Blue Key

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(in Repentance and Repentance+)

Blue Key is an unlockable trinket added in The Binding of Isaac: Repentance.

Effects

  • Entering a room that requires a Key.pngKey does not consume a key, but brings Isaac to a room resembling ??????, which acts as an in-between of the two rooms.
    • These rooms contain assortments of Blue Gaper.pngBlue Gapers, Blue Boil.pngBlue Boils, and/or Blue Conjoined Fatty.pngBlue Conjoined Fatties, and are always long rooms (either normal or slim). They have a chance to give a reward when cleared, like normal rooms.
    • Once exited, the room cannot be re-entered.

Notes

  • Doors that were unlocked with the trinket have a blue hue emitting from them instead of the normal floor-dependent hue.
  • The doors leading to the entrance of DownpourDownpour or DrossDross can be unlocked for free by Blue Key, though the blue room generated will be a dead end. Leaving the way Isaac came in will leave the door unlocked, allowing the player to continue normally.
  • Rooms that require money to enter (ArcadeArcades or rooms affected by Pay To Play) can also be opened for free.
  • Doors that require two keys to open, such as VaultVaults or Dice RoomDice Rooms, will be opened instantly instead of waiting for the animation of both keys to be used.
  • The door leading to Boss Hush ingame.pngHush will also produce a blue room, despite not requiring a key.
  • Isaac can unlock the rooms with Blue Key, but not enter them straight away. By exiting and re-entering the room, he can pass through the door that was unlocked with the Blue Key without having to go through the room in between.

Synergies

Interactions

  • Broken PadlockBroken Padlock: Doors opened via explosions will not spawn the corridor.
  • Ventricle Razor: Any portals inside the hall will be deleted upon exiting. While in the hallway, any portals to the outside can still be taken.

In-game Footage

Trivia

  • The trinket might be a reference to SCP-860, a fictional key that acts in a near-identical manner.
  • If used on the ?????? floor, one might hear the mid-combat layer of the floor's theme, Nativitate, an asset which was previously unused.
    • The combat layer of Nativitate can also be heard in a Crawl SpaceCrawl Space or an I AM ERRORI AM ERROR room with enemies, or in rooms created by Red Key (or similar effects) on the ??? floor.
  • This is the only trinket to be unlocked by defeating Boss The Beast ingame.pngThe Beast.

Bugs

Bug Bug! Opening a locked door without entering it and then leaving and re-entering the room will no longer cause the door opened by Blue Key to lead to a Blue Womb room. In other words, this removes the downside of the trinket.