Rotten Meat

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Rotten Meat is a passive item.

Effect

Notes

Synergies

  • (in Repentance)Collectible Binge Eater icon.pngBinge Eater: When Isaac picks up Rotten Meat it now grants: a permanent +1.0 Damage and +2.5 Range, a temporary +3.6 Damage (which diminishes to 0 in 30 seconds), heals 1 additional red heart, and takes a permanent -0.03 Speed reduction.
    • Item pedestals can also cycle between the initial item and Rotten Meat due to Binge Eater.

In-game Footage

Trivia

  • In Edmund McMillen's first post-Repentance Lore Stream, he revealed that Rotten Meat was intended to be a reference to the meat which must be fed to the Hungry Goriya which blocks the path in the original Legend of Zelda.
    • However, the food from the Legend of Zelda is not necessarily rotten.
  • Rotten Meat’s sprites can be seen as part of (in Repentance)Collectible Binge Eater icon.pngBinge Eater.
  • Rotten Meat is the only item affected by Binge Eater that does not have the name of a type of meal.