Page values for "Homunculus"
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"entity" values
2 rows are stored for this pageField | Field type | Value |
---|---|---|
dlc | Integer | 15 |
alias | String | Homunculus |
name | String | 15►Homunculus |
image | String | 8► Homunculus.png◆44▼7► Homunculus Rebirth.png◆44 |
id | Integer | 228 |
variant | Number | 0 |
is_mini_boss | Boolean | No |
is_boss | Boolean | No |
behavior | Wikitext | Starts attached to the wall or an obstacle. After a while, it detaches, shooting 6 blood shots in all directions, leaving a puddle of Red Creep and chasing Isaac. If it dies while still attached, it will still leave a puddle of Red Creep. |
unlocked_by | String |
Field | Field type | Value |
---|---|---|
dlc | Integer | 15 |
alias | String | Begotten |
name | String | 15►Begotten |
image | String | 8► Begotten.png◆52▼7► Begotten Rebirth.png◆52 |
id | Integer | 251 |
variant | Number | 0 |
is_mini_boss | Boolean | No |
is_boss | Boolean | No |
behavior | Wikitext | Starts attached to the wall or an obstacle. After a while, it detaches, firing 6 blood shots in all directions, turning the room dark, becoming invisible and chasing Isaac. Briefly becomes visible upon getting hit. |
unlocked_by | String |
"bug" values
2 rows are stored for this pageField | Field type | Value |
---|---|---|
dlc | Integer | 6 |
platform | String | |
description | Wikitext | If an Explosivo tear is stuck to a Begotten, when it becomes invisible, the tear will fall to the ground. |
Field | Field type | Value |
---|---|---|
dlc | Integer | 12 |
platform | String | |
description | Wikitext | In the "RoomEditor" modding tool, Homunculi cannot be placed. |