Page values for "Gaper"

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"entity" values

16 rows are stored for this page
FieldField typeValue
dlcInteger15
aliasStringGaper
nameString15►Gaper
imageString15► Gaper.png◆28
idInteger10
variantNumber1
is_mini_bossBooleanNo
is_bossBooleanNo
behaviorWikitext

Walks towards Isaac, dealing contact damage. Usually turns into a Pacer.pngPacer or a Gusher.pngGusher upon death.

unlocked_byString
FieldField typeValue
dlcInteger15
aliasStringFrowning Gaper
nameString15►Frowning Gaper
imageString15► Frowning Gaper.png◆28
idInteger10
variantNumber0
is_mini_bossBooleanNo
is_bossBooleanNo
behaviorWikitext

Walks towards Isaac, dealing contact damage. They start out with their eyes closed, but when they gain line of sight with Isaac, their eyes open and they permanently move faster. Usually turns into a Pacer.pngPacer or with a small chance a Gusher.pngGusher upon death.

unlocked_byString
FieldField typeValue
dlcInteger14
aliasStringFlaming Gaper
nameString15►Flaming Gaper
imageString15► Flaming Gaper.png◆32
idInteger10
variantNumber2
is_mini_bossBooleanNo
is_bossBooleanNo
behaviorWikitext

Walks towards Isaac, dealing contact damage. Usually turns into a Pacer.pngPacer or Gusher.pngGusher upon death.

unlocked_byString
FieldField typeValue
dlcInteger15
aliasStringNulls
nameString15►Nulls
imageString8► Nulls.png◆28▼7► Nulls Rebirth.png◆28
idInteger252
variantNumber0
is_mini_bossBooleanNo
is_bossBooleanNo
behaviorWikitext

Walks towards Isaac, dealing contact damage. Upon getting near Isaac, it will open its eyes, though its speed doesn't change. Fades into and out of visibility.

unlocked_byString
FieldField typeValue
dlcInteger14
aliasStringCyclopia
nameString15►Cyclopia
imageString8► Cyclopia.png◆32▼7► Cyclopia Afterbirth.png◆28
idInteger284
variantNumber0
is_mini_bossBooleanNo
is_bossBooleanNo
behaviorWikitext

Walks towards Isaac, dealing contact damage and leaving behind a short-lasting trail of damaging Red Creep. Occasionally shoots a blood shot towards Isaac.

unlocked_byString
FieldField typeValue
dlcInteger15
aliasStringGurgle
nameString15►Gurgle
imageString8► Gurgle.png◆28▼7► Gurgle Rebirth.png◆28
idInteger87
variantNumber0
is_mini_bossBooleanNo
is_bossBooleanNo
behaviorWikitext

Walks towards Isaac, dealing contact damage and periodically firing Collectible Ipecac icon.pngIpecac shots at him; they are immune to this explosion, but other enemies are not. Can turn into a Splasher.pngSplasher upon death.

unlocked_byString
FieldField typeValue
dlcInteger8
aliasStringCrackle
nameString15►Crackle
imageString15► Crackle.png◆28
idInteger87
variantNumber1
is_mini_bossBooleanNo
is_bossBooleanNo
behaviorWikitext

Walks toward Isaac, dealing contact damage and spitting fireballs that create lines of fire in the cardinal directions on impact.

unlocked_byString
FieldField typeValue
dlcInteger14
aliasStringBlue Gaper
nameString15►Blue Gaper
imageString15► Blue Gaper.png◆28
idInteger297
variantNumber0
is_mini_bossBooleanNo
is_bossBooleanNo
behaviorWikitext

Walks towards Isaac, dealing contact damage.

unlocked_byString
FieldField typeValue
dlcInteger14
aliasStringGreed Gaper
nameString15►Greed Gaper
imageString15► Greed Gaper.png◆28
idInteger299
variantNumber0
is_mini_bossBooleanNo
is_bossBooleanNo
behaviorWikitext

Walks towards Isaac, dealing contact damage.

unlocked_byString
FieldField typeValue
dlcInteger8
aliasStringDeep Gaper
nameString15►Deep Gaper
imageString15► Deep Gaper.png◆28
idInteger811
variantNumber0
is_mini_bossBooleanNo
is_bossBooleanNo
behaviorWikitext

Emerges from the floor once all previous enemies have been killed, then proceeds to chase Isaac. Deals contact damage.

unlocked_byString
FieldField typeValue
dlcInteger8
aliasStringBlurb
nameString15►Blurb
imageString15► Blurb.png◆33
idInteger813
variantNumber0
is_mini_bossBooleanNo
is_bossBooleanNo
behaviorWikitext

Walks slowly towards Isaac, dealing contact damage. After taking some damage or getting close to Isaac, it fires a chaotic burst of tears at him and chases him more quickly. Can turn into a Pacer.pngPacer or Gusher.pngGusher upon death.

unlocked_byString
FieldField typeValue
dlcInteger8
aliasStringWraith
nameString15►Wraith
imageString15► Wraith.png◆28
idInteger807
variantNumber0
is_mini_bossBooleanNo
is_bossBooleanNo
behaviorWikitext

Walks toward Isaac, dealing contact damage. They are invisible and can only be seen through the reflection they cast in the water, or the ripples they make as they walk.

unlocked_byString
FieldField typeValue
dlcInteger8
aliasStringRotten Gaper
nameString15►Rotten Gaper
imageString15► Rotten Gaper.png◆28
idInteger10
variantNumber3
is_mini_bossBooleanNo
is_bossBooleanNo
behaviorWikitext

Walks toward Isaac, dealing contact damage. Its behavior varies slightly depending on its facial expression.

unlocked_byString
FieldField typeValue
dlcInteger8
aliasStringDead Isaac
nameString15►Dead Isaac
imageString15► Dead Isaac.png◆28
idInteger912
variantNumber20
is_mini_bossBooleanNo
is_bossBooleanNo
behaviorWikitext

Summoned by Boss Mother secondphase ingame.pngMother at the bottom of the arena, they walk upward (ignoring Isaac completely), and deal contact damage. Releases a burst of blood shots upon being killed by Mother, while she launches their corpses towards Isaac.

unlocked_byString
FieldField typeValue
dlcInteger8
aliasStringTwitchy
nameString15►Twitchy
imageString15► Twitchy.png◆38
idInteger851
variantNumber0
is_mini_bossBooleanNo
is_bossBooleanNo
behaviorWikitext

Alternates between walking towards and rapidly leaping at Isaac, dealing contact damage. Can leap to Isaac's current position, or where Isaac is heading, and can also leap away to dodge incoming fire.

unlocked_byString
FieldField typeValue
dlcInteger8
aliasStringLevel 2 Gaper
nameString15►Level 2 Gaper
imageString15► Level 2 Gaper.png◆34
idInteger850
variantNumber0
is_mini_bossBooleanNo
is_bossBooleanNo
behaviorWikitext

Walks towards Isaac, dealing a full Heart of contact damage. Splits into a Level 2 Horf.pngLevel 2 Horf and Level 2 Gusher.pngLevel 2 Gusher upon death.

unlocked_byString

"bug" values

4 rows are stored for this page
FieldField typeValue
dlcInteger15
platformString
descriptionWikitext

If a Dark-Red champion Frowning Gaper does not become a Pacer.pngPacer or Gusher.pngGusher and regenerates, the head won't appear until it sees Isaac. The same goes for a Gaper, however the head won't appear at all.

FieldField typeValue
dlcInteger6
platformString
descriptionWikitext

If an Collectible Explosivo icon.pngExplosivo tear is stuck to a Nulls when it becomes invisible, the tear will fall to the ground.

FieldField typeValue
dlcInteger8
platformString
descriptionWikitext

The Collectible Explosivo icon.pngExplosivo tear will instakill a Nulls when it becomes invisible.

FieldField typeValue
dlcInteger3
platformString
descriptionWikitext

If a Champion Gaper is killed and it turns into a Pacer.pngPacer or Gusher.pngGusher, it will no longer be a champion.