- The Repentance chances for max level shops and tinted rocks were initially much more sparse. These chances were increased in update 1.7.1 a few days later.
- None of the tainted characters have unlocks tied to getting all completion marks, apart from Death Certificate.
The Binding of Isaac: Rebirth |
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