Page values for "Mega Mush"
"collectible" values
1 row is stored for this pageField | Field type | Value |
---|---|---|
dlc | Integer | 8 |
alias | String | Mega Mush |
name | String | 15►Mega Mush |
image | String | 15►collectible Mega Mush icon.png |
id | Integer | 625 |
is_activated | Boolean | Yes |
quote | String | I'm a big boy now! |
description | Wikitext | Gigantifies Isaac for 30 seconds, increasing damage and range while lowering tears, granting invulnerability, and allowing Isaac to crush enemies and obstacles he walks on. The effect persists between rooms. |
recharge | String | 15►12 |
quality | Integer | 4 |
tags | List of String, delimiter: | mushroom • offensive |
shop_price | List of String, delimiter: ▼ | 15►15 |
devil_price | List of String, delimiter: ▼ | 15►1 |
unlocked_by | String | Mega Mush |
"bug" values
5 rows are stored for this pageField | Field type | Value |
---|---|---|
dlc | Integer | 8 |
platform | String | |
description | Wikitext | Activating Mega Mush before entering the Knife Piece 2 area will keep the effect active inside the chase area but Isaac will have his normal sized, followed with a huge shadow and will continuously stomp the ground, breaking everything in his way, even pushing away Mother's Shadow. |
Field | Field type | Value |
---|---|---|
dlc | Integer | 8 |
platform | String | |
description | Wikitext | If Isaac walks over a Teleport Pitfall while Mega Mush is active a visual bug will occur where the pitfall is destroyed and can no longer harm Isaac however its sprites still remain in the room. When Isaac reenters the room or exits and continues the run, the teleport pitfall works normally again. |
Field | Field type | Value |
---|---|---|
dlc | Integer | 8 |
platform | String | |
description | Wikitext | Using Mega Mush in combination with Suplex! makes you grab enemies and move them around until you leave the room. Doing this on any of the Ultra Harbingers or The Beast will make the enemy disappear and render you unable to move at all. |
Field | Field type | Value |
---|---|---|
dlc | Integer | 8 |
platform | String | |
description | Wikitext | Activating Mega Mush through Void will cause Isaac to visually revert to normal after leaving the room while still under the item's effects. If Isaac does not have flight, a stomping sound will play and the screen will shake constantly even if he is not moving. |
Field | Field type | Value |
---|---|---|
dlc | Integer | 8 |
platform | String | |
description | Wikitext | When Mega Mush times out and Isaac returns to normal size, he may occasionally appear to have no head. Isaac is unable to fire tears in this form and cannot interact with enemies or objects or pick up items. He also cannot interact with trap doors or Crawl Space entrances, causing softlocks. Going into an animation (e. g. by taking damage, using a pill, etc.), or exiting and continuing the run fixes this issue. |