Page values for "Dead Cat"
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"collectible" values
1 row is stored for this pageField | Field type | Value |
---|---|---|
dlc | Integer | 15 |
alias | String | Dead Cat |
name | String | 15►Dead Cat |
image | String | 15►collectible Dead Cat icon.png |
id | Integer | 81 |
is_activated | Boolean | No |
quote | String | 9 lives |
description | Wikitext | Sets Isaac's Red Heart Containers to 1, but grants 9 extra lives. After dying, Isaac respawns with 1 Red Heart Container. |
recharge | String | |
quality | Integer | 3 |
tags | List of String, delimiter: | uniquefamiliar • dead • guppy • nocantrip |
shop_price | List of String, delimiter: ▼ | 15►15 |
devil_price | List of String, delimiter: ▼ | 8►2 • 7►1 |
unlocked_by | String |
"bug" values
1 row is stored for this pageField | Field type | Value |
---|---|---|
dlc | Integer | 8 |
platform | String | |
description | Wikitext | If picked up as ???, Dark Judas, Tainted Judas, Tainted ???, Tainted Forgotten, or Tainted Bethany while in possession of Bone Hearts, the health bar may become glitched. The actual health amount is correctly set to 1 Soul Heart/ Black Heart + all Bone Hearts, but some of the Bone Hearts are incorrectly displayed as half Soul Hearts depending on the situation before picking up Dead Cat. This can mess with the order of Soul Hearts and Bone Hearts after taking damage or gaining health. The glitch will resolve itself after taking damage, picking up health or touching an item. |