Page values for "Mulligan"
"entity" values
14 rows are stored for this pageField | Field type | Value |
---|---|---|
dlc | Integer | 15 |
alias | String | Mulligan |
name | String | 15►Mulligan |
image | String | 15► Mulligan.png◆34 |
id | Integer | 16 |
variant | Number | 0 |
is_mini_boss | Boolean | No |
is_boss | Boolean | No |
behavior | Wikitext | Walks around the room, avoiding Isaac. Upon death, spawns several flies, which can be Flies, Attack Flies, and/or Pooters. Can self-detonate and launch four projectiles in the cardinal directions while still releasing flies. |
unlocked_by | String |
Field | Field type | Value |
---|---|---|
dlc | Integer | 15 |
alias | String | Mulligoon |
name | String | 15►Mulligoon |
image | String | 15► Mulligoon.png◆34 |
id | Integer | 16 |
variant | Number | 1 |
is_mini_boss | Boolean | No |
is_boss | Boolean | No |
behavior | Wikitext | Walks around the room, avoiding Isaac. Upon death, spawns a Troll Bomb and fires four shots in the ordinal directions. Can self-detonate, spawn a Troll bomb, and launch eight projectiles in all directions. |
unlocked_by | String |
Field | Field type | Value |
---|---|---|
dlc | Integer | 15 |
alias | String | Mulliboom |
name | String | 15►Mulliboom |
image | String | 15► Mulliboom.png◆35 |
id | Integer | 16 |
variant | Number | 2 |
is_mini_boss | Boolean | No |
is_boss | Boolean | No |
behavior | Wikitext | Chases Isaac and explodes upon death or upon touching Isaac. The explosion deals a half-heart of damage instead of the regular full heart. |
unlocked_by | String |
Field | Field type | Value |
---|---|---|
dlc | Integer | 15 |
alias | String | Hive |
name | String | 15►Hive |
image | String | 15► Hive.png◆34 |
id | Integer | 22 |
variant | Number | 0 |
is_mini_boss | Boolean | No |
is_boss | Boolean | No |
behavior | Wikitext | Wanders around the room, avoiding Isaac and spawning Attack Flies if he gets close. Spawns a large number of flies on death, which can be Flies, Attack Flies, and/or Pooters. |
unlocked_by | String |
Field | Field type | Value |
---|---|---|
dlc | Integer | 14 |
alias | String | Drowned Hive |
name | String | 15►Drowned Hive |
image | String | 15► Drowned Hive.png◆34 |
id | Integer | 22 |
variant | Number | 1 |
is_mini_boss | Boolean | No |
is_boss | Boolean | No |
behavior | Wikitext | Wanders around the room, avoiding Isaac and spawning Drowned Chargers if he gets close. Spawns 0-2 Drowned Chargers upon death. |
unlocked_by | String |
Field | Field type | Value |
---|---|---|
dlc | Integer | 15 |
alias | String | Nest |
name | String | 15►Nest |
image | String | 15► Nest.png◆35 |
id | Integer | 205 |
variant | Number | 0 |
is_mini_boss | Boolean | No |
is_boss | Boolean | No |
behavior | Wikitext | Wanders around the room, avoiding Isaac and spawning Spiders if he gets close. Spawns a Big Spider or Trite upon death. |
unlocked_by | String |
Field | Field type | Value |
---|---|---|
dlc | Integer | 12 |
alias | String | Leper |
name | String | 15►Leper |
image | String | 8► Leper.png◆40▼7► Leper Afterbirth+.png◆40 |
id | Integer | 310 |
variant | Number | 0 |
is_mini_boss | Boolean | No |
is_boss | Boolean | No |
behavior | Wikitext | Alternating between walking towards and running away from Isaac. Releases a Leper Flesh each time it takes enough damage. At low health, constantly chases Isaac and leaves behind damaging red creep. Spawns a Leper Flesh and Gusher upon death. |
unlocked_by | String |
Field | Field type | Value |
---|---|---|
dlc | Integer | 12 |
alias | String | Leper Flesh |
name | String | 15►Leper Flesh |
image | String | 8► Leper Flesh.png◆20▼7► Leper Flesh Afterbirth+.png◆20 |
id | Integer | 310 |
variant | Number | 1 |
is_mini_boss | Boolean | No |
is_boss | Boolean | No |
behavior | Wikitext | Floats slowly toward Isaac and fires a predictive projectile at him upon death. |
unlocked_by | String |
Field | Field type | Value |
---|---|---|
dlc | Integer | 8 |
alias | String | Holy Mulligan |
name | String | 15►Holy Mulligan |
image | String | 15► Holy Mulligan.png◆45 |
id | Integer | 22 |
variant | Number | 2 |
is_mini_boss | Boolean | No |
is_boss | Boolean | No |
behavior | Wikitext | Wanders around the room, avoiding Isaac and spawning Angelic Baby (small) if he gets close. Spawns 1-2 Embryos upon death. |
unlocked_by | String |
Field | Field type | Value |
---|---|---|
dlc | Integer | 8 |
alias | String | Prey |
name | String | 15►Prey |
image | String | 15► Prey.png◆32 |
id | Integer | 817 |
variant | Number | 0 |
is_mini_boss | Boolean | No |
is_boss | Boolean | No |
behavior | Wikitext | Wanders around the room, avoiding Isaac and spawning Small Leeches if he gets close. Spawns 3 Small Leeches upon death. |
unlocked_by | String |
Field | Field type | Value |
---|---|---|
dlc | Integer | 8 |
alias | String | Mullighoul |
name | String | 15►Mullighoul |
image | String | 15► Mullighoul.png◆34 |
id | Integer | 817 |
variant | Number | 1 |
is_mini_boss | Boolean | No |
is_boss | Boolean | No |
behavior | Wikitext | Wanders around the room, avoiding Isaac and spawning Willos if he gets close. Spawns 1-2 Willos upon death. |
unlocked_by | String |
Field | Field type | Value |
---|---|---|
dlc | Integer | 8 |
alias | String | Gas Dwarf |
name | String | 15►Gas Dwarf |
image | String | 15► Gas Dwarf.png◆35 |
id | Integer | 874 |
variant | Number | 0 |
is_mini_boss | Boolean | No |
is_boss | Boolean | No |
behavior | Wikitext | Chases Isaac, periodically coughing up gas clouds. On death, fires an explosive shot that can detonate gas clouds it hits. |
unlocked_by | String |
Field | Field type | Value |
---|---|---|
dlc | Integer | 8 |
alias | String | Bouncer |
name | String | 15►Bouncer |
image | String | 15► Bouncer.png◆36 |
id | Integer | 822 |
variant | Number | 0 |
is_mini_boss | Boolean | No |
is_boss | Boolean | No |
behavior | Wikitext | Wanders around the room, avoiding Isaac. If Isaac stays close to one for long enough, it inflates and starts chasing him, gaining a chance to deflect shots and causing it to explode into lingering blood shots on death. |
unlocked_by | String |
Field | Field type | Value |
---|---|---|
dlc | Integer | 8 |
alias | String | Tainted Mulligan |
name | String | 15►Tainted Mulligan |
image | String | 15► Tainted Mulligan.png◆47 |
id | Integer | 22 |
variant | Number | 3 |
is_mini_boss | Boolean | No |
is_boss | Boolean | No |
behavior | Wikitext | Wanders around the room, avoiding Isaac and spawning 6 Ring Flies if he gets close. Spawns a plethora of fly enemies upon death. |
unlocked_by | String |
"bug" values
3 rows are stored for this pageField | Field type | Value |
---|---|---|
dlc | Integer | 3 |
platform | String | |
description | Wikitext | If a Mulligan or a Mulligoon is killed before the spawning period is finished (before they move), it will count as a self-detonation. |
Field | Field type | Value |
---|---|---|
dlc | Integer | 3 |
platform | String | |
description | Wikitext | If a Nest is killed in the Burning Basement, it has a chance to spawn a Flaming Hopper. |
Field | Field type | Value |
---|---|---|
dlc | Integer | 2 |
platform | String | |
description | Wikitext | Rarely if you kill a Drowned Hive before their spawn period is finished (before they move), it will shoot 4 projectiles in ordinal directions but the monster won't explode. |