V1.9.7.4

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(in Repentance+)

Documented Changes

Item Changes

  • Tammy's HeadTammy's Head - Reduced the duration of the animation when using Tammy’s Head, allowing Isaac to fire more quickly after use.
  • Lemon MishapLemon Mishap - Slightly increased the size of the puddle. Also, the puddle will now persist until Isaac exits the room.
  • Mega BeanMega Bean - Creates a catastrophic fart that sweeps the entire room.
  • Milk!Milk! - The familiar now follows closely behind Isaac and blocks shots. After 10 hits, the glass will break and give Isaac a Tears upgrade for the remainder of the floor.
  • DeliriousDelirious - Summoned bosses will now persist through rooms. Only one boss can be active at a time. The charge is now variable, based on the quality of the previously summoned boss.
  • Jar of WispsJar of Wisps - Reduced to a 6-room charge, allowing the wisps to stack up to the maximum number more quickly.
  • AbyssAbyss - Item quality now impacts the damage of the summoned locust. Locusts now inherit many different effects based on the item destroyed by Abyss.
  • FlipFlip - Charge has been reduced to 4 rooms for Character Tainted Lazarus icon.pngTainted Lazarus only.
  • Portable SlotPortable Slot - Removed from the Shop pool. Added as a possible reward from slot machines.
  • VoidVoid - Charge has been reduced from 6 rooms to 4.
  • EpiphoraEpiphora - The Tears upgrade from firing in a single direction is now a smooth increase, instead of being staggered every few seconds.
  • God's FleshGod's Flesh - Doubled the chance of shrink tears firing. Shrunken enemies now briefly flash white before growing back to full size. Enemies that explode, fire shots or summon minions on death can no longer hurt Isaac if they’re killed while shrunken.
  • HushyHushy - While held in place, Hushy now fires radial bursts of shots.
  • It HurtsIt Hurts - After taking damage, Isaac’s tears will now leave behind small pools of blood creep for the room.
  • MarsMars - In addition to being invulnerable when charging, Isaac will gain a 1-second bubble of invulnerability after the charge. Hitting obstacles also causes a knockback effect to clear any threats from the surrounding area.
  • Evil CharmEvil Charm - Isaac now gains immunity to spider-web slowdown, flame attacks, fireplaces and poison mushrooms. Isaac can also stand in enemy creep for 1 second before taking damage.
  • VasculitisVasculitis - Friendly radial shots fired after killing an enemy will now appear as blood clots to more easily distinguish them.
  • Lil PortalLil Portal - Has been completely reworked. Double-tapping a fire button is now required to launch Lil’ Portal. After it has consumed enough items and the room is clear, a single portal will spawn and the familiar will now disappear for the remainder of the floor. Entering this portal now takes Isaac to a room where he can pick up or drop off items. This room persists throughout the rest of the current run.
  • Linger BeanLinger Bean - The fart cloud is now deployed after 4 seconds of continuous fire (instead of 7 seconds). The cloud starts small and potent, and will grow and deal reduced damage over the course of 10 seconds.
  • JupiterJupiter - Now heals 2 red hearts instead of just ½.
  • Butter BeanButter Bean - Recharge time has been reduced from 3 seconds to 2.
  • The BeanThe Bean - Can now be re-used after a 4-second cooldown (instead of a room charge).
  • Kidney BeanKidney Bean - Can now be re-used after a 4-second cooldown (instead of a room charge).
  • Dead BirdDead Bird - Will remain active between rooms as long as the player is at ½ heart. (Note: Character Eve icon.pngEve requires 1 full heart.)
  • DataminerDataminer - Using Dataminer in a room with an item pedestal will now reroll it into a glitched item.

Fixes

Undocumented changes

Item Changes

Enemy Changes

  • Enemies and bosses such as Eye.pngEye, Boss The Bloat ingame.pngThe Bloat, or Gabriel.pngGabriel, now have an indicator on where they will fire their laser beam in rooms larger than a regular 1x1 room (Online co-op runs only).

Quality changes

Item Tags Changes

Trinkets Tags Changes

Miscellaneous Changes

  • The online co-op mode is no longer restricted to closed beta and now in open beta.
  • A new co-op baby (#575 - Jones Baby) was added.
  • A Deathmatch mini-game was added to coop mode.
  • Any new title card that pops up (i.e. picking up a new item/pickup) immediately after another will display its name and description in a new line beneath the previous rather than replacing it.

Fixes