Page values for "Boom Fly"

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"entity" values

8 rows are stored for this page
FieldField typeValue
dlcInteger15
aliasStringBoom Fly
nameString15►Boom Fly
imageString8► Boom Fly.png◆23▼7► Boom Fly Rebirth.png◆24
idInteger25
variantNumber0
is_mini_bossBooleanNo
is_bossBooleanNo
behaviorWikitext

Flies across the room in straight diagonal lines, dealing contact damage. Explodes upon death.

unlocked_byString
FieldField typeValue
dlcInteger15
aliasStringRed Boom Fly
nameString15►Red Boom Fly
imageString8► Red Boom Fly.png◆23▼7► Red Boom Fly Rebirth.png◆24
idInteger25
variantNumber1
is_mini_bossBooleanNo
is_bossBooleanNo
behaviorWikitext

Flies across the room in straight diagonal lines, dealing contact damage. Creates a ring of 6 blood shots upon death.

unlocked_byString
FieldField typeValue
dlcInteger14
aliasStringDrowned Boom Fly
nameString15►Drowned Boom Fly
imageString8► Drowned Boom Fly.png◆23▼7► Drowned Boom Fly Afterbirth.png◆22
idInteger25
variantNumber2
is_mini_bossBooleanNo
is_bossBooleanNo
behaviorWikitext

Flies across the room in straight diagonal lines, dealing contact damage. Upon death, explodes and fires four blood shots in the cardinal directions. Also has a chance to spawn a Drowned Charger.pngDrowned Charger upon death.

unlocked_byString
FieldField typeValue
dlcInteger8
aliasStringDragon Fly
nameString15►Dragon Fly
imageString15► Dragon Fly.png◆25
idInteger25
variantNumber3.0
is_mini_bossBooleanNo
is_bossBooleanNo
behaviorWikitext

Flies across the room in straight diagonal lines, dealing contact damage. Upon death, creates four lines of fire in the cardinal directions; the fire nearly spans the length of an entire normal-sized room.

unlocked_byString
FieldField typeValue
dlcInteger8
aliasStringDragon Fly X
nameString15►Dragon Fly X
imageString15► Dragon Fly X.png◆25
idInteger25
variantNumber3.1
is_mini_bossBooleanNo
is_bossBooleanNo
behaviorWikitext

Flies across the room in straight diagonal lines, dealing contact damage. Upon death, creates four lines of fire in the ordinal directions; the fire nearly spans the length of an entire normal-sized room.

unlocked_byString
FieldField typeValue
dlcInteger8
aliasStringBone Fly
nameString15►Bone Fly
imageString15► Bone Fly.png◆22
idInteger25
variantNumber4
is_mini_bossBooleanNo
is_bossBooleanNo
behaviorWikitext

Flies across the room in straight diagonal lines, dealing contact damage. Fires bones at Isaac if he lines up with it in the cardinal directions. Fires a radial burst of 3 bones upon death.

unlocked_byString
FieldField typeValue
dlcInteger8
aliasStringSick Boom Fly
nameString15►Sick Boom Fly
imageString15► Sick Boom Fly.png◆23
idInteger25
variantNumber5
is_mini_bossBooleanNo
is_bossBooleanNo
behaviorWikitext

Flies across the room in straight diagonal lines, dealing contact damage and trailing poisonous gas. Upon death, explodes into a gas cloud and fires a ring of 6 green shots.

unlocked_byString
FieldField typeValue
dlcInteger8
aliasStringTainted Boom Fly
nameString15►Tainted Boom Fly
imageString15► Tainted Boom Fly.png◆39
idInteger25
variantNumber6
is_mini_bossBooleanNo
is_bossBooleanNo
behaviorWikitext

Flies across the room in straight diagonal lines, dealing contact damage. Upon death, it glows brightly, warning that it is about to explode; this explosion sends 4 lines of further explosions in the cardinal directions, which span the length of the room.

unlocked_byString