User contributions for Cobectb tbo9i

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A user with 0 edits. Account created on 24 July 2023.
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4 August 2024

9 January 2021

8 January 2021

23 December 2020

19 December 2020

12 December 2020

30 November 2020

  • 10:5910:59, 30 November 2020 diff hist 0 m The Binding of Isaac: Repentance (Pre-Release)"double tapping the firing the shooting keys". Better wording.
  • 10:5110:51, 30 November 2020 diff hist +174 m The Binding of Isaac: Repentance (Pre-Release)If you've read the page history better you would know that i'm not denying the existence of console commands and there is a chance that they were used for creating those gifs, but with how much information was given in this blog post, and the fact that there's nothing new in this particular gif (it shows the same thing as the previous one), it's hard to believe that they would just put it here for everyone to go "oh, it's console commands".
  • 07:3307:33, 30 November 2020 diff hist +72 The Binding of Isaac: Repentance (Pre-Release)In the current version of the game, enemies' shadows disappear when they die, and by "die" the game means the exact moment they were killed. So the animations that play after a boss dies doesn't have a shadow. If you look closely, you can notice that the shadow didn't disappear in this gif.
  • 07:1607:16, 30 November 2020 diff hist +168 The Binding of Isaac: Repentance (Pre-Release)I haven't seen any evidence towards vinh making gifs. Not in the blog posts, not on twitter. If this information is coming from his discord, it does not count as official (not mentioning the fact that he prohibits people to spread any information he posts in discord). Until he proves (in official sources!) both that he's making all those gifs and that all gifs (especially this one) were in fact recorded with console commands, your argument is not valid.

29 November 2020

23 November 2020

21 November 2020

17 November 2020

14 November 2020

7 November 2020

  • 07:2007:20, 7 November 2020 diff hist −87 The Binding of Isaac: Repentance (Pre-Release)There's Options doesn't show any effects in the gif, changed to "similar design". Added info about new poky having less spikes on each side. Depths' rocks already have a 100% black outline. The original game is mostly referred to as "Flash game", or just "original". Better wording, removed random empty spaces, added spaces in headers for consistency with the rest of the page.
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