Blocks
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Pillars
Metal Blocks
- Blocks movement and projectiles.
- An explosion's blast radius will not extend past it.
Cannot be destroyed or removed.
Can only be destroyed by walking over while
Mega Mush is active.
Can be re-rolled by the
D12 into a destructible obstacle.
- Can only be moved over via flying or jumping.
Key Blocks
- Acts like Metal Blocks.
- Requires a key to unlock.
- Cannot be flown over.
- Small chance to drop a random pickup when unlocked.
Can be destroyed with a bomb explosion if
Broken Padlock is held.
Can be destroyed without consuming a key by walking over while
Mega Mush is active.
Pillars 
- Blocks movement and projectiles like a regular block.
- Cannot be flown over, nor can flying enemies or familiars fly over it.
- Obstructs vision of the tile above it.
- Some rooms will seem to have an inaccessible pickup, but there is actually an Event Plate hidden on the top tile of the pillar.
- Some other rooms may also have a Kill Plate hidden behind it.
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