Rotten Meat
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Rotten Meat is a passive item.
Effect
- Grants one full Red Heart container.
Heals 1 additional
Red Heart.
Notes
This item can rarely drop from destroying polyps in
Corpse.
- This item has a 50% chance to spawn from paying out a
Beggar in addition to being in the Beggar item pool. Multiple copies can be obtained through this method.
Synergies
Binge Eater: When Isaac picks up Rotten Meat it now grants: a permanent +1.0 Damage and +2.5 Range, a temporary +3.6 Damage (which diminishes to 0 in 30 seconds), heals 1 additional red heart, and takes a permanent -0.03 Speed reduction.
- Item pedestals can also cycle between the initial item and Rotten Meat due to Binge Eater.
In-game Footage
Trivia
- In Edmund McMillen's first post-Repentance Lore Stream, he revealed that Rotten Meat was intended to be a reference to the meat which must be fed to the Hungry Goriya which blocks the path in the original Legend of Zelda.
- However, the food from the Legend of Zelda is not necessarily rotten.
- Rotten Meat’s sprites can be seen as part of
Binge Eater.
- Rotten Meat is the only item affected by Binge Eater that does not have the name of a type of meal.
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