Sucker

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Suckers fly slowly towards Isaac and, upon death, fire 4 shots in the cardinal directions.

Notes

  • (except in Repentance and Repentance+) Suckers are unaffected by Collectible Skatole icon.pngSkatole.
  • (in Repentance and Repentance+) Suckers and all of its variants will not deal contact damage while Isaac holds Collectible Skatole icon.pngSkatole, but can still deal damage by other means (usually by a bullet fired after death).

Variants

Spit

Spits fly slowly towards Isaac and, upon death, fire an explosive Collectible Ipecac icon.pngIpecac shot toward him.

Ink

(in Repentance and Repentance+)

Inks fly slowly towards Isaac and, upon death, fire four projectiles in the ordinal directions and spawn a puddle of Black Creep.

Soul Sucker

(except in Rebirth and Afterbirth)

Soul Suckers float towards Isaac and, upon death, spawn a swirling red vortex, which then fires four Collectible Brimstone icon.pngBrimstone beams in the cardinal directions after a short delay.

Notes

  • The Brimstone beams fired from the Soul Suckers can damage other enemies, including other Soul Suckers.
  • The appearance of the vortex resembles the same vortex that appears when firing Collectible Brimstone icon.pngBrimstone with the effects of Collectible Anti-Gravity icon.pngAnti-Gravity.
  • (in Repentance and Repentance+) They can spawn in unique Devil RoomDevil Room layouts if Isaac is holding the Number MagnetNumber Magnet.

Mama Fly

(in Repentance and Repentance+)

Mama Flies float away from Isaac and occasionally stop to plant down a Pustule.pngPustule. They spawn Small Maggot.pngSmall Maggots upon death.

Notes

  • After planting a Pustule, they will move directly away from Isaac, and will continue in that direction until either planting another Pustule or hitting a wall.

Bulb

(in Repentance and Repentance+)

Bulbs fly in erratic, right-angled motions. If Isaac has an active item with any amount of charges (this includes timed recharge items), they fly towards him and drain up to 2 charges upon contact, but do not deal damage. If Isaac does not have an active item, or if his item has no charges, they simply fly around randomly and are completely harmless.

Notes

Bloodfly

(in Repentance and Repentance+)

Bloodflies are exclusively encountered in CorpseCorpse after a Pustule.pngPustule bursts. They behave very similarly to Bulbs in movement, but unlike Bulbs, don't drain charges and deal contact damage. After dying, they shoot 4 shots in the cardinal directions.

Tainted Sucker

(in Repentance and Repentance+)

Tainted Suckers float towards Isaac and, upon death, shoot 6 projectiles in all directions that bounce off of walls and obstacles, splitting into 6 smaller projectiles each.

They are exclusive to the Ascent to HomeHome.

Notes

  • Strangely enough, they are the only Sucker variant aside from Bulbs that do not deal contact damage.

Gallery

Trivia

  • Suckers seem to be based on mosquitoes, midge-like flies that suck the blood of other animals, as they seem to share a small proboscis and blood sac.
  • Bulbs seem to be based on fireflies, with the positioning of their bulb mirroring the bioluminescent organ of the firefly.
  • (in Repentance and Repentance+) The Sucker is tied with the Boom Fly.pngBoom Fly for being the monster with the most true variants ('true variants' being monsters with ID x.1, x.2, etc), both with 7.
  • (except in Rebirth and Afterbirth) Soul Sucker.pngSoul Suckers were added in Booster Pack #4, after the initial release of the DLC Afterbirth †.
  • (in Repentance and Repentance+)The Ink and Mama Fly first appeared in the Antibirth mod.
    • The Mama Fly's AI has been changed from the mod where it would fly aimlessly rather than flying away from Isaac after planting down a Pustule.
  • (in Repentance and Repentance+) Bulb.pngBulbs have a couple odd behaviors when converted into a friendly enemy by the Beelzebub transformation:
    • If the room has no hostile enemies, they will still move erratically in Isaac's general direction regardless if he has charges or not (they will not steal charges while friendly).
    • If the room has hostile enemies, they will erratically fly toward enemies; they deal no contact damage to enemies either, so this is useless and only results in their deaths.
  • (in Repentance and Repentance+) Tainted Sucker.pngTainted Suckers have the lowest health out of any tainted variant.
  • (in Repentance and Repentance+) The sound that plays when a Bulb dies is the same as when an active item charge was filled in the original Flash-based Binding of Isaac.

Bugs

Bug Bug! (in Repentance and Repentance+) Mama Flies are not affected by the Beelzebub transformation.
Bug Bug! (in Repentance and Repentance+) Bulbs ignore Character Tainted Forgotten icon.pngTainted Forgotten even when they have an active item.