Death's Head

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Death's Heads are invulnerable, flying enemies that move diagonally around the room and deal contact damage. They will bounce off of Isaac, walls, and each other, generally causing chaos in a room. They immediately die when the room is cleared.

Notes

Variations

Dank Death's Head

(except in Rebirth)

Dank Death's Heads behave the same as regular Death's Heads, but are vulnerable and must be killed to clear a room.

Flesh Death's Head

(except in Rebirth)

Flesh Death's Heads are vulnerable, but do not need to be killed to clear a room. They release six blood shots upon death or upon clearing the room.

Cursed Death's Head

(in Repentance and Repentance+)

Cursed Death's Heads behave the same as regular Death's Heads but have a purple aura around them. If Isaac enters the aura, he will be inflicted with the fear status effect for around two seconds. While feared, Isaac is unable to fire tears nor perform any other actions except moving for the duration of the effect.

Brimstone Death's Head

(in Repentance and Repentance+)

Brimstone Death's Heads behave the same as regular Death's Heads in terms of movement. When Isaac passes close to them horizontally or vertically, they will pause in place and aim a faint red indicator beam in that direction, before following it up with a Collectible Brimstone icon.pngBrimstone laser.

Dusty Death's Head

(in Repentance and Repentance+)

Dusty Death's Heads behave uniquely to other Death's Heads. They continuously travel horizontally across the screen, oscillating up and down, going off-screen and reentering on the opposite side. They are invulnerable and are destroyed once the room is cleared.

Redskull

(in Repentance and Repentance+)

Redskulls move similar to Death's Heads, however if Isaac gets too close they will pause in place and release out a ring of fire. This ring can ignite certain enemies like the Rock Spider.pngRock Spider. Like Flesh Death's Heads, they can be killed, but will also die when the room is cleared.

Ultra Death Head

(in Repentance and Repentance+)

Ultra Death Heads behave uniquely to other Death's Heads and more similarly to Dusty Death Heads, oscillating up and down in large wave-like patterns, going off-screen and reentering on the opposite side. They are summoned in a horde as a part of one of Boss Ultra Death ingame.pngUltra Death's attacks and are invulnerable, only being destroyed at the end of the attack.

Trivia

  • Death's Head, (except in Rebirth) Flesh Death's Head, (except in Rebirth and Afterbirth) Stoney.pngStonies, (except in Rebirth and Afterbirth) Cross Stoney.pngCross Stonies, and (in Repentance and Repentance+) Eggy.pngEggies are the only non-boss enemies with a death animation.
  • (except in Rebirth) In the game's files, the Dank Death's Head has a death animation that is impossible to see because it needs to be killed to clear a room.
  • The Death's Head is based on the Bubble from The Legend of Zelda on the NES, as they are both skulls that are usually invulnerable which maneuver by bouncing off of walls.
  • (in Repentance and Repentance+) The Dusty Death's Head is based on the Medusa Head, as both fly in a wave-like pattern that is intended to be difficult to dodge.
  • (except in Rebirth) In a closet room in WombWomb, there is a room with 1 Red Poop, 4 Blood Donation Machines, and 4 Flesh Death's Heads. When entering the room, they appear to die quickly since no other enemies in the room exist there.
  • (in Afterbirth †) If a Death's Head is permanently charmed by charming a Portal in Chapter 3, it cannot interact with enemies or enemy tears and will simply fly around the room.
  • (except in Rebirth and Afterbirth) Prior to Booster Pack #5, if Death Heads were in the process of dying, they could still damage Isaac.
  • (in Repentance and Repentance+) In Antibirth, Cursed Death's Heads were called Smokys. They could also spawn in the Chest.
  • (in Repentance and Repentance+) Cursed Death's Heads resemble Boss The Heretic ingame.pngThe Heretic.
  • (in Repentance and Repentance+) Redskulls have a stray pixel on the top-right of their sprite which does appear in-game, and is animated similar to their fire.